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The Absence of Lolth, in D&D 5E?

Started by Jam The MF, February 15, 2024, 04:04:58 PM

Previous topic - Next topic

Svenhelgrim

You could always just make up your own stats for Lolth.  You would probably do a much better job of it than anybody at Hazards-of-the-Bro. 

Jam The MF

#16
Quote from: Svenhelgrim on February 17, 2024, 03:01:05 AM
You could always just make up your own stats for Lolth.  You would probably do a much better job of it than anybody at Hazards-of-the-Bro.

10-4

I wonder if anyone else in the 5E "community", has already done the same?  Surely they have?  Hmm.....  Evidently; a person on Reddit did so, 8 years ago.  Checking it out, now.
Let the Dice, Decide the Outcome.  Accept the Results.

Svenhelgrim

Quote from: Jam The MF on February 17, 2024, 12:56:22 PM
Quote from: Svenhelgrim on February 17, 2024, 03:01:05 AM
You could always just make up your own stats for Lolth.  You would probably do a much better job of it than anybody at Hazards-of-the-Bro.

10-4

I wonder if anyone else in the 5E "community", has already done the same?  Surely they have?  Hmm.....  Evidently; a person on Reddit did so, 8 years ago.  Checking it out, now.

You know your party better than anyone in Renton Washington does.  You can create something that will challenge them while the official stance would be to create some weak-statted version of the Spider Queen. 

Exploderwizard

Quote from: Svenhelgrim on February 17, 2024, 02:46:47 PM
Quote from: Jam The MF on February 17, 2024, 12:56:22 PM
Quote from: Svenhelgrim on February 17, 2024, 03:01:05 AM
You could always just make up your own stats for Lolth.  You would probably do a much better job of it than anybody at Hazards-of-the-Bro.

10-4

I wonder if anyone else in the 5E "community", has already done the same?  Surely they have?  Hmm.....  Evidently; a person on Reddit did so, 8 years ago.  Checking it out, now.

You know your party better than anyone in Renton Washington does.  You can create something that will challenge them while the official stance would be to create some weak-statted version of the Spider Queen.

To be completely fair the original AD&D only gave her a measley 66 hit points. IMHO she never qualified as a goddess stat wise. There were regular demons tougher than she was.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Jam The MF

#19
Per the Fan write up, referred to by the user on Reddit:

AC 20
HP 532

Str 16
Dex 25
Con 21
Int 30
Wis 26
Cha 30

Dex Save Bonus +9
Wis Save Bonus +17

CR 30

Legendary Resistance 5x per Day
Spider Climb
Can Take 1 Reaction on Every Turn in Combat
Many Immunities
Many Resistances

Etc......
Let the Dice, Decide the Outcome.  Accept the Results.

Svenhelgrim

Quote from: Exploderwizard on February 17, 2024, 11:37:50 PM
Quote from: Svenhelgrim on February 17, 2024, 02:46:47 PM
Quote from: Jam The MF on February 17, 2024, 12:56:22 PM
Quote from: Svenhelgrim on February 17, 2024, 03:01:05 AM
You could always just make up your own stats for Lolth.  You would probably do a much better job of it than anybody at Hazards-of-the-Bro.

10-4

I wonder if anyone else in the 5E "community", has already done the same?  Surely they have?  Hmm.....  Evidently; a person on Reddit did so, 8 years ago.  Checking it out, now.

You know your party better than anyone in Renton Washington does.  You can create something that will challenge them while the official stance would be to create some weak-statted version of the Spider Queen.

To be completely fair the original AD&D only gave her a measley 66 hit points. IMHO she never qualified as a goddess stat wise. There were regular demons tougher than she was.
I think the premise was that Lolth got by on her intelligence and Charisma, where other demon lords used pure power. 
Lolth had the backing of most of the Drow.  And she was able to grant them Cleric Spells, so she was clearly a deity. 

If I were running a 66hp lolth in AD&D, she would be the most cunning and tricky opponent the players would never face.  Oh you shot her full of +3 arrows? Took her down in 1 round?  That was an illusion.  Now thereis a horde of demons coming at you...

WERDNA

Quote from: Svenhelgrim on February 18, 2024, 05:44:26 AM
Quote from: Exploderwizard on February 17, 2024, 11:37:50 PM
Quote from: Svenhelgrim on February 17, 2024, 02:46:47 PM
Quote from: Jam The MF on February 17, 2024, 12:56:22 PM
Quote from: Svenhelgrim on February 17, 2024, 03:01:05 AM
You could always just make up your own stats for Lolth.  You would probably do a much better job of it than anybody at Hazards-of-the-Bro.

10-4

I wonder if anyone else in the 5E "community", has already done the same?  Surely they have?  Hmm.....  Evidently; a person on Reddit did so, 8 years ago.  Checking it out, now.

You know your party better than anyone in Renton Washington does.  You can create something that will challenge them while the official stance would be to create some weak-statted version of the Spider Queen.

To be completely fair the original AD&D only gave her a measley 66 hit points. IMHO she never qualified as a goddess stat wise. There were regular demons tougher than she was.
I think the premise was that Lolth got by on her intelligence and Charisma, where other demon lords used pure power. 
Lolth had the backing of most of the Drow.  And she was able to grant them Cleric Spells, so she was clearly a deity. 

If I were running a 66hp lolth in AD&D, she would be the most cunning and tricky opponent the players would never face.  Oh you shot her full of +3 arrows? Took her down in 1 round?  That was an illusion.  Now thereis a horde of demons coming at you...

I could be misremembering, but Lolth had the best AC and Magic Resistance of any Demon Lord if I recall.

El-V

In D3 she had  -10 Ac, 70% magic resistance and was immune to non magical weapons plus cast heal at will three times a day - I liked the 66hp idea - it was a quirk that made players believe they could actually fight Lolth and get away with it.

Jam The MF

Quote from: El-V on February 18, 2024, 04:39:12 PM
In D3 she had  -10 Ac, 70% magic resistance and was immune to non magical weapons plus cast heal at will three times a day - I liked the 66hp idea - it was a quirk that made players believe they could actually fight Lolth and get away with it.

It gave players a false sense of hope.
Let the Dice, Decide the Outcome.  Accept the Results.

yosemitemike

Lloth mopped the floor with my players.  She only had 66 hp but it was hard to actually damage her.  Anyway, an ancient red dragon only had 88 hp back then. 
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Another former RPGnet member permanently banned for calling out the staff there on their abdication of their responsibilities as moderators and admins and their abject surrender to the whims of the shrillest and most self-righteous members of the community.

spon

Ah, yes, Lolth in AD&D. Hard as nails, but looked soooo easy to take down. She was incredibly nasty if you played her correctly. I remember trying to work out if you could psionically enslave her. Can't remember if it was possible for a PC, but I think another deity could (after draining all her psionic defence points). Fun times (I was 14, I think ...)!

pawsplay

Low-ranking gods still require very specific circumstances to take down, so it makes sense it's a rare theme in adventures. In fact, there are few upper level D&D adventures because only a single digit percentage of campaigns make it past like level 17.

JeremyR

Quote from: pawsplay on February 19, 2024, 01:41:28 PM
Low-ranking gods still require very specific circumstances to take down, so it makes sense it's a rare theme in adventures. In fact, there are few upper level D&D adventures because only a single digit percentage of campaigns make it past like level 17.

Eh, back in the day (both 0e and 1e) the Deities and Demigods books were largely used as monster manuals.

But that was badwrongfun and so they stopped giving gods stats and came up with avatars, so when PCs did fight gods, they didn't really win.

pawsplay

Quote from: JeremyR on February 25, 2024, 07:57:41 PM
Quote from: pawsplay on February 19, 2024, 01:41:28 PM
Low-ranking gods still require very specific circumstances to take down, so it makes sense it's a rare theme in adventures. In fact, there are few upper level D&D adventures because only a single digit percentage of campaigns make it past like level 17.

Eh, back in the day (both 0e and 1e) the Deities and Demigods books were largely used as monster manuals.

But that was badwrongfun and so they stopped giving gods stats and came up with avatars, so when PCs did fight gods, they didn't really win.

Even then, they had tremendous advantages that had to be neutralized before you could realistically take one down.