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RPG class: the “not a Jedi, but it’s a Jedi”

Started by weirdguy564, September 12, 2024, 05:48:04 PM

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weirdguy564

#30
Quote from: Venka on September 25, 2024, 02:01:19 AMAs another note, blasters in Star Wars are hella fatal.  In almost every case, a blaster kills anything it connects with.  A blaster can miss, certainly, or be deflected by a light saber or ray shield, but the only way to survive a blaster shot normally is to be lightly grazed by it.  I think Baze survives a blaster shot for a bit but it strikes him square in an armor plate, he's grievously wounded, and dies soon after.

Almost everyone, good guy or bad guy, who takes a blaster shot in Star Wars, is dead, usually instantly.

This is why I'm thinking in terms of electrified body armor.  You run power thru the armor plating that does some sci-fi techno-babble, but the effect is the armor stays pristine, but your power cell/capacitor goes down until the on-board power supply can refill it.

In game terms, you get extra hit points that come back after a short rest (15 minutes). 

It's not a new concept.  Star Trek Enterprise staring Scott Bacula had "Polarized Hull Plating", and Gundam Seed has "Phase Shift Armor". 

It's just that "Jedi" have the best stuff available because it's super tech from a precursor race that's extinct. The Knight just uses it, and it self repairs.  He has zero clue how it works. 

However, that's only relevant if I go with knights in super power armor.  I haven't made a decision yet.

The big question is why the knight doesn't have a gun?  I don't mean a built in one.  He could still carry a gun he bought. Jedi didn't because it was an honor thing.  I'm not sure that's a good enough reason for me.
I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.

ForgottenF

Quote from: Venka on September 25, 2024, 02:01:19 AMAs another note, blasters in Star Wars are hella fatal.  In almost every case, a blaster kills anything it connects with.  A blaster can miss, certainly, or be deflected by a light saber or ray shield, but the only way to survive a blaster shot normally is to be lightly grazed by it.  I think Baze survives a blaster shot for a bit but it strikes him square in an armor plate, he's grievously wounded, and dies soon after.

Almost everyone, good guy or bad guy, who takes a blaster shot in Star Wars, is dead, usually instantly.

I guess that's one of the things about Star Wars that Disney doesn't agree with. I was watching someone stream that new Star Wars: Outlaws game earlier, and within the first ten minutes a character literally walks off a blaster shot to the leg.
Playing: Mongoose Traveller 2e
Running: Dolmenwood
Planning: Warlock!, Kogarashi

weirdguy564

Quote from: ForgottenF on September 25, 2024, 10:35:10 AM
Quote from: Venka on September 25, 2024, 02:01:19 AMAs another note, blasters in Star Wars are hella fatal.  In almost every case, a blaster kills anything it connects with.  A blaster can miss, certainly, or be deflected by a light saber or ray shield, but the only way to survive a blaster shot normally is to be lightly grazed by it.  I think Baze survives a blaster shot for a bit but it strikes him square in an armor plate, he's grievously wounded, and dies soon after.

Almost everyone, good guy or bad guy, who takes a blaster shot in Star Wars, is dead, usually instantly.

I guess that's one of the things about Star Wars that Disney doesn't agree with. I was watching someone stream that new Star Wars: Outlaws game earlier, and within the first ten minutes a character literally walks off a blaster shot to the leg.

That's most games.  Almost no game out there with guns have 1-shot kills.  It's considered not to be "fun" if you die to a single shot from anything, but it would be realistic if it were to. 

I don't single out Star Wars video games in that category. 
I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.

Mishihari

Quote from: weirdguy564 on September 25, 2024, 12:58:03 PM
Quote from: ForgottenF on September 25, 2024, 10:35:10 AM
Quote from: Venka on September 25, 2024, 02:01:19 AMAs another note, blasters in Star Wars are hella fatal.  In almost every case, a blaster kills anything it connects with.  A blaster can miss, certainly, or be deflected by a light saber or ray shield, but the only way to survive a blaster shot normally is to be lightly grazed by it.  I think Baze survives a blaster shot for a bit but it strikes him square in an armor plate, he's grievously wounded, and dies soon after.

Almost everyone, good guy or bad guy, who takes a blaster shot in Star Wars, is dead, usually instantly.

I guess that's one of the things about Star Wars that Disney doesn't agree with. I was watching someone stream that new Star Wars: Outlaws game earlier, and within the first ten minutes a character literally walks off a blaster shot to the leg.

That's most games.  Almost no game out there with guns have 1-shot kills.  It's considered not to be "fun" if you die to a single shot from anything, but it would be realistic if it were to. 

I don't single out Star Wars video games in that category. 

Even more true for RPGs.  Hit points are about as unrealistic as it gets, but we're still using them because no one's found a realistic approach that's widely accepted.

ForgottenF

#34
Quote from: weirdguy564 on September 25, 2024, 12:58:03 PM
Quote from: ForgottenF on September 25, 2024, 10:35:10 AM
Quote from: Venka on September 25, 2024, 02:01:19 AMAs another note, blasters in Star Wars are hella fatal.  In almost every case, a blaster kills anything it connects with.  A blaster can miss, certainly, or be deflected by a light saber or ray shield, but the only way to survive a blaster shot normally is to be lightly grazed by it.  I think Baze survives a blaster shot for a bit but it strikes him square in an armor plate, he's grievously wounded, and dies soon after.

Almost everyone, good guy or bad guy, who takes a blaster shot in Star Wars, is dead, usually instantly.

I guess that's one of the things about Star Wars that Disney doesn't agree with. I was watching someone stream that new Star Wars: Outlaws game earlier, and within the first ten minutes a character literally walks off a blaster shot to the leg.

That's most games.  Almost no game out there with guns have 1-shot kills.  It's considered not to be "fun" if you die to a single shot from anything, but it would be realistic if it were to. 

I don't single out Star Wars video games in that category. 

I probably should have specified this was a cutscene injury (which traditionally videogames treat as if they were more "real" than gameplay injuries)

EDIT: On that note though, doesn't Leia get shot with a blaster in Return of the Jedi, and then she's basically fine?
Playing: Mongoose Traveller 2e
Running: Dolmenwood
Planning: Warlock!, Kogarashi

Venka

Quote from: ForgottenF on September 25, 2024, 10:35:10 AMI guess that's one of the things about Star Wars that Disney doesn't agree with. I was watching someone stream that new Star Wars: Outlaws game earlier, and within the first ten minutes a character literally walks off a blaster shot to the leg.

Hold on, you can't cite a video game here.  I'm talking about movies- the only thing they are serious about.

Quote from: MishihariHit points are about as unrealistic as it gets

Hit points are perfectly realistic.  You have 50 hit points.  I roll to hit with my blaster, which kills any human on hit because it deals 1d6+7 damage.  The blast hits the wall next to you, scattering sparks onto you, 10 points of damage.  The next is grazes your armor, leaving a black mark on it, 8 points of damage.  Etc.  Meat points are unrealistic, but D&D only has a few (largely accidental) cases of meat points, and a game with one-hit-kill blasters definitely doesn't have meat points. 

Alternity (and others) went further- they have meat points!  They are based on your Con and never go up, while you have something else that represents hit points.  Many attacks will deal one point to that vitality pool and more to the other thing, etc.

But a video game either has meat points, or visually has meat points.  Those games have you tanking blaster shots, dragon breath, temporal inversions, implosion magic, whatever.

Quote from: ForgottenFEDIT: On that note though, doesn't Leia get shot with a blaster in Return of the Jedi, and then she's basically fine?

The blaster mostly or entirely hits the wall next to her, so no.

Mishihari

Quote from: Venka on September 25, 2024, 11:54:52 PM
Quote from: ForgottenF on September 25, 2024, 10:35:10 AMI guess that's one of the things about Star Wars that Disney doesn't agree with. I was watching someone stream that new Star Wars: Outlaws game earlier, and within the first ten minutes a character literally walks off a blaster shot to the leg.

Hold on, you can't cite a video game here.  I'm talking about movies- the only thing they are serious about.

Quote from: MishihariHit points are about as unrealistic as it gets

Hit points are perfectly realistic.  You have 50 hit points.  I roll to hit with my blaster, which kills any human on hit because it deals 1d6+7 damage.  The blast hits the wall next to you, scattering sparks onto you, 10 points of damage.  The next is grazes your armor, leaving a black mark on it, 8 points of damage.  Etc.  Meat points are unrealistic, but D&D only has a few (largely accidental) cases of meat points, and a game with one-hit-kill blasters definitely doesn't have meat points. 

Alternity (and others) went further- they have meat points!  They are based on your Con and never go up, while you have something else that represents hit points.  Many attacks will deal one point to that vitality pool and more to the other thing, etc.

But a video game either has meat points, or visually has meat points.  Those games have you tanking blaster shots, dragon breath, temporal inversions, implosion magic, whatever.

Quote from: ForgottenFEDIT: On that note though, doesn't Leia get shot with a blaster in Return of the Jedi, and then she's basically fine?

The blaster mostly or entirely hits the wall next to her, so no.

Realistic is you hit someone with a real weapon in a critical spot, they're dead.  It doesn't matter if it's a 1d4 dagger or 1d12 greatsword.  It doesn't matter if they're a 20 year military vet or a newb.  Or, as it seems you take the other view of hit points, it doesn't matter how many near misses or grazing hits you've taken.  All that matters is that last shot.

That said, the internet doesn't need another discussion on this issue, so agree to disagree

weirdguy564

#37
I once thought to give each type of character "hit points" that were not actually health. 

Tech characters got it from body armor.  You got shot, but your electrified armor did its job.

Rogues and scoundrels got it from luck.  You actually were only nearly shot.  Your hat gets shot off, or your zippo lighter took the hit. Extra XP if you make it funny.

Knights and mystics got theirs from the Force. You fail the roll to Force Parry the hit, but you still parry it anyways.

After a short rest between fights it regenerates.  This was why I was going with body armor for Storm Troopers, soldiers, and droids that used power cells and capacitors.  It needed to recharge like the other two groups of classes. 

Only the last couple of hit points represent real injuries that don't recharge just by taking a short break.

I'm still reluctant to give up on that as well.

Maybe I'll make two different Space Opera settings.  One is a blatant copycat of Star Wars with a rebellion, psychic Star Knights with energy swords, and Century Hawk light freighter.  The other setting can be more divergent with rare precursor race power armor, and my own take on how cloning and AI are warring to both become dominant in the galaxy.
I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.

weirdguy564

Also, I just located these on my phone.  These are probably the best lightsabers that are not actually light sabers.

I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.