SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

The new Call of Cthulhu

Started by AmazingOnionMan, May 28, 2013, 03:01:18 PM

Previous topic - Next topic

fellowhoodlum

We need the French CoC RPG guys to do the art and layout for the book...

Stainless

I played in a game at Continuum 2012, GM'd by Mike Mason and with Angus Abranson and Pete Cakebread in the group. We all agreed it was a hoot. The changes to the rules were good fun and we certainly had a spooky CoC experience. I have no hesitation in wanting to play that system and if the book is reorganized, so much the better.

I agree that some inspiration must have crept in from Gumshoe, but I suspect it's creeping into lots of games these days.
Avatar to left by Ryan Browning, 2011 (I own the original).

The Traveller

Quote from: fellowhoodlum;658496We need the French CoC RPG guys to do the art and layout for the book...
A thousand times this. Talk about setting the standard!
"These children are playing with dark and dangerous powers!"
"What else are you meant to do with dark and dangerous powers?"
A concise overview of GNS theory.
Quote from: that muppet vince baker on RPGsIf you care about character arcs or any, any, any lit 101 stuff, I\'d choose a different game.

crkrueger

Quote from: CoC 7thPushing skill rolls
Sometimes your investigator fails a task. With the new rules, if you want to try a second time you can -- if you can justify it! But beware -- failing a second ‘pushed’ roll will have dire consequences -- opening the door for the Keeper to take the story in all sorts of new, exciting and sometimes unexpected directions.
Narrative Alert! Danger Will Robinson!  Talk about a tentacle in the punchbowl.

Quote from: CoC 7thMissed a clue? No worries!
Ever had your players get stuck because they don’t know what to do next? The new rules provide a mechanism for handling such tricky situations; a revision of the Idea Roll rule. Now you can throw tricky investigations at your players and not have to worry if they pick up every clue or not. The new Idea Roll helps to keep your game on track without unnecessary railroading of the players.
Hey, let's take the absolute stupidest thing Robin Laws ever did, writing an entire fucking RPG system just to systemize the handling out of clues so as not to derail the story, and apply it to CoC.  Maybe we'll get ToC people to buy it too!  Seems like the people writing this game have no sense of CoC's history or why CoC fans like it.  This smacks of WotC design techniques, 4e all over again, "me-tooing what them k00l kids like".  We all know how well that went for WotC.  

Gumshoe is useless to me, but the ToC line has good writers who love Cthulhu and can nail it.  If Chaosium is no longer the go to place for Cthulhu, it's hanging 100% on generic BRP splats and licenses.  Durall's good, but there's only so much the poor man can write.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

3rik

#19
Quote from: Rincewind1;658228Good, I am in the process of reading the Kickstarter info :)

What I strongly dislike, however, is this divide between Player and GM handbooks. (...)

Quote from: languagegeek;658457Do they? I dunno, I prefer separate players' and GM's books. Chacun son goût and all that.(...)

From what I hear and read you should think of the Investigators book as an equivalent of the current 1920s Investigators Companion. The Keepers book is all you need to run the game. You do not *need* the players handbook.

Quote from: languagegeek;658457I'm a pretty good supporter of kickstarters, but have not yet pledged for a Chaosium product: their kickstarts seem, well, just "off" to me.

Agreed.

Quote from: fellowhoodlum;658496We need the French CoC RPG guys to do the art and layout for the book...

Even the French edition has that re-re-recycled artwork from the FFG card and board games popping up. I don't ever want to see that artwork in a new product again!!

Other than that, yes, the French edition looks awesome and I sincerely hope we end up with a similar look for CoC 7E, though I can live without some of the French rules additions.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

DKChannelBoredom

Quote from: HombreLoboDomesticado;658514From what I hear and read you should think of the Investigators book as an equivalent of the current 1920s Investigators Companion. The Keepers book is all you need to run the game. You do not *need* the players handbook.

That would make more sense, even if the 1920s Invesigators Companion is the single dullest book I have in my, rather huge, collection of Call of Cthulhu books. I never understood the idea behind a bland book with nothing but historical facts, gear and guns, for a game that normally just oozes atmosphere.
Running: Call of Cthulhu
Playing: Mainly boardgames
Quote from: Cranewings;410955Cocain is more popular than rp so there is bound to be some crossover.

Ladybird

Looks good, sounds good, probably going to go for it.
one two FUCK YOU

3rik

Quote from: DKChannelBoredom;658516That would make more sense, even if the 1920s Invesigators Companion is the single dullest book I have in my, rather huge, collection of Call of Cthulhu books. I never understood the idea behind a bland book with nothing but historical facts, gear and guns, for a game that normally just oozes atmosphere.

Who knows, the new edition might improve that.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

crkrueger

#23
Quote from: Spinachcat;658469I am not seeing how 7e will improve my CoC game. I've been using the Idea Roll for decades when the player misses a clue that his PC may have noticed.

I know right?

Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

DKChannelBoredom

Quote from: HombreLoboDomesticado;658519Who knows, the new edition might improve that.

Yeah. Hopefully. From the Kickstarter page it, unfortunately, looks rather similar but with some more interesing additions like:
QuoteInvestigator Organizations (nine separate organizations described - The 'Wipers' Pals, Wrath's Circus of Wonders, Strange but True!, The South 13th, SKT Research, Novem Angelus, Ratched's Children, The Resurrectionists, The Society for the Exploration of the Unexplained)

Which sound a little like something from the far superior Keepers Compedium, that came out around the same time of the Investigators Companion, if I remember correctly.
Running: Call of Cthulhu
Playing: Mainly boardgames
Quote from: Cranewings;410955Cocain is more popular than rp so there is bound to be some crossover.

Dimitrios

Given Chaosium's knack for jumping on bandwagons just as they're about to go over a cliff (*cough*, CCGs, *cough*), I wonder if this means that Kickstarter is about to collapse.:D

Benoist

Quote from: fellowhoodlum;658496We need the French CoC RPG guys to do the art and layout for the book...

They need to replicate the whole book, and dump their Conflict Resolution BS rules. "Oh you failed your roll? Do you push the roll? OK, here's a complication..."

The Butcher

Quote from: Benoist;658531They need to replicate the whole book, and dump their Conflict Resolution BS rules. "Oh you failed your roll? Do you push the roll? OK, here's a complication..."

Not a fan of those either; what I'd like to know is whether the fluff makes the new book worth picking up.

Ah well. Most likely I'll spent a similar sum on the French game; pick up a game I'll enjoy better and practice my pathetic French to boot.

Rincewind1

Quote from: CRKrueger;658513Narrative Alert! Danger Will Robinson!  Talk about a tentacle in the punchbowl.


Hey, let's take the absolute stupidest thing Robin Laws ever did, writing an entire fucking RPG system just to systemize the handling out of clues so as not to derail the story, and apply it to CoC.  Maybe we'll get ToC people to buy it too!  Seems like the people writing this game have no sense of CoC's history or why CoC fans like it.  This smacks of WotC design techniques, 4e all over again, "me-tooing what them k00l kids like".  We all know how well that went for WotC.  

Gumshoe is useless to me, but the ToC line has good writers who love Cthulhu and can nail it.  If Chaosium is no longer the go to place for Cthulhu, it's hanging 100% on generic BRP splats and licenses.  Durall's good, but there's only so much the poor man can write.

I suspect ToC's rules will be expunged as per the "toolkit" approach. Well, I hope so at least.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Bill

Quote from: Benoist;658531They need to replicate the whole book, and dump their Conflict Resolution BS rules. "Oh you failed your roll? Do you push the roll? OK, here's a complication..."

Complication: You saw Cthulu. -2......oh wait....


Just lose d100 Sanity and call it a day.