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State of the Cyberpunk

Started by Aglondir, June 09, 2019, 01:49:07 AM

Previous topic - Next topic

kosmos1214

Quote from: Shawn Driscoll;1091363Watch this video, and then find a tabletop RPG that best does it using a system you like.

[video=youtube;qIcTM8WXFjk]https://www.youtube.com/watch?v=qIcTM8WXFjk[/youtube]
I see your post and I raise

[video=youtube;wexoPcjgLIE]https://www.youtube.com/watch?v=wexoPcjgLIE[/youtube]
sjw social just-us warriors

now for a few quotes from my fathers generation
"kill a commie for mommy"

"hey thee i walk through the valley of the shadow of death but i fear no evil because im the meanest son of a bitch in the valley"

Chocolate Sauce

Cyberpunk, Dieselpunk, steampunk don't hold a candle to surviving the real sprawl. Can you handle Burgerpunk?

[ATTACH=CONFIG]3536[/ATTACH]

tenbones

You call that a sprawl? How quaint.

GeekyBugle

Quote from: tenbones;1092959You call that a sprawl? How quaint.

Quaint indeed
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

"During times of universal deceit, telling the truth becomes a revolutionary act."

― George Orwell

tenbones

Although...

the idea about warring gangs of fastfood tribalists is *FANTASTIC* in a cyberpunk setting.

Burgerpunk!

tenbones

Quote from: GeekyBugle;1092970Quaint indeed

Mexico City <> Los Angeles

LOL I'll take either.

GeekyBugle

Quote from: tenbones;1092976Although...

the idea about warring gangs of fastfood tribalists is *FANTASTIC* in a cyberpunk setting.

Burgerpunk!

Wasn't there a cannibal gang? SoylentBurger!
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

"During times of universal deceit, telling the truth becomes a revolutionary act."

― George Orwell

RandyB

Quote from: GeekyBugle;1092980Wasn't there a cannibal gang? SoylentBurger!

And the vegan gang. SoyBurger.

Spinachcat

A decade ago, I heard about actual violence between representatives for Coke vs. Pepsi in Latin America. I ported that right over into a SR game because its got that perfect insanity between "holy shit, we're murdering each other over carbonated sugar water" and "hey, whoever dominates this market is gonna make bank".

So I'd totally run Burgerpunk.

tenbones

All I can say is... given the last few years in politics and social-issues here in the States...

My next Cyberpunk game is going to be *really* interesting.

Aglondir

#100
Quote from: tenbones;1093533All I can say is... given the last few years in politics and social-issues here in the States...

My next Cyberpunk game is going to be *really* interesting.

In what way?

Cyberpunk (from the 90's) seems on the surface to be a right-wing fantasy. In many settings the government has splintered into smaller nations (often including a "Dixie" nation) and is ineffectual in reigning in the corporations. The PC's are "rugged individuals"  rather than members of a collective. On the other hand, corporations are portrayed as corrupt and The Man that players "stick it to."  Perhaps it is apolitical, nihilist even.

The general mood of generations M and Z is that capitalism is evil and the government will save them. Their version of Cyberpunk would probably be government agents fighting the corps.

If I were to make a political cyberpunk, it would be corporate agents (or freelancers) fighting Big State. But honestly I think I'd just stick with nihilism or apolitical themes.

tenbones

Quote from: Aglondir;1093547In what way?

Cyberpunk (from the 90's) seems on the surface to be a right-wing fantasy. In many settings the government has splintered into smaller nations (often including a "Dixie" nation) and is ineffectual in reigning in the corporations. The PC's are "rugged individuals"  rather than members of a collective. On the other hand, corporations are portrayed as corrupt and The Man that players "stick it to."  Perhaps it is apolitical, nihilist even.

To adjust that to the general mood of generations M and Z, capitalism is evil and the government will save them. Their version of Cybperpunk would be government agents fighting the corps.

If I were to make it political, it would be the corporate agents (or freelancers) fighting Big State. But honestly I think I'd just stick with nihilism or apolitical themes.

From the perspective of my players.

My players tended to consider all the SJW stuff (before it was coined as a term), and crass commercialism) that proliferates CP2020 with a "whatever" attitude. Largely just ignored it as stuff that didn't matter to them. 30-years later they most certainly care, because the cyberpunk dystopia now feels like it's looming for them. It's in their sights. Many of them have been directly impacted by the proliferation of leftism personally in their lives in varying ways.

It's not so much that's they're now magically collectivists - hardly. But now all that propaganda has more meaning for them. It feels sharper for them. Granted I'm speculating on what exactly my first campaign will be (I have LOTS of options)... but I know my players will act with heightened knee-jerk resistance to some SJW stuff in any kind of modern context.

Literally one of them quoted this to me this morning in a DM...

QuoteI'll be honest, right now that's the only drawback with CP Red. It's almost like it might not be escapism, lol

I can tell that they will be much more focused on what they engage in. But it's going to be interesting. Very interesting.

Furious George

I've just started running Interface Zero and I agree, the psuedo-history is top notch.  When I read the section on Canada I was sure the guy was Canadian - he isn't.

Orphan81

Quote from: Furious George;1111839I've just started running Interface Zero and I agree, the psuedo-history is top notch.  When I read the section on Canada I was sure the guy was Canadian - he isn't.

An Actual Canadian wrote the portions of Canada in Interface Zero 2.0
1. Some of you culture warriors are so committed to the bit you'll throw out any nuance or common sense in fear it's 'giving in' to the other side.

2. I'm a married homeowner with a career and a child. I won life. You can't insult me.

3. I work in a Prison, your tough guy act is boring.

Spike

Quote from: Aglondir;1091283Tell me about Cyberpunk RPGs.  Or even talk about Cyberpunk in general. For the bounds of the discussion, I'm not interested in Shadowrun. Here are some things I have found in a cursory search. Let me know if you have any experience with them.

Okay.


QuoteCorporation: Available right now on Bundle of Holding. I like the 2d10 roll-under system, but something is holding me back.

British take on Cyberpunk 2020. Mechanically similar but not identical. Flavorful but very much one man's mad idea run amok. The default assumption is literally the inverse of Cyberpunk, in that the characters are, in fact, The Man.  Also, they are rather explicitly nigh-immortal tech-demigods, and treated very differently from 'ordinary people' by the rules from page 1. Psychics are a thing. Corporate Splats are perhaps somewhat akin to Vampire Clans more than what you might think of as 'employers'.

QuoteCyberpunk 2020: Sure it's dated, but in a good way. Is it still playable? What do you need to add, change, or delete to make the game work?

Yes. Nothing. Even the Game Designer (Mad Mike Pondsmith), has learned the hardway that tinkering with CP2020 is bad business, and the new Cyberpunk edition that is coming out is really nothing more than a half-assed setting update with some rule tweaks. Not perfect, Difficulty odds can break down at the high end, but fast and playable beats 'perfect math' anyday.  I suppose the big 'change' is deciding how much you want to use, seeing as there are books for Power Armor and rules for Full Body Cyborgs that would shatter many games, among other things. Core is fine though.


QuoteGurps Cyberpunk: It looks really dated, in a bad way. I wonder why they haven't made a 4th edition version, even if just a PDF. Or have they?

This is Cyberpunk by way of Gibson, with mid-eighties understanding of hacking and internets.  Very, very dated and utterly eclipsed culturally by teh Shadowrun/CP2020 ethos of cyberpunk in gaming.  GURPS doesn't really need a Cyberpunk book per se, as GURPS treats Cybernetics the way they treat super-powers or being an alien, and a lot of that techno-dystopic future is handled in books like Bio-tech and so forth.

 I don't have any experience with the rest of your list, but I'll point out that running a Cyberpunk game is clearly not a matter of rule set. Its a setting with some tropes that might need a bit of homebrewing, but can probably be run using whatever rules you favor once you've figured out how to get the setting you like, and the tropes you need.  For the record, I can't think of any game that really gets hacking 'right', just various shades running the gamut from 'not unplayable' to 'dear god what were they thinking', and note that even CP2020 tends towards the dark half of that spectrum.

Not on your list is Eclipse Phase, which is Transhuman rather than Cyberpunk, but the divide tends to be more of attitude than anything else, adn honestly their Transhuman setting feels more 'Punk than most.  

Other options:

Mongoose Traveller (1st ed) with the Cybernetics book gives you a working framework in a gritty system, but I'm not sure I'd recommend it personally.  Fragged Empire has a lot of Cyberpunk Ethos, but is 'very far future' and might get wonky if pushed too hard into a more pure CP framework. Underground, if you can find it, gives a very Cyberpunk game, but 'low-ish' Superpowers replace Cybernetics by default. There are Cybernetics rules in a supplement, but they are... not up to Cyberpunk needs, lets say (ditto Shatterzone, which is also too far future/sci-fi, perhaps). Kuro Tensai is very Cyberpunk, if you are super weeb into Japan stuff, and don't mind a bit of horror supernatural mixed in.  If you can find it (and I doubt you can) Maurader 2107 defaults to a CP2020 style of play pretty easily.  

Also, you missed ICE's Cyberspace, which is a Rolemaster style contemporary of CP2020. Its not directly influenced, but approaches the ideas of Cyberpunk in a similar fashion, which makes for an interesting read.  I think the setting is a bit more interesting, and defaults (core only) to better developed, but lagged as Pondsmith churned out supplements and ICE let Cyberspace languish with only two or three supplements, one of which was focused on an open air prison in Death Valley to the exclusion of all else... but the Europe Supplement gave us Sturmjesuiten, so there is that.
For you the day you found a minor error in a Post by Spike and forced him to admit it, it was the greatest day of your internet life.  For me it was... Tuesday.

For the curious: Apparently, in person, I sound exactly like the Youtube Character The Nostalgia Critic.   I have no words.

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