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Ryuutama: Natural Fantasy RPG (Kickstarter)

Started by Maese Mateo, November 07, 2013, 12:52:00 PM

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Skywalker

Quote from: The Yann Waters;707172To be honest, I haven't really been able to dig up anything very substantial about Lanternworks Unlimited which was announced to handle that English version of Meikyuu Kingdom. There just isn't much concrete information out on that yet.

Well, its not due until next year at the earliest. So that's not surprising that all we have is the press release. IIRC Double Cross wasn't announced until a month or so before release.

The Ent

Well, exploration is something I've always enjoyed immensely in RPGs - it's one reason why I like sandbox settings (especially big huge hexcrawl style thingies) and an RPG set up to mainly be about exploration sounds awesome to me. Will be following this. :)

The Butcher

Oh no, a pervert translated this game, now it's ruined forever. :rolleyes:

The Yann Waters

Incidentally, that Costume Fairy Adventures project, also on Kickstarter at the moment, has apparently picked up some inspiration from Maid's Costume and Stress mechanics. Perhaps the idea was to create a similarly chaotic comedy game for the whole family?
Previously known by the name of "GrimGent".

RPGPundit

Quote from: The Butcher;707324Oh no, a pervert translated this game, now it's ruined forever. :rolleyes:

More aptly, someone who has a proven agenda of what he chooses to translate translated this game...
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Skywalker

#20
Quote from: RPGPundit;708204More aptly, someone who has a proven agenda of what he chooses to translate translated this game...


Dirk Remmecke

Quote from: RPGPundit;708204More aptly, someone who has a proven agenda of what he chooses to translate translated this game...

Ryuutama is the first RPG translation my Matt Sanchez.

Matt translated the book in February 2011 in a private sponsor/patron project and made the Word files available to any sponsor who sent him proof that he had purchased the Japanese original book.
Swords & Wizardry & Manga ... oh my.
(Beware. This is a Kickstarter link.)


Maese Mateo

Quote from: Sacrificial Lamb;708951What type of game mechanics does this rpg use?
Here is an overview of the system.
If you like to talk about roleplaying games, check Daystar Chronicles, my tabletop RPG blog, for reviews and homebrew.


Before you post, remember: It\'s okay to not like things...

Skywalker


Brad

Quote from: Maese Mateo;708952Here is an overview of the system.

That is a very elegant, intuitive system.

In for $40.
It takes considerable knowledge just to realize the extent of your own ignorance.

Maese Mateo

For those curious about the game, they've made available a complete character creation draft (check Update #10). Start making your Ryuutama characters today! :)

For what I can tell, character creation is simple and fast, but you end up with a pretty cool character that has fair expertise in what he's doing. In particular, the Farmer's ability to choose an ability from other Class is pretty sweet.

I also like the Class + Type interaction, it makes Classes more flexible and gives you, as a player, more customization for your character without adding too much complexity.
If you like to talk about roleplaying games, check Daystar Chronicles, my tabletop RPG blog, for reviews and homebrew.


Before you post, remember: It\'s okay to not like things...

Maese Mateo

If you backed Ryuutama and didn't get an email, check the KS page. The full draft is out! Whoohoo!:D

I like the Ryuujin rules, it's an interesting way for the GM to influence the game. And the bestiary, it's huge!
If you like to talk about roleplaying games, check Daystar Chronicles, my tabletop RPG blog, for reviews and homebrew.


Before you post, remember: It\'s okay to not like things...

Skywalker

The first cut laid out PDF is now out to backers. Its a thing of beauty and a complete fantasy RPG in just over 200 journal sized pages.

The Ryuujin rules do look excellent in giving the GM a PC of their own, much like Fizban in Dragonlance, who can advance and change the rules of the game (almost a modular ruleset where you can bring out fear rules for horror scenarios or detailed combat rules for combat scenarios).

The travel rules look excellent too. Combat is not king as a PC's ability to travel, orienteer, make camp, look after pack animals, trade, look after themselves and other PCs, and gather herbs and resources in the wild are as important as wielding a sword or spells.

BarefootGaijin

I travelled down to the Day Dream TRPG cafe to pick this up today as they have a print copy. It was in French. My French is only marginally better than my Japanese, but not good enough to use for RPGs.

#sadface
I play these games to be entertained... I don't want to see games about rape, sodomy and drug addiction... I can get all that at home.