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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: JongWK on July 28, 2008, 09:44:37 PM

Title: The Golden Age of Gaming...
Post by: JongWK on July 28, 2008, 09:44:37 PM
(I blame my lack of sleep for this post)


Let me tell you about the Golden Age of Gaming...

Back then, things were simple, and in four colours. Galactic princesses were rescued by dashing space traders, Nazis and their pet albino gorillas got their butt kicked by heroic soldiers, and dragons died at the hands of brave knights and wizards. Surviving members of the Greatest Generation, as many have come to call it, are revered. People like Old Geezer, one of Sgt. Gygax's Howling Grognards.

Then, the Committee on Un-American Gaming threw the whole industry into the dark ages. All gamers were suspicious of heretical activities, and were dragged to the Parental Inquisition's tribunals. Too many good games and books died during these Burning Times.

But then, the Silver Age roared in, clad in Goth makeup and Grunge music. This was an age of non-conformism, of questioning and subverting the established values. New drugs like Magic: the Gathering and Pokemon were all the rage, and the most audacious ones explored the outer limits of the nascent Internet.

While many remember this as a time of creativity and pushing the limits, the Supplement Wars created sharp rifts in society. The cities, gaming clubs, and bookshelves became overcrowded, and decadence settled in again.

It seemed logical then, that a return to old school tradition and grognard populism was greeted with enthusiasm when 3E was released.

I believe it was Monte Cook who said "It's the PDF economy, stupid." I didn't see any cigars or a stained blue dress, though the Book of Erotic Fantasy is out there, somewhere.

And now? We have a new Fourth Edition promising expanded gaming and regime change, alternative gaming lifestyles attempting to break into the the mainstream, and a revival of classics through the magic of POD. Consumers have near-infinite choices only a few mouse clicks away, and pundits populate the evening shows with their opinions.

As usual, we are living the best of times and the worst of times.
Title: The Golden Age of Gaming...
Post by: Zachary The First on July 28, 2008, 10:02:24 PM
28But there is a God in heaven that revealeth secrets, and maketh known to the king Nebuchadnezzar what shall be in the latter days. Thy dream, and the visions of thy head upon thy bed, are these;  29As for thee, O king, thy thoughts came into thy mind upon thy bed, what should come to pass hereafter: and he that revealeth secrets maketh known to thee what shall come to pass.
 30But as for me, this secret is not revealed to me for any wisdom that I have more than any living, but for their sakes that shall make known the interpretation to the king, and that thou mightest know the thoughts of thy heart.
 31Thou, O king, sawest, and behold a great image. This great image, whose brightness was excellent, stood before thee; and the form thereof was terrible.
 32This image's head was of fine gold, his breast and his arms of silver, his belly and his thighs of brass,
 33His legs of iron, his feet part of iron and part of clay.
 34Thou sawest till that a stone was cut out without hands, which smote the image upon his feet that were of iron and clay, and brake them to pieces.
 35Then was the iron, the clay, the brass, the silver, and the gold, broken to pieces together, and became like the chaff of the summer threshingfloors; and the wind carried them away, that no place was found for them: and the stone that smote the image became a great mountain, and filled the whole earth.
Title: The Golden Age of Gaming...
Post by: TheShadow on July 28, 2008, 11:39:34 PM
I think we are living in a golden age right now, due to the diversity of options we have. Ironically, the player base seems to be shrinking despite this (from where I stand as a non-DnD player).
Title: The Golden Age of Gaming...
Post by: John Morrow on July 28, 2008, 11:53:32 PM
Quote from: The_Shadow;229118I think we are living in a golden age right now, due to the diversity of options we have. Ironically, the player base seems to be shrinking despite this (from where I stand as a non-DnD player).

I think the health and quality depend on the health and quality of actual play, not the game books published.  The hobby could have millions of new titles published each year but I wouldn't call that a "golden age" if only a handful of people were actually playing.
Title: The Golden Age of Gaming...
Post by: VBWyrde on July 29, 2008, 07:40:12 AM
It was a time much like the depression during the pre-WWII era.  In the distance storm clouds loomed on the horizon... The Committee on Un-American Gaming threw the world into a dark age, indeed, with the armies of Evangelical-Communists preaching the One True Way (in all it's crazy-haired variations) (or rather anything but the Traditional Way) in order to scare up a market for themselves and destroy whatever had been the cause of glee and joy among the once happy basement dwellers and cheeto eaters.  The CUAG, however, was but the tip of the ice burg, for behind them was a deeper and darker force which remained un-named.  Yet a few brilliant luminaries percieve this, and speaking out, were largely derided as cranks.  And the great horde, and the great flock, converged into the malstrom.

Somewhere on a distant hill a ray of sunlight glinted off the marble walls of an ancient temple, in which yet the memory of the Golden Age survived... upon the golden tray three small parchement books in which are simple rules leading to myriad universes, unbound by the binders, unfettered by the Rules Lawyers, an ancient system, flawed, yet beautiful...

or something.
Title: The Golden Age of Gaming...
Post by: wulfgar on July 29, 2008, 07:46:22 AM
Funny stuff.  Two quibbles though:

1) Reagan gamers played 3.x?  Huh?

2) It's certainly amusing how different people look at "old school" differently.  To call 3rd Edition are "return to Old School" roots is a tar and feathering offence on some of the forums I hang out on.
Title: The Golden Age of Gaming...
Post by: Fritzs on July 29, 2008, 08:05:22 AM
Old school does not amuse me. In general, amuses people who were there, or desperately wish they were there.
Title: The Golden Age of Gaming...
Post by: Abyssal Maw on July 29, 2008, 09:24:17 AM
Why old school confuses me:

Except for a period when I was just starting out in the Army (1996-1999) and not playing anything... and that period from 1989-1996 where I played (TMNT, Palladium, Heroes Unlimited, Beyond the Supernatural).. then Rifts, Earthdawn and Torg... I have been playing D&D in it's various forms since 1978.

Weekly.

I never played OD&D. (And by that, I mean the booklets). I saw them, I knew of them. But nobody ever touched them, even in the 1970s, because AD&D1e was like.. right there, and had the best content and most comprehensible rules. (haha, but yes, true).

In 1978 we played AD&D1e. Or Basic D&D. Or some kind of hideous mashup of the two.

But in those days, those games were all new, all "what was happening now". Nobody ever looked backwards.

I do think back to that 1990s period as a time when there were far more people playing Not-D&D, but fewer people gaming overall, and I think of that period as gaming itself reaching it's absolute low-ebb by 1999. Conversely, it was the highest point for RPGnet, which had established itself as a community for people who longer enjoy gaming in any way.
Title: The Golden Age of Gaming...
Post by: JongWK on July 29, 2008, 09:51:29 AM
Quote from: wulfgar;229186Funny stuff.  Two quibbles though:

1) Reagan gamers played 3.x?  Huh?

Ah yes, I forgot to remove that incomplete bit before posting (it's edited now). I couldn't think of a good analogy for that last night. :o
Title: The Golden Age of Gaming...
Post by: Kyle Aaron on July 29, 2008, 10:59:07 AM
What is "old school", anyway, really? This bloke tells us (http://www.knights-n-knaves.com/phpbb/viewtopic.php?t=4645), and he's more verbose even than me, so I won't quote it all, just...

   "First Zen Moment: Rulings, not Rules - The biggest key to understanding "old school" gaming is like a Zen moment: much of the time, you don't use a rule, you just use a ruling. [...]

"Second Zen Moment: Forget "Fair." - A good GM is impartial [...] Beyond that, the party has no right to always encounter monsters they can defeat, no right to always encounter traps they can disarm, no right to invoke a particular rule from the books, and no right to a die roll in every particular circumstance. [...] The only right the players have – and it's a big one – the GM should never, ever, tell a player what the player's character does. That's the player's decision. [...]

"Third Zen Moment: Heroic, not Superhero - Old School games have a human-sized scale, not a super-powered scale. At first level, adventurers are barely more capable than a regular person. They live by their wits. [...]

"Fourth Zen Moment: Game balance a minor factor - Game Balance is not the all-important measure of all things in old-style gaming.  [...]

"For the Game Master [...] Remember: You are the rulebook.  There is no other rulebook."

What do you lot reckon?
Title: The Golden Age of Gaming...
Post by: -R. on July 29, 2008, 11:42:23 AM
To steal from Peter Graham, I'd say the "Golden Age" is about 12.

But to actually make a meaningful contribution, I suppose that Mythmere's write-up that Kyle quotes is a pretty good description of what people mean by "old school gaming".

Where I'd diverge from Mythmere is that I don't necessarily see all of the qualities as particularly positive, or at least not inheriently superior.  

For example, this:

Quote from: Kyle Aaron;229233"Second Zen Moment: Forget "Fair." - A good GM is impartial [...] Beyond that, the party has no right to always encounter monsters they can defeat, no right to always encounter traps they can disarm, no right to invoke a particular rule from the books, and no right to a die roll in every particular circumstance. [...] The only right the players have – and it's a big one – the GM should never, ever, tell a player what the player's character does. That's the player's decision. [...]


just strikes me as so much grumpy old man silliness.  "In my day, our characters didn't have hair dyers.  If they wanted to blow-dry their hair, they had to step outside in the middle of a hurricaine!  You'd get your character's hair dry, but they'd also take 10d6 points of damage from the sharp wood driven clean through their skull!  'Oh, look, my character is a human head kebab!'  That's the way it was, and we liked it, we loved it!"

There's something to be said for there being elements within the game that might be outside of the character's ability to handle, but it can be carried to an absurd length.  There's nothing particularly fun about having 1st level characters chased about by 14 bullettes.
Title: The Golden Age of Gaming...
Post by: Kyle Aaron on July 29, 2008, 11:52:31 AM
Obviously he's not saying that, R. Don't be deliberately obtuse. You should read the whole article at the link. In context, it's obvious that the ludicrous extremes are excluded.

Players get offered big challenges for their characters, and sometimes that challenge will be "how to run away from a challenge too big."

It's not a fucking computer game where if it's there you must be able to kill it - at least after going back to the saved game thirty times.

I wish I could remember where it was - someone posted an account of a game Gygax ran, and there was bugger-all combat. The PCs ran away.
Title: The Golden Age of Gaming...
Post by: KenHR on July 29, 2008, 12:02:02 PM
You mean this?

http://www.therpgsite.com/showthread.php?t=10387
Title: The Golden Age of Gaming...
Post by: -R. on July 29, 2008, 12:06:14 PM
Quote from: Kyle Aaron;229258Obviously he's not saying that, R. Don't be deliberately obtuse. You should read the whole article at the link. In context, it's obvious that the ludicrous extremes are excluded.


I don't think I'm being deliberately obtuse.  As I said in my response: "There's something to be said for there being elements within the game that might be outside of the character's ability to handle, but it can be carried to an absurd length."  (Emphasis added.)

Alright, actually, I'll admit that I probably shouldn't have tied my criticism of a particular mindset about the supposed superiority of "old school" gaming directly to Mythmere's essay.  

Yes, it's clear that he isn't suggesting that the DM accost a bunch of starting players with 23 githyanki riding ancient red dragons.

But I think it's also clear that there's this sort of weird machismo that sometimes accompanies the advocation of "old school" gaming.  I suppose that I could go and dig out some of the old threads where this has come up, but I don't know that I really have the time right now.  Suffice it to say that there have been comments where gamers who desire for a game that is clearly balanced and...err..."fair" -- in the sense of their characters being able to handle all the encounters in a game -- that paint said gamers as somehow...shit, I don't know, lacking in quality or some sort of like insipidness.

Really, is it that much of a shock to point out that some people take how others pretend to be an elf a bit more seriously than is warranted?
Title: The Golden Age of Gaming...
Post by: Kyle Aaron on July 29, 2008, 12:19:46 PM
Quote from: KenHR;229263You mean this?

http://www.therpgsite.com/showthread.php?t=10387
Yes! Thankyou!

R., check it out. Gygax GMing, here (http://doomsdaygames.proboards3.com/index.cgi?board=generalgreyhawk&action=display&thread=174). They have five encounters with other living creatures.

That's it. Everything else is traps and tricks and stuff. Gygax was challenging the players' creativity much more than their dice. And I see every evidence that he followed guidelines much like those I linked to.

Quote from: -R.But I think it's also clear that there's this sort of weird machismo that sometimes accompanies the advocation of "old school" gaming.
If the poster was serious, then that was probably Settembrini. He's mad, nobody listens to him. He's the one who's got, "if there can't be a TPK against the will of the players it's not an rpg" in his sig.

Obviously any GMing or play advice, "old school" or not, is absurb when taken to extremes. But if you take the different bits together, read in full and in context, it's usually much more sensible.
Title: The Golden Age of Gaming...
Post by: KenHR on July 29, 2008, 12:19:58 PM
Quote from: -R.Really, is it that much of a shock to point out that some people take how others pretend to be an elf a bit more seriously than is warranted?

To be fair, a lot of "old school" essays of that sort are reacting against people who denigrated their playstyle in years past as "mere hack'n'slash," "incoherent play," etc.

There's plenty of people on all sides of these discussions who take their RPGs a bit too seriously.
Title: The Golden Age of Gaming...
Post by: wulfgar on July 29, 2008, 12:34:33 PM
On the other hand, sicking uber-strong monsters on 1st level pc's is a technique used by some.  I believe at some point Frank Mentzer posted over on Dragonsfoot about a campaign he ran where shortly into the first adventure, a red dragon swooped down and torched the PCs.  TPK.  20 minutes later they have a brand new set of characters and begin anew with a healthy respect for the dangers in the world!
Title: The Golden Age of Gaming...
Post by: VBWyrde on July 29, 2008, 01:39:54 PM
Quote from: Kyle Aaron;229233What is "old school", anyway, really? This bloke tells us (http://www.knights-n-knaves.com/phpbb/viewtopic.php?t=4645), and he's more verbose even than me, so I won't quote it all, just...

   "First Zen Moment: Rulings, not Rules - The biggest key to understanding "old school" gaming is like a Zen moment: much of the time, you don't use a rule, you just use a ruling. [...]

"Second Zen Moment: Forget "Fair." - A good GM is impartial [...] Beyond that, the party has no right to always encounter monsters they can defeat, no right to always encounter traps they can disarm, no right to invoke a particular rule from the books, and no right to a die roll in every particular circumstance. [...] The only right the players have – and it's a big one – the GM should never, ever, tell a player what the player's character does. That's the player's decision. [...]

"Third Zen Moment: Heroic, not Superhero - Old School games have a human-sized scale, not a super-powered scale. At first level, adventurers are barely more capable than a regular person. They live by their wits. [...]

"Fourth Zen Moment: Game balance a minor factor - Game Balance is not the all-important measure of all things in old-style gaming.  [...]

"For the Game Master [...] Remember: You are the rulebook.  There is no other rulebook."

What do you lot reckon?

That is spot on.  As an old-worlder myself I agree not only that each point is accurate, but also it is my prefered play style personally.   Of course there's pros and cons to every approach, but this is the one that I know and love.  Now what did I do with them thar false teeth, dagnabbit!?
Title: The Golden Age of Gaming...
Post by: Edsan on July 29, 2008, 06:47:04 PM
Quote from: Fritzs;229189Old school does not amuse me. In general, amuses people who were there, or desperately wish they were there.

Check your sources buddy. I was "never there" nor do I desperately wish I had been, but I do use OS elements in the games I run. I have been doing so even before I knew what the hell "Old School" was.

Quote from: -R.;229250just strikes me as so much grumpy old man silliness.

Right...if a male above 25 mention an opinion on gaming it can just be discounted because he is obviously grumpy and silly. Nothing to see here, move along...

What's with this knee-jerk reactions and ageist accusations everytime OS gets mentioned? Really folks, get your act togheter. Those type of insults are what is getting old.
Title: The Golden Age of Gaming...
Post by: -R. on July 29, 2008, 08:15:35 PM
Quote from: Edsan;229523Right...if a male above 25 mention an opinion on gaming it can just be discounted because he is obviously grumpy and silly. Nothing to see here, move along...

What's with this knee-jerk reactions and ageist accusations everytime OS gets mentioned? Really folks, get your act togheter. Those type of insults are what is getting old.


Ageist?  Really?  You're really suggesting that my making a joking reference to a SNL skit in reference to what I thought some advocates of a certain aspect of "old school" gaming is an act of ageism?  

I might have mentioned this before, but we're talking about a game where we sit around pretending to be elves and hot rod pilots in outer space.  Taking what I've said as "ageism" is just absurd.

Not to mention the fact that I haven't seen the age of 25 in over a decade.  

The thing is my own play-style is more "old school" than anything else.  I just don't think there's anything particularly superior about it, which was the entire point of my earlier -- again, jokingly intended -- Dana Carvey riff.
Title: The Golden Age of Gaming...
Post by: shewolf on July 29, 2008, 08:31:47 PM
I came onto gaming late, so I fell this is if not a golden age, then perhaps a gold-plate age ;)

There's whatever I could want - wargaming either historic, current or future. There's high fantasy, light magic, modern monsters, medieval monsters, cards, quick play, long play, anything!

Some of course will be drek. Just like novels, sometimes a knock-off hack gets glory while the first author dies penniless and alone.

And of course some of that crap will turn to gold in the hands of a good GM.

I'm also working on the next generation - my kids (5 and 11) are gamers. I've ran one-off wargames for the other 11 year old and 6 year old. That's how we get things going. Be the awesome Aunt or Uncle or Big sibling or parent. Teach the kids!
Title: The Golden Age of Gaming...
Post by: smug on July 29, 2008, 08:35:15 PM
Man, over my time gaming, the mid 80s were the best, by miles. Even White Dwarf was a good general gaming magazine...
Title: The Golden Age of Gaming...
Post by: -R. on July 29, 2008, 08:39:13 PM
Quote from: Kyle Aaron;229273If the poster was serious, then that was probably Settembrini. He's mad, nobody listens to him. He's the one who's got, "if there can't be a TPK against the will of the players it's not an rpg" in his sig.

No, it wasn't Settembrini I had in mind.  Honestly, I can make so little sense of most of his posts that I tend to just go right past them at this point.

I've done a little searching, but I can't find the threads/posts I had in mind, but I do recall several posters on here, in all seeming seriousness, suggesting that people who didn't care for games that weren't "fair" were wimps or spoilt children, that all they obviously wanted was constant positive reinforcement with no risk and that they were obviously lesser people -- not just lesser gamers, but somehow lacking on a fundamental, personal level -- than the folks who had it good and rough in the old days.

If I can find the posts, I'll quote from them, but I'm not terribly invested in any of this so I doubt I'm going to put in much effort.
Title: The Golden Age of Gaming...
Post by: wulfgar on July 30, 2008, 08:01:46 AM
Well, I wouldn't go nearly so far as to call them a "lesser person" but if someone gets all bent out of shape because their rpg character gets killed, then they do probably need to grow up a little bit.

At the same time, if a GM gets all bent out of shape because the player characters aren't playing along with his "script" for the adventure then the same would apply to him.