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RPGs No One Is Playing

Started by RPGPundit, December 12, 2009, 02:28:27 PM

Previous topic - Next topic

Dylan: King of the Dead

d69

David Johansen

I did, once, I often use the GMing as an example of what not to do.  Mind you I did play the highest trump card to push his wife's character down the stairs at the Inn of the Last Home.
Fantasy Adventure Comic, games, and more http://www.uncouthsavage.com

Armchair Gamer

Quote from: Dylan Logos on July 22, 2022, 12:57:45 PM
Quote from: drayakir on July 22, 2022, 12:52:45 PM
Dragonlance Fifth Age Saga

Did anyone EVER play that?

  Yes, but never in Dragonlance, oddly enough--I did some playtesting for the Ravenloft variation and ran a couple of short campaigns in college based on the Dragon Quest (aka Warrior) and Final Fantasy (1) video games.

Habitual Gamer

#153
Quote from: RPGPundit on December 12, 2009, 02:28:27 PM
So, which RPGs do you think are not being played anywhere, by anyone, at present?

Anything from the Masterbook line (I'd be surprised if the revised Bloodshadows is being played either)
In Dark Alleys (honestly, anything by the company is probably dead, but this line had some real good ideas)
Mechanical Dream (the weird French RPG that was translated into English and then died)
Alpha Omega (that game that got mistakenly linked to Cloverfield and had the crazy elaborate ARG-lite website)
Noctum (about as close to a Kult heartbreaker as there'll ever be.  May be too obscure for this list though)
Phoenix Dawn Command (used card decks instead of dice and required PCs to use a limited number of extra lives in order to level, so it had some novelty at least.  May be too "storygamey" for this thread though.)
Unhallowed Metropolis (nobody cares about steampunk Goth Victoriana vs zombies anymore.  Not that I wouldn't use it with Deadlands: HoE or Torg or something)
Mummy the Curse (I suspect you could add a bunch of World of Darkness games to this list, but Mummy really jumps out at me as a likely culprit)

Honestly though, there's probably tons of bigger games people are just reading and/or hoping to play "some day".

So Pundit, looking to see if some IPs are up for sale and have a go making a revised/reprint edition?

(EDIT: Damn this thread is old.)

Thornhammer

Quote from: Dylan Logos on July 22, 2022, 12:11:53 PM
Broodmother Skyfortress

I will still occasionally bust that out for inspiration.

Not with any sort of regularity, but sometimes I'll be flipping through the shelf and think "hey, I liked that one."

zircher

Jorune has been a closet queen for a long time.  If I ever play it, I'll probably snag the setting but use a light weight/easy to hack RPG like FAE.
You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

I HATE THE DEMIURGE I HATE THE DEMIURGE

As far as Dragonlance SAGA I am trying to put together a game for Friday evenings, a short one. Not in the Dragonlance world, it's kind of shit, but in the setting of Heroes of Might and Magic 3. For a short game, I think it's a fine system and the casters can really do some flexible shit with it.

dkabq

Quote from: ICFTI on December 18, 2009, 10:08:43 PM
Quote from: Paul B;349428Morrow Project

There are actually quite a few hardcore fans still playing Morrow Project. Also, much to my surprise, the books are still in print.

Not exactly. According to the website, Timeline LTD is closed and the IP has been sold. I clicked the links they pointed to for more information.

There is a Morrow Project character sheet and fanzine on their DTRPG page.

Looking through the the Morrow Project 4th edition KS updates (last one was 2020-06-03) and comments, it looks like some people at least got some of what they were promised.
https://www.kickstarter.com/projects/904655047/the-morrow-project-4th-edition/description

The FB page has recent activity, and its shop has an adventure and two t-shirts for sale. Have not been able to see the MeWe page as of yet.

If the new owners of the IP are selling the Morrow Project rules, it is not clear where they are selling it.


dkabq

Quote from: RPGPundit on December 13, 2009, 02:20:32 AM
Quote from: ggroy;348304Perhaps:

- Aftermath!
- original SPI version of DragonQuest
- Chivalry & Sorcery
- Immortals box set of BECMI D&D
- Gangbusters
- older editions of Bushido
- Twilight 2000
- Cyberspace (by I.C.E.)
- 1st edition of Ars Magica

I know that of those, at least Chivalry and Sorcery was still being avidly played by a small group up to about 10 years ago. One of the authors of C&S was based in Edmonton, and the game had a small but loyal following there.

RPGPundit

Brittannia Game Designs Ltd did a KS for the C&C 5th edition rules in 2019. They are an Electrum Best Seller on DTRPG and have additional source books and adventures. Based on that I would guess that there is someone out there playing it.

Svenhelgrim

Dallas the Roleplaying Game!

zircher

Quote from: dkabq on July 31, 2022, 08:12:12 AM
... Have not been able to see the MeWe page as of yet. ...
It's a low traffic casual page and does not appear to be an official voice.  Still, I like MeWe in general since it is more focused that a lot of other platforms.
You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

PencilBoy99

I actually wonder what the relationship is between kickstarter success and people actually playing the game There are tons of games on kickstarter that make tons of money but you actually never hear about anybody playing them in the real world or online

Jaeger

Quote from: PencilBoy99 on July 31, 2022, 11:31:33 AM
I actually wonder what the relationship is between kickstarter success and people actually playing the game There are tons of games on kickstarter that make tons of money but you actually never hear about anybody playing them in the real world or online

In my opinion there are a few reasons for this...

First: Promoting "The Message"

For some of the more blatantly SJW oriented ones like thirsty sword lesbians, there is a lot of what one could call 'fiscal virtue signaling'. For the openly racist projects like coyote and crow, there's also a lot of 'white guilt indulgence buying' going on.

No one will be playing either game a few years from now.

They're not really meant to be played so much as they serve as 'standard bearers' of what they want the future of the RPG hobby to look like. Throwing money at such projects is more about supporting a cause than any real desire to engage in or promote actual gameplay.


Second: The Collector/Completest side of the RPG hobby.

You have big ticket kick-starter games like the licensed AVATAR game. Ridiculous big money.

Yet, no one will actually be playing it two years after its release.

Why? Because it is just not a good RPG property to actually game in. (Let alone their system choice...)

So why did it do such big numbers then?

First: There is a huge collector aspect in the RPG hobby. People buy RPG's that they will never play just for the Lore/IP all the time.

Second: An IP like AVATAR is also drawing from a larger separate collector fanbase outside of the RPG hobby. Lots of AVATAR fans and collectors are going to buy the RPG just to have it and be completest.

In my opinion; the Collector side of the RPG hobby is BIG. And it is not accounted for enough when it comes to discussions of what games are actually played vs. those that rack up sales numbers.

Modiphius 2d20 Conan game line is a prime example of this effect in my opinion. You have a good sized game line with several hardcover supplements filled with quality Art and Lore, that wouldn't get made unless sales were rather decent.

But who is actually playing the game? Good luck finding people on any of the major RPG forums or online VTT that admit to doing so in sufficient numbers to even remotely justify modiphius's output. Yet they must have the sales to justify their releases...
"The envious are not satisfied with equality; they secretly yearn for superiority and revenge."

Habitual Gamer

Quote from: Jaeger on July 31, 2022, 04:04:38 PM
You have big ticket kick-starter games like the licensed AVATAR game. Ridiculous big money.

Yet, no one will actually be playing it two years after its release.

Why? Because it is just not a good RPG property to actually game in. (Let alone their system choice...)

(snip lots of stuff I agree with)


That was exactly my thought.  It's a show about an uber-PC and his underling PC sidekicks, set in a relatively small world with monolithic cultures.  Then we get a sequel that, honestly, has a bit more to explore but still the same underlying problems.  Meanwhile, everything it tries to do (outside of "here's more art and lore for that show you loved years ago") other games do better.  Exalted has more interesting "benders" in the form of Dragon-Blooded, and a better setting to explore and adventure in (and for GMs to tweak).  Ars Magica does a better job at handling differing power levels with its troupe-style play.

This does bring up a second question though: how many games are played as one-shot campaigns?  Say 6 sessions, give or take.

danskmacabre

Quote from: zircher on July 22, 2022, 02:37:20 PM
Jorune has been a closet queen for a long time.  If I ever play it, I'll probably snag the setting but use a light weight/easy to hack RPG like FAE.

I was about to post "Skyrealms of Jorune"
I played it a bit wayback in the 80s and loved it.
Never played it or heard much about it since.