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State of the Cyberpunk

Started by Aglondir, June 09, 2019, 01:49:07 AM

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Shrieking Banshee

Quote from: Jaeger;1115180Off the top of my head:

A corrupt government shortly after a big economic collapse + war. (insert fallout here) Has granted  various monopolies to big corporations to fill certain functions.

Kinda like What the Crown did for the East India company, except turned on its own people.

It would need to be carefully though through more, but that would be the jist.

I think Sci Fi Settings with Space and other plants work especially well for this.

You have that separation of responsibility on a much larger scale.

Alderaan Crumbs

Quote from: tenbones;1114711I was just thumbing through the new Interface Zero 3.0 iteration (it's about to go to print)...

Gunmetal Games's setting is really the apotheosis of "cyberpunk" that crosses all the major lines of the genre and straddles them.

It's got *all* the major tropes wildly on display. Dystopian counter-culture, corporate/government hijinks run rampant, all the tech: cyber, bio, chemo, gene, nano etc. Even elements that would completely give you the Not-Shadowrun vibe - Psionics which is completely downplayed compared to previous editions (but this isn't the final iteration I think).

Artwork is excellent. Hacking rules that work alongside other actions (so no more need for the No Netrunning issue). I think they did damn fine job. I *really* need to take this out for a spin...

This got me into SW and I pulled the trigger on SWADE and the Essentials Box, both of which are awesome! David's been hard at work on taking in comments and errata so the print is likely to be even better.

I very much like how enhancements are handled and used it to hack a "Savage Dishonored 4" style of game to resounding success. I'm very impressed with SW and am glad to finally be on board.
Playing: With myself.
Running: Away from bees.
Reading: My signature.

tenbones

Quote from: Alderaan Crumbs;1115651This got me into SW and I pulled the trigger on SWADE and the Essentials Box, both of which are awesome! David's been hard at work on taking in comments and errata so the print is likely to be even better.

I very much like how enhancements are handled and used it to hack a "Savage Dishonored 4" style of game to resounding success. I'm very impressed with SW and am glad to finally be on board.

Savage Worlds has been a very big (and needed) breath of fresh air for me. It really does hit a *lot* of the sweet-spots that I want in terms of "crunch"-to-"ease of play" factor. And its flexbility is undeniable.

While Interface Zero 3.0 is looking very very good to me. As a system it's a known quantity to my current group. But everyone is hyped for CPRed... but I'm the only one with a multi-decade history of running that game, literally no one else in my crew has ever played it (they're all Shadowrun players). It's going to be prove to be very interesting to see if Interlock is "too gritty" for them. But if so - Interface Zero will be right there.

He-Ra

I'm a CP 2020 alumni from way back (but not 2013 way back, or whatever the first ed was) so I've been following this thread with interest. The other day I found a copy of a cyberpunk game called The Sprawl, which I don't really remember buying. Anyone got any experience of it?

spon

Quote from: He-Ra;1115713I'm a CP 2020 alumni from way back (but not 2013 way back, or whatever the first ed was) so I've been following this thread with interest. The other day I found a copy of a cyberpunk game called The Sprawl, which I don't really remember buying. Anyone got any experience of it?

It's PbTA, so may not be to everyone's taste. It's good for one-offs and mini-campaigns (I've played it a few times and enjoyed it) but I don't think it has the chops for real campaign play. It's pretty quick to set up and play, with fairly customisable characters from the get-go, but it's a bit too limited for me long-term.

Blatant plug, my mate Whitt has a new cyberpunk game out - https://www.drivethrurpg.com/product/295936/Black-Code
It's a fun take on transhuman cyberpunk #NOTACULTIST

He-Ra

Quote from: spon;1115797It's PbTA, so may not be to everyone's taste. It's good for one-offs and mini-campaigns (I've played it a few times and enjoyed it) but I don't think it has the chops for real campaign play. It's pretty quick to set up and play, with fairly customisable characters from the get-go, but it's a bit too limited for me long-term.

Blatant plug, my mate Whitt has a new cyberpunk game out - https://www.drivethrurpg.com/product/295936/Black-Code
It's a fun take on transhuman cyberpunk #NOTACULTIST

Thanks Spon, that's exactly the kind of info that's useful. We're going through our collections one-shotting things we haven't tried, and we aren't averse to a bit of PbtA, so this sounds like an ideal candidate. And I'll also check out your friend's game. Thanks again.

Alderaan Crumbs

Quote from: tenbones;1115712Savage Worlds has been a very big (and needed) breath of fresh air for me. It really does hit a *lot* of the sweet-spots that I want in terms of "crunch"-to-"ease of play" factor. And its flexbility is undeniable.

While Interface Zero 3.0 is looking very very good to me. As a system it's a known quantity to my current group. But everyone is hyped for CPRed... but I'm the only one with a multi-decade history of running that game, literally no one else in my crew has ever played it (they're all Shadowrun players). It's going to be prove to be very interesting to see if Interlock is "too gritty" for them. But if so - Interface Zero will be right there.

Based on the jumpstart, CP Red isn't a game my group's going to like. Add in that SW does a lot of cool things in many genres, that IZ3.0 is really cool and IZ3.0 is going to do us well. Funny bit is that we did keep the life-path results from the jumpstart. :)
Playing: With myself.
Running: Away from bees.
Reading: My signature.

Furious George

Quote from: Alderaan Crumbs;1115925Based on the jumpstart, CP Red isn't a game my group's going to like. Add in that SW does a lot of cool things in many genres, that IZ3.0 is really cool and IZ3.0 is going to do us well. Funny bit is that we did keep the life-path results from the jumpstart. :)

I'm also pretty pumped about the IZ3.0 release and want to run a campaign for my group but I don't know of any available campaigns.  Do you know of any that you would recommend?  

Cheers,
Geo

Alderaan Crumbs

Quote from: Furious George;1116003I'm also pretty pumped about the IZ3.0 release and want to run a campaign for my group but I don't know of any available campaigns.  Do you know of any that you would recommend?  

Cheers,
Geo

I believe a Plot Point is upcoming as are some Savage Tales, but I don't know when. The themes in the book are good at a prompt, but from there it's up to you. :)
Playing: With myself.
Running: Away from bees.
Reading: My signature.

tenbones

Quote from: Alderaan Crumbs;1115925Based on the jumpstart, CP Red isn't a game my group's going to like. Add in that SW does a lot of cool things in many genres, that IZ3.0 is really cool and IZ3.0 is going to do us well. Funny bit is that we did keep the life-path results from the jumpstart. :)

Yeah Lifepath is such a ridiculously good mechanic for any game.