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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: B.T. on June 13, 2010, 04:53:19 PM

Title: Tell me about Exalted.
Post by: B.T. on June 13, 2010, 04:53:19 PM
From skimming the rules, it seems to be an overcomplicated mess of weeaboo fail.  Nevertheless, it intrigues me.  Thus, I would like to hear about it from people who have used the system.
Title: Tell me about Exalted.
Post by: DeadUematsu on June 13, 2010, 05:18:43 PM
The system sucks but the basic concept is solid. The problem with the game line is that as books came out, elements were introduced that undermined what was great.

Seriously, if you are going to play it, just grab the 1st edition rulebook. If, after a couple of games you want more, I recommend grabbing the 1st edition Storyteller's Companion, 1st edition Scavanger Lands, the Book of the 3 Circles, Games of Divinity, and Exalted: the Dragon-blooded. You seriously don't need more than that.

If you want a very comprehensive picture of the game's negatives, you can find a series of rants (seven total) by FatR in a thread here (http://tgdmb.com/viewtopic.php?t=50260).
Title: Tell me about Exalted.
Post by: JamesV on June 13, 2010, 05:23:55 PM
Rules-wise I think of it as medium to medium-high, complexity. The rules are based on characters that are essentially super-powered, so it takes the easy enough to grasp Storyteller dice pool rules and crams it with powers and abilities that can bend the rules in extreme ways.

Setting-wise, Exalted as a super-powered, kitchen-sink fantasy with strong anime overtones.

If you want to play crazy ass-kicking fantasy heroes in an anything-goes kind of setting backed up by comprehensive rules, you might like it.

You may not like it if you favor speedy rules, flashy over-the-top powers or are not an anime fan.

Note: Exalted is big enough as a setting to play more broadly than I've described, but the heart of the game favors what I've described above.
Title: Tell me about Exalted.
Post by: Peregrin on June 13, 2010, 05:23:58 PM
Weeaboo designates a want to be Japanese -- Exalted is more Chinese and Greek myth all rolled up into a mess.

Buy-in knowledge is a bit heavy, but once you get past that the system isn't nearly as difficult to learn as people make it to be (if you don't mind it being completely unbalanced and just plain broken on multiple levels).  

Combat is tactical without the requirement for miniatures, but combat is also heavily dependent upon the Perfect Defenses (think unstoppable force meets immovable object, but immovable object always wins) in order to function, and so it turns into an attrition battle between which combatant runs out of Willpower or Essence first.  When you do manage to break through someone's defenses, health-levels are meaningless when a single blow can land 16 raw damage + charm modifiers for a final total of...well...it'll be way past whatever number of health levels you have.

Social combat is also a bit wonky in that it uses Essence to function, making it suboptimal to physical combat, especially since an opponent who is less socially inclined can immediately end the social combat at any time and enter into a physical confrontation, and by then you've already wasted some of your combat resources (essence) making you more vulnerable.  So basically, unless your GM says "no weapons in this part, it'd be a bad idea to resort to violence, social combat only", then a lot of social combats could result in people defaulting to physical combat once they realize someone is trying to manipulate them magically.

The setting itself has many cool bits, and many shit bits.  The basic skeleton is pretty alright, but it's so fleshed out in the supplements and metaplot still creeps so much that it's not even worth dealing with most of the time.

So basically, neat idea and base setting, ruined by a crappy hack of the d10 system and White-Wolf's old supplement treadmill developing style.
Title: Tell me about Exalted.
Post by: JamesV on June 13, 2010, 05:53:26 PM
Let me elaborate further by saying that I ran the game for an on and off 4 year campaign and had a great time doing it, and let me explain why.

Exalted dreams huge superheroic-action dreams in a big damn setting. In the attempt to give this huge dream some support, it's run by a set of rules that aren't as complicated as some say, but after a certain point pretty get weird and unwieldy. The link that Dead Uematsu had to FatR's critique about combat and social rules are accurate especially after the PCs have advanced past a certain point in the powers department.

So how did I craft a fun experience for myself and my friends? I embraced the crazy. Balance goes out the window and you let the rules get as crazy as they essentially want to be. Sure, it meant that once in a while either the PCs, or NPCs get stomped in a way you didn't expect, but you should try to embrace it as more a feature than a bug. Exalted runs best if you let your PCs play Supers with big-ass Swords, and if that means through some bizarre collection of circumstances the PCs devise a combat tactic of one player throwing another player like goddamn javelin at a villain and it works so well that the dice-pools for rolling the attack and the damage involve over 50 dice, divided up between the players for the sake of speed, then you let that shit happen.

I freely admit that's not for everyone, but we ended up having a ball.

Note #2: This also applies to how I successfully ran RIFTS for 5 years before I moved over to Exalted.
Title: Tell me about Exalted.
Post by: KrakaJak on June 13, 2010, 07:10:31 PM
Exalted as a game is Storyteller stretched to it's absolute limits, and then some. big attacks feel big because you've got two handfuls of D10s that you need to roll twice. Small events feel small as you are using 4-5 d10s at a time. The level of power a Solar exalted has feels tactile and there's no system you could convert it to without losing that feeling.

Exalted 2nd edition is head and shoulders above first edition. Just excise the Social Combat rules (or make up your own that work). It's really not that complicated, and an Exalted tick wheel and some colored stones goes far in relieving any bookkeeping involved. The corebook and the earlier books in the series were very well put together. The later in the series it got, the ideas and the mechanics got really loosey goosey. White Wolf has an errata wiki project that's regularly updated even today, to try and fix many of the mistakes that came out in the middling books. The books released recently have been pretty good, not needing any major errata changes.

The setting is set somewhere between Greek/Roman/Chinese/Japanese/Native American mythlology/folklore and imperial China. It also pulls quite a bit of it's presentation from epic animes a la Dragonball Z or wire wu shu/kung fu movies. It's actually not very easy to wrap your head around, mostly because there's a ton of info and none of it will matter much as the PC's have the power to change the setting as a whole. The setting information as presented is pretty much supposed to be the zeropoint until your game starts and everything changes.

That's the hardest thing about Exalted is the scope. It's a fantasy setting unlike any other, and the PC's are unlike any other group of PC's in a game. You can't have a bunch of Solars meet in a bar and do a quest for a king (well, you COULD....). Solars are greater than kings, and united could be greater than gods. The PC's will change the setting completely. It's puts the GM/PC relationship on it's head a little bit as the GM has to react to what the players do moreso then the other way around.
Title: Tell me about Exalted.
Post by: Mathias on June 13, 2010, 09:34:34 PM
Quote from: DeadUematsu;387233The system sucks but the basic concept is solid. The problem with the game line is that as books came out, elements were introduced that undermined what was great.

Seriously, if you are going to play it, just grab the 1st edition rulebook. If, after a couple of games you want more, I recommend grabbing the 1st edition Storyteller's Companion, 1st edition Scavanger Lands, the Book of the 3 Circles, Games of Divinity, and Exalted: the Dragon-blooded. You seriously don't need more than that.

If you want a very comprehensive picture of the game's negatives, you can find a series of rants (seven total) by FatR in a thread here (http://tgdmb.com/viewtopic.php?t=50260).

I wholeheartedly agree with this post.

Exalted has some great concepts at its core, and the original core book is the best summation of the game's good qualities.

I got into the game with 2nd edition and couldn't figure out why the game didn't do what rpg.net assured me it would.  I think if I had started out with just the 1st edition core book and Scavenger Sons things might have gone very differently.  I'm too many dollars down the line for that to ever happen though...
Title: Tell me about Exalted.
Post by: DeadUematsu on June 13, 2010, 10:59:29 PM
For starters, 1st edition core plus Scavenger Sons is way way more open. 2E core literally tried to condense all of the setting information presented in the entire 1st edition game line into a single chapter and not only was that retarded, it narrowed what you could do with it. So, unlike D&D where the fluff tends to open up possibilities, Exalted's fluff kills stuff dead.
Title: Tell me about Exalted.
Post by: Pseudoephedrine on June 13, 2010, 11:54:29 PM
The 1st edition setting is far more playable, interesting and open to making Creation your own setting. Less of it is filled in, and it's still open to a wide variety of tones, instead of the more anime-centric focus of 2e.

The 2e system is far superior to 1e's. I'd recommend picking up the 2e core, ignoring the entirety of the setting depiction in it, and buying 1e materials like Scavenger Sons, Manacle and Coin, Houses of the Bull God & Games of Divinity. It might also be useful to pick up the DB hardback from 1e for Realm info.

Even in 1e though, you've got to be wary of most of the hardbacked splat books, since they were used as opportunities to pack the setting full of shit. Sidereals, Lunars and Autochtonians are particularly bad. Only Dragon-Blooded is really good.

The 1e system is really flawed, and requires the Player's Guide (which is a really fantastic book if you do go with the 1e system) + a fair bit of horse sense to really get best use of. 2e's system is cleaner, though not still not perfect. It's a little more logically organised, which helps new players get a feel for it more easily.

Overall, I'd give the system a 5/10 and the 1e setting an 8. The 2e version of the setting, which emphasises magitech, anime and goofy melodrama, a 4.5 / 10. The 2e system is a 7.5.
Title: Tell me about Exalted.
Post by: thedungeondelver on June 14, 2010, 01:41:02 AM
Quote from: B.T.;387229From skimming the rules, it seems to be an overcomplicated mess of weeaboo fail.  Nevertheless, it intrigues me.  Thus, I would like to hear about it from people who have used the system.

It is the worst Naruto fanfic ever written, by people who hate western fantasy and D&D like games in general.
Title: Tell me about Exalted.
Post by: James McMurray on June 14, 2010, 12:07:25 PM
If your group likes superhero games and likes fantasy / wushu, you'll probably like Exalted, at least the setting. If you like WoD rules, the system is close enough that you'll probably like Exalted (or at least be able to grind it into something you enjoy fairly easily). A few things to keep in mind if you play:

1) The various splats (Solars, Lunars, Dragon-Blooded, etc.) are not balanced against one another and are not meant to be. It's probably best, especially starting out, to just pick one and use that for all of the PCs.

2) The setting is very much a kitchen sink world. Everything it there, and if it's not in Creation it's somewhere in the Wyld. You can easily fit any kind of campaign you cant into the setting from Last Airbender-eque political struggles to "What if Superman was a Pirate?" You can also easily get overwhelmed and have a very disjointed campaign if you try to include everything. Again, its' best to pick one facet and stick with it (perhaps touching on one or two others just to emphasize how big Creation is).

3) The system is not balanced. It's not meant to be. For the most part it works well, but the assumption of perfect defenses drives a lot of the design. It's ok to have an attack that instantly makes your soul fall off, because the PCs are expected to be able to dodge it with no problems just by spending a few motes. However, if your players don't pick up perfect defenses (mine didn't for a long time), you'll have to be very careful with what you put them up against unless you don't mind wholesale slaughter.

We played a campaign for over a year and it was a blast. About the only things that garnered complaints were:

1) The social combat system. It works every once in a while, but don't use it for every single argument or the game bogs down fast.

2) Resource management. Tracking your mote pool, ongoing effects, and modifiers is a pain in the ass. There are some nice sheets out there to help, but you'll at least want a stack of post-its handy.

3) Mass combat. I enjoyed it, but the players didn't. It can definitely tend to drag out and it makes war feel like solo fights with a bunch of extras in the background rather than an epic battle between armies.

If you do decide to mix-and-match 1st and 2nd edition, don't bother trying to run any 1e adventures under 2e rules without massive changes. Those adventures (especially Time of Tumult, which I ran parts of) are not designed to handle the power level of actual Solars. IIRC they were written alongside the rulebooks and so didn't really understand how powerful characters were meant to be. So you end up with major cakewalks.

My advice: if you're interested in the game but not sure if it's for your group, White Wolf has a demo adventure with pregenerated characters and quick start rules at their site. It's about an evening's worth of gaming and gives a quick but comprehensive tour of the system and the setting. We played it first, decided we liked the game, and then used the plot hooks it leaves hanging to continue the campaign (though the players revamped their characters after reading the core rulebook).
Title: Tell me about Exalted.
Post by: Simlasa on June 14, 2010, 02:32:42 PM
Quote from: thedungeondelver;387271It is the worst Naruto fanfic ever written, by people who hate western fantasy and D&D like games in general.
That sounds like a great endorsement to me!

Quote from: James McMurray;387343My advice: if you're interested in the game but not sure if it's for your group, White Wolf has a demo adventure with pregenerated characters and quick start rules at their site.
How far could you stretch using JUST the quick-start rules? I've been reading them and they seem crunchy enough to me already...
Title: Tell me about Exalted.
Post by: thedungeondelver on June 15, 2010, 12:47:50 AM
Quote from: Simlasa;387369That sounds like a great endorsement to me!

Oh well let me try again then: Exalted is fucking garbage.  Better?
Title: Tell me about Exalted.
Post by: KrakaJak on June 15, 2010, 01:51:29 AM
Quote from: thedungeondelver;387271It is the worst Naruto fanfic ever written, by people who hate western fantasy and D&D like games in general.
QuoteOh well let me try again then: Exalted is fucking garbage.  Better?    
That sounds like an incredibly informed opinion! Do tell me more.

You are such an awesome contributor to this thread. Every thread really.
Title: Tell me about Exalted.
Post by: Ghost Whistler on June 15, 2010, 09:04:45 AM
Exalted is what the Cosmic Jesters will play when the universe collapses in on itself. It has become cyclopean in its complexity and ridiculousness. At first it was cool, but then more and more got added like some crazy city that never stops.
Title: Tell me about Exalted.
Post by: beeber on June 15, 2010, 10:38:08 AM
any recommended published adventures?  doesn't matter which edition, as i have both.  

i picked up both core books (1e from ebay, 2e from the free download) but never got to try it.
Title: Tell me about Exalted.
Post by: Dirk Remmecke on June 15, 2010, 10:39:40 AM
Quote from: Simlasa;387369How far could you stretch using JUST the quick-start rules? I've been reading them and they seem crunchy enough to me already...

FWIW, there are people who claim that WW's quick start rules are better than the full game (http://www.rpg.net/reviews/archive/12/12707.phtml) (though that particular example is not about Exalted).
Title: Tell me about Exalted.
Post by: thedungeondelver on June 15, 2010, 10:41:00 AM
Quote from: KrakaJak;387471That sounds like an incredibly informed opinion! Do tell me more.

You are such an awesome contributor to this thread. Every thread really.

Like the opinion of this:
(http://www.therpgsite.com/customavatars/avatar799_2.gif)

matters one whit to me.
Title: Tell me about Exalted.
Post by: Benoist on June 15, 2010, 11:34:07 AM
Exalted is crap. Pass.
Title: Tell me about Exalted.
Post by: RPGPundit on June 16, 2010, 10:10:05 AM
You know how there's a cable channel (Bravo! in Canada, or "People & Arts" here in Uruguay, I don't know what it would be in the states) which is basically a Pornography Network, but its all gussied up in a really "artistic" way, showing fairly crappy sex scenes but with the supposed appeal being that its "sophisticated" so that if you're simpering liberal douchebag you don't have to feel bad about getting off on watching this kind of porn, because you can claim that you're watching it for the "art"? And how in fact many people who secretly get off on watching this second-rate "Art-porn" can still turn up their nose and haughtily sneer at regular old porn?

That's Exalted. Its what lets White Wolf fans indulge in their little powergamer fantasies while still mocking D&D for being a "powergaming" game.  Because they can say bullshit like (actual RPG.net quote follows): "D&D is just a powergame. Exalted isn't a powergame, its a game about dealing with the issues of having massive power".

And that's everything you need to know about Exalted right there. Its Powergamer Art-porn for pretentious dicks.

RPGPundit
Title: Tell me about Exalted.
Post by: Ian Absentia on June 16, 2010, 10:57:43 AM
Quote from: RPGPundit;387654And that's everything you need to know about Exalted right there. Its Powergamer Art-porn for pretentious dicks.
Which it didn't have to be...but, yeah, it's hard to defend the top-heavy fluff of Exalted from that accusation. Like a broken watch, you're right twice a day. :)

For anyone who's still interested in Exalted even after the more withering critiques, the suggestion of narrowing your focus to the earliest books is a good one.  For one thing, they're increasingly available for cheap second-hand.  For another, they're largely still running on at least one rail, instead of totally jumping the rail into Pundy's art-porn power fantasy.  Mostly, though, Charm-bloat hasn't gotten totally out of hand like a game of Magic: The Gathering where, after buying a couple of recent splat books, someone shows up at a game with a deck of cards you've never even heard of.

!i!
Title: Tell me about Exalted.
Post by: thedungeondelver on June 16, 2010, 11:16:20 AM
Quote from: RPGPundit;387654You know how there's a cable channel (Bravo! in Canada, or "People & Arts" here in Uruguay, I don't know what it would be in the states) which is basically a Pornography Network, but its all gussied up in a really "artistic" way, showing fairly crappy sex scenes but with the supposed appeal being that its "sophisticated" so that if you're simpering liberal douchebag you don't have to feel bad about getting off on watching this kind of porn, because you can claim that you're watching it for the "art"? And how in fact many people who secretly get off on watching this second-rate "Art-porn" can still turn up their nose and haughtily sneer at regular old porn?

That's Exalted. Its what lets White Wolf fans indulge in their little powergamer fantasies while still mocking D&D for being a "powergaming" game.  Because they can say bullshit like (actual RPG.net quote follows): "D&D is just a powergame. Exalted isn't a powergame, its a game about dealing with the issues of having massive power".

And that's everything you need to know about Exalted right there. Its Powergamer Art-porn for pretentious dicks.

RPGPundit

Yeeeeep that pretty much sums it up there.  (Oh and it's "Bravo" here in the US, too.)
Title: Tell me about Exalted.
Post by: Simlasa on June 16, 2010, 02:05:54 PM
I thought that Bravo had moved pretty much away from that sort of thing and was all 'reality-based' shit these days?

Wayback when Exalted first came out and my friends were waving it in my face I had no interest at all... zilch... but lately I've been wanting to mine the setting for its 'transhuman fantasy' elements... but damn, it's a big fucking pile of books to wade into at this late date.
Title: Tell me about Exalted.
Post by: James McMurray on June 16, 2010, 05:53:13 PM
Quote from: Simlasa;387369How far could you stretch using JUST the quick-start rules? I've been reading them and they seem crunchy enough to me already...

It's been a while since we played Return to the Tomb of Five corners, but IIRC the quick-start rules are pretty much everything you need to play the game. The problem comes when players want to expand their characters, because of the lack of new things for them to learn or rules on how they learn them.

You could definitely run multiple campaigns off of just the core rulebook and quick start if you wanted.
Title: Tell me about Exalted.
Post by: Ghost Whistler on June 16, 2010, 06:33:35 PM
Exalted actually is about dealing with the issues of having massive power - the massive power that is a shedload of incomprehensible rules, increasingly bizarre sub-manga antagonists and a world that can't cope with your existence in any way whatsoever.
Title: Tell me about Exalted.
Post by: KrakaJak on June 16, 2010, 09:49:02 PM
Quote from: RPGPunditIts Powergamer Art-porn for pretentious dicks.

That's like saying Dungeons and Dragons is for basement dwelling virgins. Just because one douche on RPG.net likes to play it that way doesn't mean everyone does(for an example, see the PatternSpider.net forums) The scope of play styles encouraged (and encountered by myself) is huge. From most pretentious to as unpretentious as you can get (For example, the Power Rangers style Giant Robot campaign mentioned in the 2e corebook).

To say that the game is 'all about that' is mistaking the tree for the forest.

Some people get down on the experiencing the setting minutia and some people get down on blowing it all up. Some people think it's fun to make nun-chucks out of dinosaurs. Some people want to explore the sexual identity of a bestial character who can change sex at will (a little weird). Exalted can be all that and more.
Title: Tell me about Exalted.
Post by: thecasualoblivion on June 16, 2010, 10:35:00 PM
I got sucked in by the promise of Exalted. Bought a pile of books. Then, I tried to start a game of Exalted with six 3.5E D&D players, five of which had never played anything other than 3.5E D&D.

The horror...
Title: Tell me about Exalted.
Post by: RPGPundit on June 17, 2010, 11:52:03 AM
Quote from: KrakaJak;387827That's like saying Dungeons and Dragons is for basement dwelling virgins. Just because one douche on RPG.net likes to play it that way doesn't mean everyone does(for an example, see the PatternSpider.net forums) The scope of play styles encouraged (and encountered by myself) is huge. From most pretentious to as unpretentious as you can get (For example, the Power Rangers style Giant Robot campaign mentioned in the 2e corebook).

To say that the game is 'all about that' is mistaking the tree for the forest.

Some people get down on the experiencing the setting minutia and some people get down on blowing it all up. Some people think it's fun to make nun-chucks out of dinosaurs. Some people want to explore the sexual identity of a bestial character who can change sex at will (a little weird). Exalted can be all that and more.

Nope, powergamer art-porn for Swine in self-denial about wanting to be powergamers (because you were told "artistes don't do that!!").

RPGPundit
Title: Tell me about Exalted.
Post by: Simlasa on June 17, 2010, 05:19:30 PM
Quote from: RPGPundit;387910Nope, powergamer art-porn for Swine in self-denial about wanting to be powergamers (because you were told "artistes don't do that!!").

RPGPundit
I dunno... I mean, even if the designers and a lot of the fans of the game meant it that way... what I've read so far is just a superhero game in an 'exotic' fantasy setting.
I'd never want to play this with actual 'powergamer'/bean-counter types... but with the right group it seems like it could do all sorts of wonderful things.
Maybe it's because I've been re-reading Cadwallon at the same time and I'm seeing parallels between Cadwallon's 'Incarnate' NPCs and the 'Exalted'.
Title: Tell me about Exalted.
Post by: DeadUematsu on June 17, 2010, 09:16:32 PM
If Exalted is Pretentious Powergamer Porn, then D&D is Fantasy for Fuckwits. Both statements totally miss the point.
Title: Tell me about Exalted.
Post by: Machinegun Blue on June 17, 2010, 09:39:28 PM
Quote from: RPGPundit;387910Nope, powergamer art-porn for Swine in self-denial about wanting to be powergamers (because you were told "artistes don't do that!!").

RPGPundit

Sigh, both your act and your dishonesty is getting real boring.
Title: Tell me about Exalted.
Post by: Seanchai on June 18, 2010, 09:56:25 AM
I finally(!) got Alchemicals yesterday. I am so jazzed!

Seanchai
Title: Tell me about Exalted.
Post by: IMLegend on June 18, 2010, 11:34:52 AM
Quote from: RPGPundit;387910Nope, powergamer art-porn for Swine in self-denial about wanting to be powergamers (because you were told "artistes don't do that!!").

RPGPundit

Nope, only one way to look at anything in the world and that's Pundit's way or it's just retarded Swinery. :rolleyes: Fucking tired....
Title: Tell me about Exalted.
Post by: RPGPundit on June 18, 2010, 07:44:03 PM
Quote from: DeadUematsu;388009If Exalted is Pretentious Powergamer Porn, then D&D is Fantasy for Fuckwits. Both statements totally miss the point.

Except that only the proponents of one of these two games go around saying that the other game is "Roll playing not role playing" while ironically playing one of the most powergamey and mechanically complicated games around.

RPGPundit
Title: Tell me about Exalted.
Post by: Simlasa on June 18, 2010, 07:51:04 PM
So then your argument is really with the fans of the game, not so much the game itself...?
I can sympathize with that. WW fanboys have been helping me to stay away for years.
Title: Tell me about Exalted.
Post by: Daztur on June 18, 2010, 09:49:36 PM
Quote from: RPGPundit;388190Except that only the proponents of one of these two games go around saying that the other game is "Roll playing not role playing" while ironically playing one of the most powergamey and mechanically complicated games around.

RPGPundit

Really? I've heard most of the roleplay/rollplay blather form 3.5ed fans in my experience.
Title: Tell me about Exalted.
Post by: RPGPundit on June 19, 2010, 11:53:23 AM
Quote from: Simlasa;388196So then your argument is really with the fans of the game, not so much the game itself...?
I can sympathize with that. WW fanboys have been helping me to stay away for years.

Not just with the fans, no. In WW's products themselves, they routinely talk about how you have to educate the "unwashed masses" who are playing those stupid powergamey D&D games into the sophisticated, artistic games of theirs.  The nWoD book LITERALLY has the "roll playing/Roleplaying" (and clearly referring to D&D) in their GM section, and that was a book produced this decade!

Remember when 4e was announced and WW responded by offering D&D fans the chance to "graduate" to the more sophisticated Exalted?

And the issue with it is that its all such bullshit. I mean, Vampire isn't actually a more sophisticated RPG than D&D is either, not even a little bit; but at least they try to pretend a little more. Exalted is like watching a movie that is two hours of hardcore fucking, but with fifteen seconds of some cheesy art-pastiche and it was directed by a guy who went film school, so it gets on Bravo and self-styled intellectuals try to pretend its not porn while they masturbate furiously to it.

Its bullshit hypocrisy of the worst scale.

RPGPundit
Title: Tell me about Exalted.
Post by: thedungeondelver on June 19, 2010, 12:19:53 PM
Quote from: RPGPundit;388267Not just with the fans, no. In WW's products themselves, they routinely talk about how you have to educate the "unwashed masses" who are playing those stupid powergamey D&D games into the sophisticated, artistic games of theirs.  The nWoD book LITERALLY has the "roll playing/Roleplaying" (and clearly referring to D&D) in their GM section, and that was a book produced this decade!

Remember when 4e was announced and WW responded by offering D&D fans the chance to "graduate" to the more sophisticated Exalted?

And the issue with it is that its all such bullshit. I mean, Vampire isn't actually a more sophisticated RPG than D&D is either, not even a little bit; but at least they try to pretend a little more. Exalted is like watching a movie that is two hours of hardcore fucking, but with fifteen seconds of some cheesy art-pastiche and it was directed by a guy who went film school, so it gets on Bravo and self-styled intellectuals try to pretend its not porn while they masturbate furiously to it.

Its bullshit hypocrisy of the worst scale.

RPGPundit

Don't forget the intro to one of the Exalted books (can't recall if it's the 1e or 2e core book) that basically goes "anime is t3h awesome, fuck tolkien, and fuck D&D".
Title: Tell me about Exalted.
Post by: FrankTrollman on June 19, 2010, 12:34:30 PM
Exalted's pretensions to being "high brow" are pretty hard to take in the face of Camel Toe. (http://www.white-wolf.com/retail/RetailDownloads/2004PDFs/7July04PDF/ExaltedSavantandSorceror.jpg)
Exalted's pretensions to being for "storytellers" not "gamers" is pretty hardto take in the face of the actual mechanics (http://forum.rpg.net/showthread.php?t=403582).

White Wolf's bizarre combination of elitism and ludditism is actually pretty offensive. People who do "math" or know "science" aren't cool like they are. Sometimes they have good ideas, sometimes they have bad ideas. But either way, they are such incredible assholes about it that they are very easy to hate.

-Frank
Title: Tell me about Exalted.
Post by: Saphim on June 19, 2010, 12:44:41 PM
Quote from: RPGPundit;388190Except that only the proponents of one of these two games go around saying that the other game is "Roll playing not role playing" while ironically playing one of the most powergamey and mechanically complicated games around.

RPGPundit

You are right. It is pretty horrible what the 3e/AD&D crowd says about those who play D&D 4e.
Title: Tell me about Exalted.
Post by: Peregrin on June 19, 2010, 03:25:11 PM
Quote from: thedungeondelver;388270Don't forget the intro to one of the Exalted books (can't recall if it's the 1e or 2e core book) that basically goes "anime is t3h awesome, fuck tolkien, and fuck D&D".

Well, I don't think it was that harsh.  In 2e, at least, it just lists inspirations neutrally.

Anywho, it is kind of ironic given that a lot of anime/modern Japanese fantasy was influenced by D&D (Slayers, Record of Lodoss War, Final Fantasy, etc, etc.).
Title: Tell me about Exalted.
Post by: Seanchai on June 19, 2010, 03:25:50 PM
I got the Free RPG Day offering for Exalted today, Under the Rose. I read the background - when did the Empress get back?!

Seanchai
Title: Tell me about Exalted.
Post by: Peregrin on June 19, 2010, 03:30:19 PM
Quote from: Seanchai;388300I got the Free RPG Day offering for Exalted today, Under the Rose. I read the background - when did the Empress get back?!

Seanchai

Since they announced the Return of the Scarlet Empress campaign book way back.

It's optional metaplot, AFAIK.
Title: Tell me about Exalted.
Post by: Seanchai on June 19, 2010, 04:03:41 PM
Quote from: Peregrin;388301Since they announced the Return of the Scarlet Empress campaign book way back.

I remember that. I think what's confusing me is that this module has been released before Return.

Seanchai
Title: Tell me about Exalted.
Post by: Peregrin on June 19, 2010, 04:10:25 PM
It's sort of a "sneak peak."

From what I've read, this makes the "regular" Exalted metaplot look reasonable.  As someone on RPGnet put it, it's like they jumped the shark so high it went into orbit.
Title: Tell me about Exalted.
Post by: Seanchai on June 20, 2010, 11:33:02 AM
Quote from: Peregrin;388317It's sort of a "sneak peak."

Looks like. Personally, I'd have created a quick start adventure that both current fans and potential players would enjoy and find meaningful...

Seanchai
Title: Tell me about Exalted.
Post by: RPGPundit on June 20, 2010, 11:54:13 AM
Quote from: FrankTrollman;388273Exalted's pretensions to being "high brow" are pretty hard to take in the face of Camel Toe. (http://www.white-wolf.com/retail/RetailDownloads/2004PDFs/7July04PDF/ExaltedSavantandSorceror.jpg)
Exalted's pretensions to being for "storytellers" not "gamers" is pretty hardto take in the face of the actual mechanics (http://forum.rpg.net/showthread.php?t=403582).

White Wolf's bizarre combination of elitism and ludditism is actually pretty offensive. People who do "math" or know "science" aren't cool like they are. Sometimes they have good ideas, sometimes they have bad ideas. But either way, they are such incredible assholes about it that they are very easy to hate.

-Frank

Its not that hard to understand, though. They were the art nerds in high school, the ones who spent all their time writing bad poetry, most of them were goths, they imagined themselves to be great suffering artists in the making and were sure that at some point they would be recognized for their "genius".  They were horribly picked on, but they hated all the uncouth annoying math geeks who were picked on too.

Suddenly, as time goes by they watch those math geeks who they so despised for their lack of taste and style going on to get jobs making huge wads of cash with computers, or becoming respected scientists, in other words, being recognized for their genius. On the other hand, the art-losers are mopping up vomit in front of a bar or punching timeclocks at the 7-11 because in fact they have no artistic talent, and hate the idea of having to put actual effort into being recognized or respected. They've always felt an utterly undeserved sense of entitlement, and their feeling is that if they're not getting to be the beautiful pretty glorious ones that everyone admires, its because society must be wrong. So overwhelmingly, the art-losers will rail against capitalism, western civilization, science, and even reality, all because they see these things as barriers between them and their utterly baseless notion of the high place and rank they think they should deserve without doing absolutely anything to earn it.

In other words, they're cunts of the highest order, and a worthless impediment for our civilization.

RPGPundit
Title: Tell me about Exalted.
Post by: Saphim on June 20, 2010, 01:47:02 PM
You really really need to get out more.
Title: Tell me about Exalted.
Post by: Ian Absentia on June 20, 2010, 03:04:26 PM
Quote from: RPGPundit;388436Its not that hard to understand, though. They were the art nerds in high school, the ones who spent all their time writing bad poetry, most of them were goths, they imagined themselves to be great suffering artists in the making and were sure that at some point they would be recognized for their "genius".  They were horribly picked on, but they hated all the uncouth annoying math geeks who were picked on too.
Hee-hee.  This is fun.  So I have to ask:  What sort of irrevocably contemptible geek were you in high school? :)

!i!
Title: Tell me about Exalted.
Post by: RPGPundit on June 21, 2010, 02:48:31 AM
Quote from: Ian Absentia;388470Hee-hee.  This is fun.  So I have to ask:  What sort of irrevocably contemptible geek were you in high school? :)

!i!

I was a role-playing geek.

RPGPundit
Title: Tell me about Exalted.
Post by: James McMurray on June 21, 2010, 02:24:34 PM
Quote from: Seanchai;388068I finally(!) got Alchemicals yesterday. I am so jazzed!

Seanchai

How is it? I got it but we haven't played Exalted in a while and I've been busy GMing so haven't had time to give it more than a cursory glance. Is it like the 1e version?
Title: Tell me about Exalted.
Post by: Seanchai on June 21, 2010, 09:04:54 PM
Quote from: James McMurray;388654How is it? I got it but we haven't played Exalted in a while and I've been busy GMing so haven't had time to give it more than a cursory glance. Is it like the 1e version?

Sorry. I don't have anything for 1e beyond the core rulebook. So I'm not sure how they used to work. I'm prepping for a CoC game - and I just bought a ton of crap! - so I probably won't get to read it for a while.

Seanchai