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The aging of the hobby and why it rewards full colour hardback books

Started by Balbinus, June 13, 2007, 07:04:17 PM

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Balbinus

Quick thought while I'm briefly able to log in.

Like many people, I used to have tons of time but not much money.  Now I'm in my late 30s I'm pretty good for money, but my time is fubared.

Back when I had time but no money we played kickass d&d campaigns or CoC or stuff like that, we prized value.  A book that gave us tons of potential play with all the time we had for very little cost because we didn't have much money.

Time moves on, I get older and fatter, now I have far less time.  But, I have far more money.

So, I don't think that's uncommon actually.  And I think in these terms you don't even need that much money to have far more than when you were a kid, a typical middle class income is way more than most have during adolescence or early 20s.

So what do you do with all that money but hardly any time with which to game?

People substitute, displacement activities, they buy glossier books with higher production qualities that look great on the shelf and are enjoyable to read.  They may not actually play with them much, but this kind of gamer has the money to pay for a quality product even if not much opportunity to make actual use of it.

So, my hypothesis is that older gamers will tend (not all incidentally, tend as a group, if you struggle with statistics one of the older gamers here can explain what this means) to buy higher end stuff in part because they can and in part as a substitute for play (which doesn't mean they don't play at all, just not as much as they'd like).  Younger gamers go more for stuff like Palladium where you get far more bang for your buck even if it doesn't always look that great.

D&D incidentally, once you have the three core books, could keep you going for an entire lifetime, but D&D taps into other factors that don't quite apply here in the same way so it does admittedly buck this trend, but with other rpgs that aren't as successful (all of them in other words) I think this may be a real issue.

Couple it with an aging demographic, and you get a strong financial incentive for designers/publishers to produce high production value games that may get little or even no actual play, because as the demographic average shifts up agewise that's where the bulk of the hobby increasingly lies (that and they're the ones spending most of the cash anyway).

Thoughts?

Pierce Inverarity

Thought #1: Good to "see" you--your presence is missed.

Thought #2: What you're thinking of--the AEG model for short--is a thing of the 90s, I'd say. Right now, in 2007, publishing of any (non-D&D) RPG material at all, not to mention high-end stuff, has narrowed down to a trickle.

There IS some glossy stuff out or due out. But you have to get Reign from Lulu, not from a regular publisher, because those aren't doing books like Reign  anymore. With Septimus WEG are taking a considerable risk. Qin is a French product. Sales of these three will be insignificant in the greater scheme of things.
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

Balbinus

I may be online occasionally in the evenings for the next few weeks.  People need to discuss gaming more here, I still lurk even when I can't log in and discussions about rpg.net bore me to tears.

Otherwise, AEG was the supplement treadmill model at its apogee, but high end glossy books are still with us.  Most releases from what we laughably tend to call major companies are now full colour hardback whether the game line is on the treadmill or not and that to me is a factor of the demographics.

Off for tonight, have fun y'all.

RPGPundit

Yup, absolutely correct. This is what I've been saying for ages now.

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J Arcane

I don't think it's aging, so much as "collecting vs. playing".  If the RPG book is just gonna be there to collect dust an look pretty, then yeah, producion values are gonna matter.

But I just got the Classic Traveller reprint for the first time, and it has to be one of the coolest books I've ever bought, despite it being nothing but stark black and white text with no pictures to speak of save a few diagrams.

But that's because I'm seeing it for the gameplay tool it is, and for the fun those rules provide me.
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Erik Boielle

I dunno -

Wargame rulebooks tend to be big, glossy things these days, and I think games workshop sells most of its shit to The Kids. 'Most of the people in the hobby now have only been in it for less than a year' and all that.

The big, glossy pictures are a real draw. I know I love looking at the cool minis in GW codexes or Flames of War books.

Sure, it's aspirational - you see the cool pictures and want to get some of that, but I'm not sure it's a replacement as such.
Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

Koltar

Except - I don't see the aging  of the hobby.

 I meet plenty of YOUNG , newish gamers every day where I work.
 Including that redheaded 19 year old DM , who was buying Cityscape. (mentioned her in a post that I self-censored myself on.)

 If I had to estimate - the average age of gamers at our store is between 23 and 28.


- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

arminius

It certainly makes sense. Though I have a bit of a twist to add.

I sure know that as a teenagers, one thing we had which IMO was really conducive to fun was...boredom. With nothing to do, having anything at all to do was such a blessing it was easy as pie to get a bunch of boys together on an afternoon. These days even kids have so much that they're bored with everything.

But to be honest as a reader I don't get much from glossiness or hardcover production. Nevertheless various people have said that hardcover/full color makes a big difference in sales, and I don't doubt what they say. I just think it's sort of the other way around: middle-aged gamers have more money, so the publishers charge more and then, perhaps by way of justification, they add in the flashy production and pad out the text.

Erik Boielle

I remember just how cool I thought big pretty books like Rogue Trader, Ars Magica (3rd) and WFRP were when I was a kid. I don't see much reason for it to be different these days.
Hither came Conan, the Cimmerian, black-haired, sullen-eyed, sword in hand, a thief, a reaver, a slayer, with gigantic melancholies and gigantic mirth, to tread the jeweled thrones of the Earth under his sandalled feet.

Pierce Inverarity

Quote from: BalbinusMost releases from what we laughably tend to call major companies are now full colour hardback.

It'd take an insane amount of googling to disprove this, but I bet in terms of sheer numbers those releases are a fraction of what they were five years ago.
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

J Arcane

Quote from: Pierce InverarityIt'd take an insane amount of googling to disprove this, but I bet in terms of sheer numbers those releases are a fraction of what they were five years ago.
Just on gut feeling I'd say I would agree.  Only WotC seems to crank out the sheer volume of releases that once were expected of any "major" RPG company.

Not even WW, who used to be more notorious for splatdump than almost anyone else.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

RPGPundit

Quote from: KoltarExcept - I don't see the aging  of the hobby.

 I meet plenty of YOUNG , newish gamers every day where I work.
 Including that redheaded 19 year old DM , who was buying Cityscape. (mentioned her in a post that I self-censored myself on.)

 If I had to estimate - the average age of gamers at our store is between 23 and 28.


- Ed C.

Well, that's promising, anyways.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Sacrificial Lamb

Personally, I don't like cheap-ass, black-and-white books with low production values. I like the glossy hardcovers. They make me happy. :)

arminius

My sweet spot is the square-bound paperbacks with B&W interior illustrations and good, functional layout. E.g., Chaosium Elric!, Talislanta 2/3e, James Bond 007, Dragonquest 2e, Harnmaster 1e. AD&D 1e-style hardbound is also good. The stuff I've seen with D&D 3e, Buffy, various WW corebooks: totally unnecessary and even in many cases detracts from functionality.

I've also seen some pretty lame production in both paperback & hardback. The Riddle of Steel springs to mind--inelegant layout, incongruous mix of graphics (some of which aren't bad). If it hadn't gotten a lot of attention (mostly praise and controversy from its indie-cred), I'd have passed it over as just another mediocre "heartbreaker".

All that said, I really wish I hadn't sold my copy of Stormbringer 3e. What was I thinking?

Sacrificial Lamb

The Warhammer Fantasy Roleplay 2e corebook is my idea of a great book. It's a hardcover book produced in color, with nice layout, decent organization, and sweet art. I measure other books against this one.

And all rpgs should have an index! Any rpg book without an index screams "Amateur Hour!" to me....:pundit: