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RPGS that say Yay! Humanity! Or even "average folks" having adventures

Started by Koltar, May 26, 2007, 03:13:47 AM

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Koltar

Lets flip the question of that other thread .

 Can anyone think of RPGs or works of ffiction that are easily made into RPG situations wherein average normal folks have adventures? Or even better game settings that seeme to celebrate the possible potential of Humans and humnanity?

Here are my candidates :
 SERENITY the RPG , the whole "Firefly" 'Verse appears to show average, decent folk just trying to survive , get along - and do the right thing. Granted River is the exception - but she'd likely rather be "NORMAL" if given half a chance.  Hell, even a slub like Jayne gets a chance to shine as a Hero.

GURPS:WORLD WAR II :  The ultimate setting for ordinary folks  to shine and be HEROEs if given the right situation, or rise above their limitations.

 Trying to think of more.....

- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

Koltar

William H. Stoddard over on the SJG forums has said that he ran a whole RPG campaign set in the aftermatch of Ayn Rand's book Atlas Shrugged.
The players were trying to rebuild things and get the country back on its feet.

 Considering the source material - that fairly  "pro-Humanity".

- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

Anon Adderlan

One word: Unknown Armies

...

Damn, that's two.

Anyway, point still stands. Definitely the most pro-humanity RPG I've found, and specifically so.

It's also one of my favorites. I just wish more people knew about it.

jeff37923

Quote from: KoltarCan anyone think of RPGs or works of ffiction that are easily made into RPG situations wherein average normal folks have adventures? Or even better game settings that seeme to celebrate the possible potential of Humans and humnanity?

- Ed C.

Traveller, to name the obvious.

Mekton (any version), would use the old trope of mecha anime where the Young Hero would be placed into a position where he chooses to embark on the Hero's Journey. The Young Hero would almost always be Joe Average, but would become a Hero as time went on and experience was gained. The best example of this is Mekton Zeta's Starblade Battalion campaign.

DnD 3.x, which is a meritocratic system at its heart. Not to mention the fact that Commoners can rise up to 20th level as NPCs (for amusement, create one and let your players have a go at him - it'll be a hoot!).

Original Gamma World and its close cousin Omega World, because a lot of the ancient artifacts can only be used by a pure strain human.

Twilight: 2000, was a game where most often (as I saw it) the players would try to rebuild civilization after it had been shitwrecked by WW3. Many became minor despots or warlords, but they also would bring back farming (if for nothing more than the ethanol) and protected their holdings.

2300AD and 2320AD, both versions are humanocentric and the history parts embrace what is both best and worst in human nature.

I'll probably think of a few more once I post this.
"Meh."

Drew

WFRP challenges normal, everyday folk with mere survival in the face of seemingly overwhelming odds. The only advantage they have are Fate and Fortune Points, which as a resource are painfully limited outside of allowing characters to escape death a couple of times during the campaign.
 

Koltar

Quote from: jeff37923Traveller, to name the obvious.



 I almost posted that one - but everyone already knows I love that game setting.

- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

kryyst

WFRP and stock D20 are fairly Human positive, even the demi-human player races are basically more a cultural shift then a huge departure from humans.  

Then we have Cthulhu.  Yes the end is fairly grim but the entire game is based around normal people surviving and occasionally triumphing against imaginable odds.
AccidentalSurvivors.com : The blood will put out the fire.

UmaSama

Quote from: kryystThen we have Cthulhu(...)the entire game is based around normal people surviving and occasionally triumphing against imaginable odds.

That's what I was going to say.

David R

Tribe 8 - So human it hurts....

In Harms Way - Well it's historical, so it may not count .

Regards,
David R

Dr Rotwang!

Dr Rotwang!
...never blogs faster than he can see.
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The Yann Waters

Quote from: KoltarOr even better game settings that seeme to celebrate the possible potential of Humans and humnanity?
Mage: The Ascension, in which everything in the universe revolves around the beliefs and convictions of the human species.
Previously known by the name of "GrimGent".

J Arcane

Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

ColonelHardisson

Dark Conspiracy. It was related, system-wise, to Twilight:2000.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

David R

Quote from: GrimGentMage: The Ascension, in which everything in the universe revolves around the beliefs and convictions of the human species.

Yeah and IMO one of WW's most idealistic games and my favourite.

Regards,
David R

HinterWelt

Hmm, well you can play other races in Tales of Gaea but I often run the "Pesants are all that they can be" adventures. I would say, of my games, Shades of Earth and Roma Imperious stand out the highest and most obvious. They are human-centric (you can't play any other race), you can play (and their are classes for) cooks, actors, musicians and a slew of non-standard adventurer types.

Not of the games I play, I like to think Battletech. Yeah, you heard me. I used to play Mechwarrior but gave up and used my own system. Based in 3025, you had a lot of interesting human on human wars, attempts to rise above the slaughter and, again, depending on play style, a serious hope for the future.

However, that could just be the way I run my game. ;)

Bill
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