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The Perpetual Whine

Started by talysman, May 10, 2013, 01:57:07 PM

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taustin

Quote from: Bill;654724I remember a player whining when a squadron of police ships arrived to arrest him for piracy.

I recall a Traveller game, where one guy had a 200 ton merchant ship with a bunch of stupid/high tech artefacts that made it pretty much impossible to hit, for turret based weapons. The meson spinal mount, however, need a -4 or higher on 2d6 to hit, and each hit did an automatic 30+ criticals. He did stand down to be boarded at that point.

Quote from: Bill;654724The player seemed to think it was unfair for the government to send 4 ships after his one ship.


Quote from: Bill;654724Duh.

And a guy who showed up, one time, to play Top Secret. Found out that unarmed civilians were worth experience points, so he set up on a shopping mall roof with a sniper rifle. Was just outraged when the SWAT team showed up. I don't think it was the GM killing his character that caused him to never come back, so much as the other players offering to help the SWAT team (because we were better shots - and full agents were worth a lot of experience).

Bill

Quote from: taustin;654757I recall a Traveller game, where one guy had a 200 ton merchant ship with a bunch of stupid/high tech artefacts that made it pretty much impossible to hit, for turret based weapons. The meson spinal mount, however, need a -4 or higher on 2d6 to hit, and each hit did an automatic 30+ criticals. He did stand down to be boarded at that point.






And a guy who showed up, one time, to play Top Secret. Found out that unarmed civilians were worth experience points, so he set up on a shopping mall roof with a sniper rifle. Was just outraged when the SWAT team showed up. I don't think it was the GM killing his character that caused him to never come back, so much as the other players offering to help the SWAT team (because we were better shots - and full agents were worth a lot of experience).

How DARE the police send a swat team after a murderous sniper! The Nerve!

jeff37923

Quote from: Bill;654694I have fond memories of Space Opera....may I be fucked up too?

BY THE POWER OF MY VIKING HAT, YOU TOO MAY BE FUCKED UP DUE TO SPACE OPERA!

(Now I feel like Brian Blessed.)

Quote from: Bill;654694I wish I still had the game; very curious how I would react to the space opera system so many years later.

Fond memories do not guarantee 'like it in the present'

If you look through my library, you'll find several Space Opera adventures and star sector atlases - mainly for the Jeff Dee artwork.

I just remember how disjointed and confused the rules were.
"Meh."

Black Vulmea

Quote from: taustin;654749Yeah, it's only >< this long, but it's >                < this fuckin' big around.
Tuna Can Tommy?
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Black Vulmea

Quote from: taustin;654757I don't think it was the GM killing his character that caused him to never come back, so much as the other players offering to help the SWAT team (because we were better shots - and full agents were worth a lot of experience).
:rotfl:
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

taustin

Quote from: Bill;654772How DARE the police send a swat team after a murderous sniper! The Nerve!

Yeah, that was pretty much his reaction. Our reaction, as noted, was to figure how much experience he was worth.

taustin

Quote from: Black Vulmea;654780Tuna Can Tommy?

No idea where it originated. I got it from an old buddy, many years ago. That, and "Yeah, but a million bucks will buy a lot of mouthwash." And, of course, "In the Marine Corps, they teach us to not pee on our hands."

Bill

Quote from: taustin;654810Yeah, that was pretty much his reaction. Our reaction, as noted, was to figure how much experience he was worth.

Someone was living in delusional land where PC's have immunity to cause and effect.

taustin

Quote from: Bill;654812Someone was living in delusional land where PC's have immunity to cause and effect.

Briefly. And let's face it, in a D&D world (especially that long ago), it was a reasonable world view for a character (if not the player).

We have, perhaps, matured, at least a little bit, in the 25+ years since. Or perhaps we've just gotten better and destroying the evidence.

Benoist

Quote from: Bill;654812Someone was living in delusional land where PC's have immunity to cause and effect.

"Your SWAT Team deprotagonized me!"

Bill

Quote from: Benoist;654815"Your SWAT Team deprotagonized me!"

I am so searching on ebay for the new Deprotagonizer 3000 rifle!

taustin

Quote from: Bill;654819I am so searching on ebay for the new Deprotagonizer 3000 rifle!

I think we need to merge this thread with the on on favorite magick items.

Opaopajr

Quote from: Bill;654819I am so searching on ebay for the new Deprotagonizer 3000 rifle!

"Renders opposing weenies into 'fun size'!"
Just make your fuckin\' guy and roll the dice, you pricks. Focus on what\'s interesting, not what gives you the biggest randomly generated virtual penis.  -- J Arcane
 
You know, people keep comparing non-TSR D&D to deck-building in Magic: the Gathering. But maybe it\'s more like Katamari Damacy. You keep sticking shit on your characters until they are big enough to be a star.
-- talysman

TristramEvans

Quote from: Sacrosanct;654546Maybe I should create an RPG that requires proficiency in knowing how to factor polynomials and finding y intercepts just to create a character ;)


That game exists , it was called Alternate Realities. the base mechanic had frelling cosigns as part of the equation.

deadDMwalking

Quote from: Benoist;654815"Your SWAT Team deprotagonized me!"

To be fair, the character's actions were driving the 'story'.  Ie, the game world responded to his actions.  He, more than the rest of the group, created the situation that required the DM to formulate what the response of the game world would be to the event he created.  This is the essence of being the protagonist - not that you're immune to consequences - but that you generate consequences through your actions.

Deprotagonizing him might have taken other forms, like saying 'You can't do that.  You're a well-trained Patriotic soldier and your psych exam indicates you're not likely to crack under pressure and start killing civilians' or maybe 'while you guys explore the mall, Super McCool (the DMPC) locates the bomb, cuts the blue wire with 1 second to spare, seduces the attractive woman and is showered with praise and accolades back at headquarters'.  You know, making it so the PCs either can't contribute to the story or leaving them completely out of it.
When I say objectively, I mean \'subjectively\'.  When I say literally, I mean \'figuratively\'.  
And when I say that you are a horse\'s ass, I mean that the objective truth is that you are a literal horse\'s ass.

There is nothing so useless as doing efficiently that which should not be done at all. - Peter Drucker