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The D&D Game with Retainers

Started by RPGPundit, June 14, 2010, 11:12:41 PM

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LordVreeg

Quote from: Tommy Brownell;388450My first AD&D character was a cooking swordsman...who needs retainers? =)
i LOVE THIS, btw.
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
\'Orbis non sufficit\'

My current Collegium Arcana online game, a test for any ruleset.

Tommy Brownell

Quote from: LordVreeg;388453i LOVE THIS, btw.

I should clarify:  It was AD&D2e...who says non-weapon proficiencies are a bad thing...=)
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

LordVreeg

Quote from: Tommy Brownell;388455I should clarify:  It was AD&D2e...who says non-weapon proficiencies are a bad thing...=)

Tommy, one of my fav PCs started as a cook/retainer/commoner.  His guild (our game uses guilds) was the Turniper Farming Commune.  He used a pitchfork and wore studded hard leather, and took most of his starting EXP allotment in artisan skills (basic agriculture, basic cooking, mass cooking, baking come to mind).

Now still playing once a month 15 years later...
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
\'Orbis non sufficit\'

My current Collegium Arcana online game, a test for any ruleset.

Simlasa

Quote from: mhensley;387492The use of retainers decreased as the power of the individual character increased.  Why hire help when you can do everything by yourself?  2e was definitely the tipping point where pc's started becoming superheroes from day 1.
This must make for a good bit of it...
Maybe the 'retainers' have been abstracted into the PCs' abilities... they're there, but in the interest of telling a more epic tale of heroism they're never mentioned. Kind of like all the slaves and servants that aren't mentioned in various old epics that seem to suggest the heroes ventured out alone.

LordVreeg

Quote from: Age of Fable;388255I DM'd for the first time today (OD&D / Swords & Wizardry). The party hired two torch-bearers. It was very useful to be able to 'promote' them when players died. If player death was less common, then both DM and players would have less reason to bother with them.

How did it go, BTW?
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
\'Orbis non sufficit\'

My current Collegium Arcana online game, a test for any ruleset.

Benoist

Quote from: LordVreeg;388468How did it go, BTW?
Ah. Good question.

Tommy Brownell

Quote from: LordVreeg;388461Tommy, one of my fav PCs started as a cook/retainer/commoner.  His guild (our game uses guilds) was the Turniper Farming Commune.  He used a pitchfork and wore studded hard leather, and took most of his starting EXP allotment in artisan skills (basic agriculture, basic cooking, mass cooking, baking come to mind).

Now still playing once a month 15 years later...

Now that is pretty cool.  Good times.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.