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So...what are you up to, lately?

Started by Benoist, September 04, 2011, 01:13:37 AM

Previous topic - Next topic

PoppySeed45

Currently running Burning Empires. We just did the second session last weekend (the first session being world creation and character burning). It was INTENSE. Duel of Wits went down really well as did the rest of the general mechanics. We're in the midst of figuring out when the next session can be this month, as our weird schedules only seem to mesh once a month.

Reading Burning Wheel Gold. Just got it a few days ago and it's everything I was hoping for really.
 

Caesar Slaad

Currently running:
My Freeport/Fantasy Craft game in a conversion of Paizo's Serpent Skull adventure path. The players are currently in the City of Seven Spears. Of course, I laid out clues to where in the city they could get some benefit from, and they proceeded to not go there. Instead, they embarked on a caper to foment conflict among two opposing factions. After that, they decided to go into a quarter of the city that I totally hadn't prepared to run.

Currently preparing to run:
Bulldogs! FATE-based SF RPG at DC Gameday.

Currently playing:
Khalil, a serpent-shaman druid, in a Pathfinder RPG conversion of the Legacy of Fire adventure path.

Currently prepping to play:
The Laundry, a BRP-based RPG based on Charles Stross' espionage-meets-mythos series, The Laundry Files, which we will be playing in the group playing my Fantasy Craft game after we finish the current adventure.
The Secret Volcano Base: my intermittently updated RPG blog.

Running: Pathfinder Scarred Lands, Mutants & Masterminds, Masks, Starfinder, Bulldogs!
Playing: Sigh. Nothing.
Planning: Some Cyberpunk thing, system TBD.

The Yann Waters

I'm running Changeling: The Lost. Most recently, the PCs saved a significant chunk of Miami from getting eaten by a section of the deep Hedge that had mutated into a rampaging behemoth and started heading towards Earth. However, this little incident didn't escape the notice of a special FBI unit ("Nutwatch", officially assigned to monitor cult activities related to alleged otherworldly phenomena) which was in the area making inquiries about the testimony left by the group's social worker during the very first scenario of the campaign, so there may be more official trouble on the way.
Previously known by the name of "GrimGent".

Imperator

As my players are lazy fuckers I am the one who runs something around here. Currently I have two regular campaigns going, and two random games that we play whenever I visit Madrid and Granada on random schedules.

My regular games are:

A 7th Sea game, run as a sandbox and sprinkling elements from the Cross of Erebus trilogy because what the fuck. 7th Sea is a game I've been meaning to try out for years and years, and man, are we loving it. Despite needing some houseruling to fix some wonkiness it has, the game is great and we're liking the setting a lot. My players are loving the fact that they find interesting things to do everywhere they go, something the setting helps a lot.

This is my most regular game, we barely miss a week. I have 7 players, which is a lot and sometimes things get chaotic, but it also makes it easy for us to get enough players to play (my rule is that we play as soon we have 50% of the players or more). My crew are playing the crew of a pirate ship, though they have been doing zero pirating, as they all  have these incredibly interesting Backgrounds that keep nagging at them so they spend more time out of the ship than in the ship. They've had two mutinies this far :D

A Call of Cthulhu Delta Green game which has been in hiatus through August due to people being out of town asynchronously. In this game I'm just using the published adventures (which are usually pretty good) and this far we've run (with no casualties yet) "Puppets and Shadowplays", Convergence" and we're about to finish the first part of "The New Age." We're playing in the 90s because I didn't wanted to update the setting and I was interested on seeing the setting change with 9/11, and it weirds my players a bit because it's contemporary, but some things (the prevalence of cellphones or Internet) are absent. It's CoC, so it's going as great as you could expect :D

I'm not wishing for more, because I'm really busy and it looks like I will have a killer quarter work-speaking. Also, I have found that fiddling with other games distracts me from the games I'm running and robs me of prep time, which is already scarce.

Anyway, all my reading these days is 7th Sea related, as my players bought me for my birthday all the fucking books in Drivethrurpg.com, so I'm stuck with those for a while :D So far I've read the Nation Books of Vendel / Vesten, Castille, and Eisen, and they're all awesome and really useful, and example of what a good product should be. I've read the adventures of the Cross of Erebus trilogy which are average, neither really good nor really bad, and I'm using some elements in my game. I haven't found yet the horrid metaplotty stuff that is supposed to destroy the game forever, but I'm guessing it comes in some Secret Societies book. We'll see.
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

3rik

I'm brainstorming, reading and prepping for a short Coyote Trail campaign, probably set in late 1860s Montana.

Less definitive plans:

  • "lost world" adventure pulp, probably using Two-Fisted Tales, mining several pulp themed games for ideas and useful stuff (Dicey Tales, Hollow Earth Expedition, Terra Incognita).
  • waiting for Hard Nova II Expanded to do retro "hard" sci-fi/space opera using and expanding on the Intercosm setting.
  • non-pretentious, cinematic urban fantasy using Eden Studios' Angel, but not basing it on the TV series. I'll include all kinds of stuff from other Unisystem games. (If Ghosts of Albion comes out, I might switch to a Victorian setting for this.)
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Bedrockbrendan

#20
Prepping
  • Slowly putting together something for a Cthulu campaign

  • Want to take a stab at running a time travel Savage Worlds game (have only played but never GMd the system)

  • Prepping some scenarios for Horror Show and Servants of Gaius

Playing
  • Looking forward to a fantasy savage worlds that my friend is running this month.

  • Looking forward to trying Lamentations of the Flame Princess when another buddy of mine runs that this week.

Writing
  • Working on Servants of Gaius, a network game set during the reign of caligula (strong focus on investigation and supernatural). Pretty much done, just need to touch up my overview of Rome during the early principate. Super excited about this one. Very much inspired by I, Claudius.

  • A small GM guide for character-driven adventures (this is still brewing in my head, haven't put pen to paper yet).

  • Developing a fantasy setting for our network system. Will be magic heavy
.

Reading
  • A ton of books on the Roman Empire (mostly straight history but also a bunch of alternate history and mystery novels)

David Johansen

#21
Mostly painting my house this summer.  I need to sell it but I can't afford to lose money on it.  The market here isn't disasterous but it needs the extra work put in just to keep the value where I need it.

Running
I did manage to get in a playtest session of Incandescent a couple weeks ago.  There's a few rough spots that need some polish but all in all people seem to find its minimalist approach refreshing.

Writing
In the Shadow of Dragons - a d% fantasy heart breaker as if the world needed another

Galaxies in Shadow - mostly designing vehicles and weapons at this point unfortunately changes made to the system are often recursive and I've got dozens of no longer compatible designs on paper, but I really hate games that have design rules and then just assign their own vehicles stats by fiat or fail to upgrade them to the latest version before publication. I think I've finally settled on a damage dice and hit points mechanic.  I like the other mechanic but I suspect it will be too much detail for the vast majority of folks.  I coded a Javascript star system generator for it this spring.  I think when I start rebuilding my website I'll put up most of the files for it.  The problem is that it's such a huge and expansive project that it seems impossible to finish to my satisfaction.  

Sculpting:
54mm fantasy for In the Shadow of Dragons
54mm modern adventurers and extremists
30mm notMutantChronicles light troopers, heavy troopers mutants, and zombies
28mm generic fantasy
25mm 1/64 modern troops, gangstas, suits, cops, insurgents

Painting
Beastman tuskgors for my chariots.
Wargames Factory Late Republican Romans
15mm sf Powered Armor unit
Fantasy Adventure Comic, games, and more http://www.uncouthsavage.com

DanDan

Hi!

Running-

Mage Boston (still going after 200 plus games. Though as with everything I do, it's mostly WOD not just Mage.)
Duty and Honour/ Steampunk- Set in alternate history of the Napoleonic War
Cthulhu Chicago- 1923
Hunter's Hunted (Based on Supernatural style road trip)
Changeling London (Though the system is mine not WW)
Low Fantasy game set in a kingdom of our own creation.
Technocracy (Was set in LA ended up in space)
Time Travel game (Felix J Adler's Adventures in Time)
Mage set in Victorian England
Mage set in Wildwest

Planning-
Vampire Dark Ages

thedungeondelver

DMing The Temple of Elemental Evil - the party just got off the Elemental Plane of Air and are back home...or are they?

DMing Castle Delve for...three?  Possibly two "groups" now (2 solo and 1 group, but the 2 solos may be put together).

Playing a Hero System "Guns in Space" meets Call of Cthulhu-esque horror game.

Writing Castle Delve in advance of players.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Planet Algol

DMing
OD&D Fairy Tale/Lyonesse-inspired game

B/X D&D public game with Red Box Vancouver

Playing
AD&D Wilderlands campiagn

Mutant Future/Metamorphosis Alpha campaign
Yeah, but who gives a fuck? You? Jibba?

Well congrats. No one else gives a shit, so your arguments are a waste of breath.

flyingmice

GMing a StarCluster 3 IRC game on Thursday nights. This alternates weekly with Tim's Derelict Delvers IRC playtest game, in which I play a character.

GMing an In Harm's Way: Aces and Angels game face to face on Saturdays evenings.

Just finished GMing an In Harm's Way: Napoleonic Naval IRC game on Sunday mornings - this is it's fifth year. I will be starting a StarCluster 3 IRC game in the same time slot in two weeks. This game is in its ninth year. It started out using the Starcluster I rules. This alternates with the IHW:NN game - SC fall and winter, and IHW:NN spring and summer.

I am writing In Harm's Way: Pigboats.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Thalaba

Much change in the wind...

Our current long-term RuneQuest campaign (S&S meets the 1001 Nights in Babylon) is going strong, and approaching a climax point. We are almost 20 sessions into this campaign and about to add a new member to replace an old one, and change out schedule from once every week to once every 2 weeks.

The schedule change will allow me to form a new group with the mandate of trying out a wide variety of new games for short periods of time. My wish list of games includes Diaspora, RQ6, perhaps In Harm's Way: Pigboats, and a whole host of others (Sorcerer, Beat to Quarters, Agon, Trail of Cthulhu, Shab-al-Hiri Roach - I could go on). I'm only waiting on the confirmation of someone before I can firm up the members of the group. Then we'll have to get together what to play, in what order, and run by whom.

I'm reading Burning Wheel and having mixed feelings about it.  

I'm not planning anything at the moment, but I've got several ideas spinning around, including an industrial dystopian adventure and a sci-fi Poseidon adventure.

My writing project has been on hold for a while, as I've been to busy to deal with it properly. I'm hoping this schedule change will free up some time.
"I began with nothing, and I will end with nothing except the life I\'ve tasted." Blim the Weathermaker, in The Lions of Karthagar.
________________________

The Thirteen Wives (RQ Campaign)
The Chronicle of Ken Muir: An Ars Magica campaign set in the Kingdom of Galloway, 1171 AD

Doom

Prepping
  • Trying to string together a list of old modules for an AD&D campaign...party is at level 5, want to get them to level 9 so they can start pounding Giants (our reason for playing AD&D is to look at all the old stuff and see how well it's aged...so far, pretty sweet).

  • Seeking good ideas for a few homemade adventures for same. A character in the party accidentally founded an evil cult ("The Cult of the Sphincter God"), which has spent much of the last year defeating the Zombie King (an NPC henchman the party let die, so they could claim his magic weapon, a +1 mace). At some point, I want to motivate the party to stop the Cult...but I want to loot an old module for the main ideas.


Playing
  • Smallworld Underground...great boardgame, kinda hard to get players to show up for it over AD&D, though.

  • Rollercoaster Tycoon II, plus all expansions. I never got around to building an 'ultimate' park of maximum size using everything, I'm about 65% done.

Writing
  • The usual horde of small articles and reviews.

.

Reading
  • The Savage Sword of Conan, just got the first few issues for a song on E-bay
(taken during hurricane winds)

A nice education blog.

Pelorus

My gaming group has gotten a little stagnant of late due to work and life pressures. I managed to get some time to show up and we ended up spending the evening fixing the GMs computer rather than playing.

I have resolutely decided that we WILL play from now on!

Reading (a heap of games I'll never play or run)

Dresden Files RPG
Leverage RPG
Chivalry and Clockwork
Deus Vult
The One Ring

Prepping:

Ars Magica - a continuation of a rather epic campaign I used to run with a different group.

Smallville - not with Superman but would love to try it with a different backstory, a bit like the Gotham thread on the Purple Place.

Traveller - No idea. But want lasers and spaceships. Honestly no idea what to do here.

Playing:

Mike's Glorantha (on hold)
Mike's Gaslight (on hold)
Graham's Delta Green (on hold)
Graham's Trail of Cthulhu (in chargen)

Frankly, I'd love to play something that wasn't connected to Call of Cthulhu.
--
http://www.lategaming.com/ - a blog about gaming from yours truly...

LordVreeg

Prepping:
Collegium Arcana  IRC game (Hogwarts goes to Hell, my players have already named it)-GuildSchool Rules

Playing:
Igbar Group Live, in their ninth year.  
Miston Group Live, in their 16th year
Steel Isle IRC game, just passed session 90

Working On:
Accis- OSR d20 varient rules
The Purple Forest- second Accis adventure
The Monastary of the Orbian Exiles-GuildSchool Module for the Igbarian group.
And always adding to the Celtrician Game Wiki, over 1030 pages long.

And Ben, all settled in?
Currently running 1 live groups and two online group in my 30+ year old campaign setting.  
http://celtricia.pbworks.com/
Setting of the Year, 08 Campaign Builders Guild awards.
\'Orbis non sufficit\'

My current Collegium Arcana online game, a test for any ruleset.