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Sickly sweet role-playing games?

Started by Piestrio, April 26, 2013, 11:40:28 PM

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The Yann Waters

#75
Quote from: Rincewind1;689917Sounds like a typical encounter with a (greater) demon in Warhammer.

Sounds like most sanity mechanics and "fear saves" in general.

GSS is diceless, though, so there's no rolling. Surprise checks, when necessary, are instead based on comparing the Henge attribute to the other character's highest attribute. As usual with attribute checks, these values can be temporarily increased, or decreased, by bidding Feelings (a renewable resource based on how strongly other people feel connected to your PC at the moment) or Memories (a non-renewable resource based on how strongly connected to other people your PC has felt in previous scenarios).

The tanuki power of turning into monsters, "Bogey", simply gives a bonus to that.
Previously known by the name of "GrimGent".

One Horse Town

Quote from: jeff37923;689999Actually, it hasn't been said before. What is the meaning in British English vernacular? When did this become common?

Bonk has been slang for shagging, fucking etc for as long as i can remember.

One Horse Town

Quote from: The Yann Waters;690024Sounds like most sanity mechanics and "fear saves" in general.

GSS is diceless, though, so there's no rolling. Surprise checks, when necessary, are instead based on comparing the Henge attribute to the other character's highest attribute. As usual with attribute checks, these values can be temporarily increased, or decreased, by bidding Feelings (a renewable resource based on how strongly other people feel connected to your PC at the moment) or Memories (a non-renewable resource based on how strongly connected to other people your PC has felt in previous scenarios).

The tanuki power of turning into monsters, "Bogey", simply gives a bonus to that.

Sounds like a decent game for parents to play with their young kids.

Ladybird

Quote from: One Horse Town;690028Sounds like a decent game for parents to play with their young kids.

Well, yeah, that's certainly one of the reasons I backed it.

Also, there are lots of games about doing violence to things. Plenty of room for some games about other subjects, too.
one two FUCK YOU

The Yann Waters

Quote from: One Horse Town;690028Sounds like a decent game for parents to play with their young kids.

To quote the Kickstarter FAQ on "What age is Golden Sky Stories appropriate for?": "Children as young as 8-10 years old can potentially enjoy this game, and adults of any age so long as they come to it with the right mindset."

It's the sort of a game where an entire scenario might revolve around, say, finding a home for a stray kitten. While that of course doesn't limit the audience to children by design, grown-up gamers may need to tweak their expectations a little.
Previously known by the name of "GrimGent".

Dirk Remmecke

Quote from: The Yann Waters;690032While that of course doesn't limit the audience to children by design, grown-up gamers may need to tweak their expectations a little.

I mentioned a German "cute" RPG in the RQ/D&D Thread: Plush Power & Plunder

Quote from: meIn the 90s there was one system in particular that, for about 2 or 3 years, was the secondary system of almost every group: Plush Power & Plunder (basically a Toy Story RPG with plush animals). Their first adventure module in which teddy bears caused highjinx in a department store at night was as widely played and known as Keep on the Borderlands.

Despite the childish set-up the game was a huge hit with gamers of all ages.
It was enlightening to see all those metal t-shirt wearing monster bashers bringing the plush animals of their childhood to conventions to send them on adventures...
Swords & Wizardry & Manga ... oh my.
(Beware. This is a Kickstarter link.)

Dirk Remmecke

Quote from: Ladybird;690030Plenty of room for some games about other subjects, too.

For stretch goals backers were asked what other non-Japanese backgrounds/settings they would like to see developed:
  • Faerie Skies: In an idyllic town in the English countryside, there are still fairies. This would be a setting very much like Golden Sky Stories, but based on Western fairy tales.
  • Fantasy Friends: This is a variant of GSS that takes place in a village in an idyllic fantasy world. Adventurers may come and go, but the people and other things in town live their lives and grow closer.
  • Friendship Time: After the great Shroom War, the land of Americana is awash with weirdoes and mutants. In this colorful world there are people made of candy or metal or stranger things besides, but they still come together as friends.
  • Ponies (title TBD): Based on A Certain Cartoon, with the serial numbers filed off. Play as a colorful pony, and learn lessons about the magic of friendship.
The first two won, and will become available to backers.
Swords & Wizardry & Manga ... oh my.
(Beware. This is a Kickstarter link.)

The Yann Waters

Quote from: Dirk Remmecke;690037The first two won, and will become available to backers.

For the record, I voted for "Fantasy Friends". (Code word? YAYIFICATIONS.)

The additional pony henge from the bonus backer booklet is already awfully MLP-ish, by the way, complete with unicorns and pegasi as subtypes.
Previously known by the name of "GrimGent".

LibraryLass

Quote from: Dirk Remmecke;690037For stretch goals backers were asked what other non-Japanese backgrounds/settings they would like to see developed:
  • Faerie Skies: In an idyllic town in the English countryside, there are still fairies. This would be a setting very much like Golden Sky Stories, but based on Western fairy tales.
  • Fantasy Friends: This is a variant of GSS that takes place in a village in an idyllic fantasy world. Adventurers may come and go, but the people and other things in town live their lives and grow closer.
  • Friendship Time: After the great Shroom War, the land of Americana is awash with weirdoes and mutants. In this colorful world there are people made of candy or metal or stranger things besides, but they still come together as friends.
  • Ponies (title TBD): Based on A Certain Cartoon, with the serial numbers filed off. Play as a colorful pony, and learn lessons about the magic of friendship.
The first two won, and will become available to backers.

As cool as the winners sound I am extremely disappointed at the lack of the other two. I cannot overstate the extent of my disappointment, because a system that can handle Adventure Time and My Little Pony would be high in the running for my favorite thing ever.
http://rachelghoulgamestuff.blogspot.com/
Rachel Bonuses: Now with pretty

Quote from: noismsI get depressed, suicidal and aggressive when nerds start comparing penis sizes via the medium of how much they know about swords.

Quote from: Larsdangly;786974An encounter with a weird and potentially life threatening monster is not game wrecking. It is the game.

Currently panhandling for my transition/medical bills.

Ladybird

Quote from: Dirk Remmecke;690035Despite the childish set-up the game was a huge hit with gamers of all ages.
It was enlightening to see all those metal t-shirt wearing monster bashers bringing the plush animals of their childhood to conventions to send them on adventures...

I've actually used (A small horde of) Nici devil cuddly toys as... antagonists... in a game.

It went badly. That earth got over-ran by hordes of these cute fluffy hungry creatures who just wanted to play. And they were imps, not demons (They were very particular about this fact). We can't go back to that earth until I work out what to do with them. I had been thinking "have the cute fluffy things see superheroes, decide it looks fun, and do that!"... but where to go with the concept from there? It's too silly. It just doesn't work.

QuoteFor stretch goals backers were asked what other non-Japanese backgrounds/settings they would like to see developed:

The first two won, and will become available to backers.

I think I went for Faerie Skies and Ponies; Faerie was the one I wanted, for the second vote I didn't really care (Not being especially interested in any) and had talked to a Brony recently, so...

Quote from: LibraryLass;690090As cool as the winners sound I am extremely disappointed at the lack of the other two. I cannot overstate the extent of my disappointment, because a system that can handle Adventure Time and My Little Pony would be high in the running for my favorite thing ever.

GSS is a very low-crunch system. I'm sure there are fans that will put those together.
one two FUCK YOU

Piestrio

Anyone want to give a brief rundown of GSS?
Disclaimer: I attach no moral weight to the way you choose to pretend to be an elf.

Currently running: The Great Pendragon Campaign & DC Adventures - Timberline
Currently Playing: AD&D

Ladybird

Quote from: Piestrio;690143Anyone want to give a brief rundown of GSS?

Nature spirits help the inhabitants of an idyllic rural village with their little problems.
one two FUCK YOU

The Yann Waters

#87
Quote from: Ladybird;690212Nature spirits help the inhabitants of an idyllic rural village with their little problems.

Calling the henge "spirits" might give a slightly wrong impression, though, since there's nothing ethereal about them. (Oddly, "henget" is the Finnish word for spirits.) It's just that sometimes animals are touched by a bit of magic and learn to take on a human form, complete with appropriate clothing. They don't know why that happens, and they don't particularly care. It's simply one of the many little mysteries in life.

As talking animals, the henge still have an outsider's perspective on human affairs, which can help people deal with everyday issues that they couldn't quite handle alone. So that's what the PCs do, when they aren't goofing off and just having fun. For instance, you could play a pet hamster that looks after the neighbourhood behind the owner's back.

As mentioned before, the simplified demo is up at the publisher's site. Hmm... Come to think of it, a look at the character sheet from the full version might illustrate what that sample left out from the mechanics.



Note the way in which the arrows point how the Dreams (awarded by players to each other, including the GM) are invested into Connections, which in turn increase Wonder and Feelings, as well as leave behind more permanent Threads at the end of the story.
Previously known by the name of "GrimGent".