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(Creation Through Play) An Example

Started by Calithena, August 07, 2007, 11:24:22 AM

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Seanchai

Quote from: CalithenaGood point, I'm thinking that through as part of this thread. I do find that lighter games make it easier for me, but that may just be my experience.

Rules light games tend to required it. If there's a big centipede attacking the party in The Window, it's going to be unique because there are no centipedes detailed in The Window.

Seanchai
"Thus tens of children were left holding the bag. And it was a bag bereft of both Hellscream and allowance money."

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Dr Rotwang!

And now, a quote from The Booke of Rotwang!e:

         It's MY game, you doinkus, and I'll do what I LIKE.  You want five across the lip?  That's right.  GYMKATA!

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Pierce Inverarity

Quote from: CalithenaPierce -

I don't know what a 'collective coolness fest' is, but if you mean any time anyone says 'hey, maybe it's like this' it goes in, or even that a substantial part of play is spent on making stuff like that up, then no, that's largely not a technique I'd be interested in. (Exception: out of play brainstorming settings with friends I already respect as knowledgeable and with compatible aesthetics to my own.)

Yes, that's what I mean, Cali.

But the real reason for my posting is below little thread, which is multiple shades of awesome in its own right, as well as grist on different people's mills simultaneously. Just a little PS.

http://mmrpg.zeitgeistgames.com/index.php?name=PNphpBB2&file=viewtopic&t=594&sid=95757eff38e904f91f21902b0320d4cb
Ich habe mir schon sehr lange keine Gedanken mehr über Bleistifte gemacht.--Settembrini

Settembrini

If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity