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Pathfinder 2e vs 5e : which one is faster in combat and task resolution?

Started by Murphy78, August 26, 2023, 11:07:05 AM

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Nameless Mist

Quote from: Jaeger on August 29, 2023, 05:41:54 PM
Quote from: Nameless Mist on August 27, 2023, 08:54:26 AM
While I view the PF2 system as being deeply flawed, I wouldn't call it difficult.  I'd actually say it's too simple in many regards.  The action economy, as mentioned before, is simple in a good way, but spells seem dumbed down.

If you've played PF1 or D&D 3E, you'll find it comparably easy.

What is it about PF2 that you find deeply flawed?

For me it is how they double down on having the PC's move through the "tiers of play" due to their tight leveling math.

The most annoying thing about PF2 is the durations for spells.  For combat-related spells, having a duration of a few rounds or a few minutes is fine.  For utility spells, duration should be much longer, but in most cases, it isn't.

They basically turned most spellcasters into damage turrets or brief status boosters.  Half of the fun of a caster is doing useful stuff outside of combat.  The only way to make PF2 work for casters overall is to houserule durations back to what they were in PF1 in many cases.

Nameless Mist

Quote from: Theory of Games on August 29, 2023, 06:15:45 PM
Talk about low effort threads  :P

PF IS the same core mechanic (1d20+ mods) as WoTC game. PF has always been WoTC game version 3.75.

Which spreads faster: Miracle Whip or mayo?



PF2 is pretty different from PF1.  They basically tried to mix D&D 4E with D&D 5E.  It didn't work.