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D30?

Started by jibbajibba, September 04, 2013, 12:21:04 AM

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jibbajibba

Quote from: The Traveller;688446If stats were realistic then each player would have a one in ten thousand chance of getting the highest in each stat. It can exist but it would be crap, so I don't know why you'd want to do that, unless you wanted to play average folks or something.

Well I wouldn't need to play 'highest stat guy' no interest to me to be honest but giving PCs the equiv of 4d6 drop lowest can improve their general stats

This isn't really about determining PC stats as much a it is setting the range distribution for the stats in the wider game world. Shit you can assign stats with point buy. The point is that you can look at the range and the guy with top stat Strength really is one in 10,000 (or 7666) and not 1 in 200 so as strong as your strongest mate on facebook......
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The Traveller

Quote from: jibbajibba;688452The point is that you can look at the range and the guy with top stat Strength really is one in 10,000 (or 7666) and not 1 in 200 so as strong as your strongest mate on facebook......
Okay. The only way to do that at chargen is to sit them down and tell them to roll four straight tens on a d10. It's so unlikely that it may as well not even be included as an option, so you're left with PCs who can't access the highest stats, and probably the second and third highest as well, and that's just on a scale of 1-10.

Alternatively what I am saying is you can have your one in ten thousand by just saying the PCs are different and not applying chargen methods to the general population. That's all.
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Suddenly I want to design a game that uses 5d6-5 to generate a weighted range of 0 to 30.

Need a die roller utility for that to avoid constant addition.

With a 0-30 die roll, and modifiers to the roll capped at about 15 max.