I've heard it said, and I can't remember where, that the Streetfighter RPG has a real good combat system. Does anyone have any experience with it?
any thoughts?
Thanks.
I bought it at one point and resold it since. I know it also had a supplement or two and that White Wolf retooled it for the storyteller series at some point. Are you wanting to buy it/run it or are you wanting to make another game and rip from the combat system?
You laid down manuever cards in series to reflect combos--kind of a de facto scripted combat system. I thought it was pretty cool, really, for Storyteller.
Yeah, declare speed of maneuver (from the card) and play it. Scripted combat but with no chance of "failure", just your opponent being faster and moving away from you, or hitting first.
It's considered to be the precursor to what Exalted is now.
Quote from: stu2000You laid down manuever cards in series to reflect combos--kind of a de facto scripted combat system. I thought it was pretty cool, really, for Storyteller.
That was the end result but (if i remember right) you still had your attributes + fighting style (punch, kick, grab, athletics, chi, block) + particular "move" bonuses to determine speed, damage and move. You wouldn't whiff per se but like another poster said, the opponent could hit first, move out of the way or block/absorb damage and then hit you back. You would fill out the cards to save time calculating speed, damage, and move ratings.
Quote from: ancientgamerI bought it at one point and resold it since. I know it also had a supplement or two and that White Wolf retooled it for the storyteller series at some point. Are you wanting to buy it/run it or are you wanting to make another game and rip from the combat system?
no. nothing like that, i just got a free set of darkstryder CCG cards and it got me thinking of Streetfighter. then I remembered there being an rpg and the comment about the combat system.
Just my mind jumping around. Thanks for the input guys. I think I have a pdf of it around here, might dig it up now.