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RPGs No One Is Playing

Started by RPGPundit, December 12, 2009, 02:28:27 PM

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VectorSigma

Quote from: Akrasia;348782I'm certain that there are people somewhere playing D20 Modern, but it sure seemed to fade away without notice.

We're finishing a (rather modified) d20 Modern mini-campaign right now, of the steampunk variety.  Not my first choice for modern gaming most of the time, but I expect there are plenty of people still using it in some fashion.
Wampus Country - Whimsical tales on the fantasy frontier

"Describing Erik Jensen\'s Wampus Country setting is difficult"  -- Grognardia

"Well worth reading."  -- Steve Winter

"...seriously nifty stuff..." -- Bruce Baugh

"[Erik is] the Carrot-Top of role-playing games." -- Jared Sorensen, who probably meant it as an insult, but screw that guy.

"Next con I\'m playing in Wampus."  -- Harley Stroh

David R

The old TSR game, Kromosome.

Regards,
David R

J Arcane

Quote from: Ronin;348809Wasnt their someone around here that was looking to start a DC Heroes game?

Yeah, me.  ;)
Bedroom Wall Press - Games that make you feel like a kid again.

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Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

ggroy

Shatterzone.

1st edition of Torg.

Wonder which other WEG titles are still played these days.

ColonelHardisson

After a quick run through the 8 pages that appeared before I saw this thread, here are a few I don't think I saw mentioned, but which I wonder about:

The Morrow Project
Mercenaries, Spies, and Private Eyes
Expendables
It Came From The Late, Late, Late Show
Lost Souls
Gamma World (1st edition)
Metamorphosis Alpha (any edition)
Boot Hill (especially the original version)

It's interesting to think there are a few lonely groups out there still playing some of these.

I think The Morrow Project is the most likely candidate for having a few active groups, based on a bit of a web presence...OK, I Googled it while I was writing this post. Apparently it still has a "loyal following," to quote the Wikipedia entry. It's kinda cool to think that there are antediluvian groups out there still plugging away. I wonder if this is a case of only a handful of players who all know each other giving it a bigger web presence than it might have otherwise?

Gamma World and Metamorphosis Alpha, particularly the original editions, may seem more likely, but I dunno. I haven't heard or seen much about either of them, just their descendants.

One of these days I'd like to run Expendables and Flashing Blades.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

Silverlion

Quote from: Werekoala;348779What kills me is that I've owned and/or played about 85% of these games...

I've played closer to 90% or so..


Example: D20 Modern Above, is one of my friends favorite games to run--he bought it with his own cash, one of the few he did and wasn't given by other friends. (His other favorite is MSH.)

JArcane: As I've said before, tell me when--online--and I'll do my best to be available. (Weekends are a problem. M-W before between 6-9CST are troublesome...due to commitments.)


I liked Khromosome. Ran it once. I'd still run it now combined with Underground, if I weren't working on my own semi Cyberpunk style game.

I'm trying to think of when I'll have time for Morrow Project (4th Edition is allegedly coming, YAY! Too late for my current PA game.) Then I'm hoping to do MSPE--probably ripping off T&T to do a Bureau 13 game (someday.)

My biggest problem is the more games I write--the more my players want me to run THOSE games not games created by others. Sigh. I like other games, a lot.
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Bedrockbrendan

Quote from: VectorSigma;348810We're finishing a (rather modified) d20 Modern mini-campaign right now, of the steampunk variety.  Not my first choice for modern gaming most of the time, but I expect there are plenty of people still using it in some fashion.


I think a lot of people rushed to buy it when it came out--I know I did--but it seemed to fizzle. Everyone I know who games had the book, but getting people to play it was tough.

J Arcane

QuoteJArcane: As I've said before, tell me when--online--and I'll do my best to be available. (Weekends are a problem. M-W before between 6-9CST are troublesome...due to commitments.)

Yeah, I could probably cobble together something online, I've just never had any luck with online games.  Need to invent some special online RPG system that doesn't allow for any of the usual distractions.   ;)

The other problem of course is just that I'm more of a player than a GM, and that makes it hard to get a game in a new system going.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

Ronin

Quote from: J Arcane;348817Yeah, me.  ;)

Lol I guess thats why it seemed familiar.:)
Vive la mort, vive la guerre, vive le sacré mercenaire

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obryn

Quote from: Silverlion;348655I did run it under the original rules which, well sorta worked. Not great though.
No kidding!  I'm not ashamed to admit that I couldn't figure out a damn thing about how the game was supposed to be played from the actual text of the book. :)  To this day, I still occasionally pull it off my third-tier shelf and puzzle over it for a bit.

I got it because the color art had a very neat angle to it, and the "clans" seemed really, really cool.  And yeah, the world was very neat - a vampire rip-off, sure, but I personally found it more interesting than WoD.

But like I said, I couldn't figure out how anyone was supposed to use the words contained in the book to play anything resembling a game.  Otherwise, I probably would have, back in high school when I had time for such things. :)

-O
 

Alaxk

Quote from: Machinegun Blue;3487517th Sea also had cthulhuesque aliens and everyone including your mother were members of world spanning secret societies. Not to mention your magic user was unknowingly killing the world with magic.

How can you go wrong with Cthulhu, Secret Societies, Pirates, Magic, Global Conspiracies, and the Inquisition.  

Ah, good times :D
-See You, Space Cowboy

jrients

Quote from: DeadUematsu;348402You know, I would love to play SenZar if I could find some other people.

Me, too.  I'd try that or World of Synnibarr if any one else locally was interested.

Quote from: enelson;348521The talk around Microlite20 has died down so I am unsure this is getting any play.

There's at least one active blog documenting a campaign somewhere in my blogroll.

Quote from: jeff37923;348581Secrets of Zir'An. The game came and went so quick that I wonder if anyone ever got a chance to play it at all.

Played it once.  The setting seemed shallower than I like, which when as I type it seems damning considering I like my games pretty dang shallow.  The combat system seemed pretty interesting. though.

Quote from: PaladinCA;348795I'd almost bet my immortal soul that no one is currently playing Cyborg Commando. :)

Yeah.  If I had to choose between playing Cyborg Commando or FATAL I'd have to think about it.
Jeff Rients
My gameblog

The Yann Waters

Quote from: jrients;348909The setting seemed shallower than I like, which when as I type it seems damning considering I like my games pretty dang shallow.
That's mostly because the more substantial setting details were reserved for the planned supplements (like that atlas of the Treaty Nations which was already being advertised at one point), which were then never published after White Wolf cancelled the line as unprofitable. It was stated from the start that the so-called "secrets of Zir'An" would be limited to only two "essential truths" about the world, though, with the rest left up to the imagination of the players. While there's been no word on what those two might have been, based on the GM's guide we do know that they were never going to explain officially some fairly central mysteries like the disappearance of the gods or the origin of the Fane.
Previously known by the name of "GrimGent".

Bobloblah

Can't remember the last time I heard of anyone playing Living Steel from Leading Edge Games.  But maybe someone here knows somebody who knows somebody...
Best,
Bobloblah

Asking questions about the fictional game space and receiving feedback that directly guides the flow of play IS the game. - Exploderwizard

enelson

Quote from: Bobloblah;348980Can't remember the last time I heard of anyone playing Living Steel from Leading Edge Games.  But maybe someone here knows somebody who knows somebody...

Nor Phoenix Command. We tried a combat when I was a college. Increments of a tenth of a second. Tracking the bullet trajectory. And I thought Rolemaster was chart heavy. Phoenix Command redefined combat complexity for me.