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Explicitly Christian Clerics?

Started by Daztur, September 28, 2014, 12:00:45 PM

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Daztur

Quote from: RPGPundit;790290Fair enough.

Grrr, stupid typos. Fixed now.

Also I'm drawing on some other stuff I've been reading lately in addition to Anderson like Arthur Machen and Smith's Averoigne in which a main theme is the division between Christianity and paganism/satanism/mythos ("Iog-Sotôt" in Averoigne, a bunch of pre-Lovecraft stuff that influenced Lovecraft a great deal in Machen) mashed together more or less indiscriminately. Historically, as you point out, trying to make a clear line between the divine and the arcane is rather silly except perhaps that one is accidental while the other is more purposeful but in those stories there's a bright and shining dividing line in the form holy vs. profane power that is rather anachronistic but seems pretty gameable to me.

languagegeek

We're playing in an OD&D campaign now where all the PCs are members of a Jesuit-like monastic order. We the players have written out the "Monastic Rules", a "History of the Order", and some guidelines on how to convert the heathens, baptise the sinners, and investigate the divine nature of the universe, etc. The cleric is quite the missionary, the magic-user is more like the sort of monk who would investigate alchemy or figure out how many angels can dance on a needle. The DM has had nothing to do with this really, it's been all the players' initiative.

We've kept the mechanics of spell-casting as in the rules - that's how the Almighty hands out the magic. Where appropriate, the player can flavour up the casting.

It's been all good.