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(tekumel) Can anyone really give a good reason...

Started by RPGPundit, October 26, 2014, 02:32:06 AM

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Phillip

Quote from: thedungeondelver;836858I had a copy of the OD&D based EPT set TSR released in the 70s...bought it, had it for a year or two, couldn't make heads or tails of the damn thing, sold it.  Pity; I was hoping I could mine it for ideas to use in my then-weekly OD&D game.

This puzzles me. I can't see what could possibly present any more difficulty in adding monsters and magic than if one had picked up a volume in a D&D or AD&D line. Hit dice, armor class, saving throws, etc., are hardly foreign; the data could be printed in an OD&D booklet verbatim.

I could more readily understand the later-D&D (Moldvay or Mentzer) fellow who didn't have the AD&D books and was stumped by references in scenarios to 12" as move/range listing or by what a paladin might be. When you've got the handbook right in hand, I just can't see any problem.
And we are here as on a darkling plain  ~ Swept with confused alarms of struggle and flight, ~ Where ignorant armies clash by night.

RPGPundit

Quote from: instinctive;841065This thread has been an eye-opener. You fall in love with something when you are young and think, of course lots of people feel the same way, then decades later you discover the truth:


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