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Anyone play Amazing Adventures? The C&C pulp game?

Started by Spinachcat, September 08, 2014, 01:56:55 AM

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James Gillen

Quote from: MattyHelms;786100The system does a nice job of not inhibiting the style and the D&D tropes are tweaked to help capture the right feeling. As Davenport's review mentions, AC is based on having the proper elements of a pulp costume. A masked vigilante would do well to wear a fedora.

What is the AC modifier for a ripped shirt and/or negligee?

JG
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The Grey Elf

Quote from: James Gillen;786851What is the AC modifier for a ripped shirt and/or negligee?

JG

Hah! I totally didn't think of that. As a GM I'd make that situational, since sometimes a ripped negilgee can signify the damsel in distress being captured, while other times it's her fleeing to safety. Likewise, the ripped shirt can represent being downed in a fight or "Captain Kirk"ing it.

I would be inclined, that being the case, to split the difference between +1 and +3, giving them a +2 AC.

Brad

Thinking of backing the Kickstarter... Can you tell me what the Companion will have? I didn't see a screen listed anywhere; will that be made available as well?
It takes considerable knowledge just to realize the extent of your own ignorance.

The Grey Elf

Quote from: Brad;786877Thinking of backing the Kickstarter... Can you tell me what the Companion will have? I didn't see a screen listed anywhere; will that be made available as well?

Screens do exist and should be on sale at the Trolls' website. It didn't occur to me but it is odd not to have them included in the KS. I'll ask Steve about that.

The article I linked earlier talks about what will be in the companion. In short: the kitchen sink. New classes, a new magic system, more vehicles, expanded vehicle rules, larp rules, a new mass combat system, rules for subgenres from steampunk to weird west to sword and sorcery to planetary romance to modern pulp and more, sections on mystic locales for your game, and a ton more stuff that's escaping me at the moment (don't have my outline handy to give a complete list). I'm planning to blow the doors off the system with the Companion book.

MattyHelms

The screen is a $15 add-on item. They could have done a better job calling it out and should have included it in some of the pledge tiers.

Hackmaster

I jumped on board for the AA kickstarter.

I'm not a huge fan of pulp, but I do like modern games (urban fantasy). I'm hoping that the companion will have some bits that I can use to run a SIEGE modern pulp/urban fantasy game, or perhaps steampunk.

The Troll Lords are good people, and I like supporting them and the products they are affiliated with. It's nice to see a small group of average joe gamers making a go at it.

I met Jason at Gen Con (very briefly) and have seen him around the forums for as long as I can remember. I doubt he's going anywhere. Likewise I met the Trolls, and I know that they'll keep putting stuff out, at a nice leisurely pace.

I like the C&C SIEGE system for a rules-lighter game. I always had fun playing 3.5/D20 Modern but swore I would never run it again because of all the bookkeeping. I'm really looking forward to the new Amazing Adventures for an easy to learn, easy to run game for more modern pulp adventures. Maybe even steampunk.

So that's my take on the latest Kickstarter. Looking forward to getting my hands on some new AA stuff!
 

The Grey Elf

Quote from: GoOrange;787864I jumped on board for the AA kickstarter.

I'm not a huge fan of pulp, but I do like modern games (urban fantasy). I'm hoping that the companion will have some bits that I can use to run a SIEGE modern pulp/urban fantasy game, or perhaps steampunk.

The Troll Lords are good people, and I like supporting them and the products they are affiliated with. It's nice to see a small group of average joe gamers making a go at it.

I met Jason at Gen Con (very briefly) and have seen him around the forums for as long as I can remember. I doubt he's going anywhere. Likewise I met the Trolls, and I know that they'll keep putting stuff out, at a nice leisurely pace.

I like the C&C SIEGE system for a rules-lighter game. I always had fun playing 3.5/D20 Modern but swore I would never run it again because of all the bookkeeping. I'm really looking forward to the new Amazing Adventures for an easy to learn, easy to run game for more modern pulp adventures. Maybe even steampunk.

So that's my take on the latest Kickstarter. Looking forward to getting my hands on some new AA stuff!

Thank you for the vote of confidence! Yeah, I've been writing in the industry for about 14 years, starting with Palladium, then moving on to Eden Studios and Troll Lord Games, with stops along the way at ICE, Misfit Studios, and a few others. I don't plan on going anywhere anytime soon.

As for AA, yes, you can ABSOLUTELY use it for Urban Fantasy. I could easily see doing something like the Dresden Files, for example, with AA just as it sits. And the companion WILL have guidelines for subgenres for steampunk, weird west, planetary romance, lovecraftian horror, and modern pulp.

Thank you SO MUCH for jumping on board--it means a lot to me!

The Grey Elf

Quote from: MattyHelms;787038The screen is a $15 add-on item. They could have done a better job calling it out and should have included it in some of the pledge tiers.

Screens are expensive to produce the way TLG does them. If we hit that $21K stretch goal, there are more stretch goals planned. Who knows? The screens might just slip in there somewhere...

The Grey Elf

Hey, everyone, just a heads' up.

Tonight, Tim Burns from TLG and I will be doing a live Q&A in the ‪#‎rpgnet IRC.

09/22/2014 7:00 p.m. CST/8:00 p.m. EST!

To join: http://tinyurl.com/rpgnetchat

The kickstarter is still live and in the last few days. Please consider supporting!

http://bit.ly/amazingrpg

Spinachcat

Quote from: The Grey Elf;786809I'm not sure what you mean by "promote the game."

I mean advertising and marketing. Posters in game stores? Promotions at conventions? Some kind of push into the steampunk community?

AKA, making more books for people to buy may be "support", but it isn't promotion which is making the game known to people who don't even know it exists.


Quote from: The Grey Elf;786809Are we going to have an organized play system like WotC or Pathfinder? No, unlikely. TLG doesn't have the resources for that kind of thing.

13th Age, Shadowrun and Legend of the Five Rings have organized play. I can't see why C&C can't have a living campaign, especially since those seem to be major revenue drivers.

Heck, as AA's author and main author, you could lead and create an organized play league, albeit smaller and more casual, but still at least on par with 13th Age, especially if the Trolls would reward volunteer GMs and volunteer adventure writers with swag.

Organized Play pre-PDF was challenging and costly, but today? Nowhere near the cost or the stress. Most people actually like digital swag.


Quote from: The Grey Elf;786809The game is 100% playable with just the core book.

THIS is a good thing.


Quote from: The Grey Elf;786809Fans won't be able to release AA-branded works for profit, but we actively encourage fan materials online.

Is there an AA wiki? Or just posts on the TL forum? Are there plans for a fan material database?  


Quote from: The Grey Elf;786809Well, we sold all but 12 copies of the core book that we brought to Gen Con

I hope you brought more than 13 to GenCon! :)

You don't yet have 200 people in the KS which seems odd to me. Troll Lords, like most RPG companies, don't seem to have any grasp on marketing or advertising which concerns me because I'm not a fan of games without players. Your game looks very fun and I love the idea of using AA for modern adventure fantasy.

BTW, if my questioning seems harsh, please don't be offended. I approach entertainment endeavors from a business background and my hope for AA is for it to become a popular RPG...as I am now a backer.

3rik

#25
I'm unfamiliar with d20 or C&C but I own a number of pulp games (Two-Fisted Tales, Hollow Earth Expedition, Dicey Tales, BRP Astounding Adventures, AFMBE: Pulp Zombies), I'm awaiting Pulp Cthulhu and eyeballing Pulp Fantastic. (I also own Savage Worlds but I don't enjoy it that much and don't consider it particularly fitting for pulp.) Could anyone tell me a little bit about this SIEGE Engine?
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Spinachcat

Quote from: 3rik;788898Could anyone tell me a little bit about this SIEGE Engine?

It sounds like you really like pulp RPGs!

Here's the SIEGE engine mechanic. Instead of saving throws and skill rolls being different, here they are combined. You roll D20 + Stat Bonus versus a TN, but if that Stat is your Prime (by race or class), you get a +6 bonus to represent your mastery of skills attached to that attribute. AKA, if you have a DEX 16 (+2 bonus) as your Prime, then you would roll D20+8 vs. the TN for the challenge. It's quick and dirty and works nicely in actual play.

I haven't played AA, but I've used the SIEGE engine in Castles & Crusades which FOR ME is the AD&D 3e that I would have loved instead of WotC's D20. In play, the Siege engine allows me as GM to easily on the fly weave in stunts, spell saves, opposed actions, etc with a core mechanic that fades into the background allowing me more focus on immersion and less on mechanics.


BTW, is AFMBE: Pulp Zombies any good?

3rik

#27
Alas, the shipping costs have already ruled out supporting the KS. 30 dollars in shipping for a 25 dollar book seems rather steep!

Quote from: Spinachcat;788934It sounds like you really like pulp RPGs!
I grew up with Tintin, Indiana Jones, Star Wars and other classic adventure/horror/scifi (euro-)comics, cinema and television.

Quote from: Spinachcat;788934Here's the SIEGE engine mechanic. Instead of saving throws and skill rolls being different, here they are combined. You roll D20 + Stat Bonus versus a TN, but if that Stat is your Prime (by race or class), you get a +6 bonus to represent your mastery of skills attached to that attribute. AKA, if you have a DEX 16 (+2 bonus) as your Prime, then you would roll D20+8 vs. the TN for the challenge. It's quick and dirty and works nicely in actual play.
Can it be scaled to certain levels of power and grittiness, like Two-Fisted Tales?

Quote from: Spinachcat;788934BTW, is AFMBE: Pulp Zombies any good?
Dan Davenport did a review on TBP that perfectly reflects my opinion on it.

Link:
Review of Pulp Zombies - RPGnet
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Spinachcat

Quote from: 3rik;78898930 dollars in shipping for a 25 dollar book seems rather steep!

That sounds insane!

Is that what it costs? I buy books on eBay.uk to be shipped to Los Angeles from England sometimes, but I have never had costs like that.

Quote from: 3rik;788989Can it be scaled to certain levels of power and grittiness, like Two-Fisted Tales?

Certainly. By altering target numbers you could make feats of heroism harder or easier. If you want crazy cinematic stunts by low level character, you could drop the base TN to 10 so a PC with a +3 bonus to Dex and Dex as a Prime would essentially only fail a basic challenge on a 1.

3rik

Quote from: Spinachcat;789127That sounds insane!

Is that what it costs? I buy books on eBay.uk to be shipped to Los Angeles from England sometimes, but I have never had costs like that.
Unless I misread or misunderstood, the international shipping for the 25 dollar pledge level is 30 dollars...
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht