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Sessions with no combat

Started by James McMurray, June 11, 2007, 03:13:08 PM

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DagobahDave

It seems like my WFRP2 campaign has one fighty kind of encounter every other session, just about.
 

Drew

Combat is just one expression of conflict, and I try ensure that every session has at least a couple of adversarial encounters, whether it be subtle social fencing or all-out war. I've found when adversarial opposition is frequent and the stakes suitable then players tend not to sweat the lack of combat action.