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[Roma Imperius] Anyone Play It?

Started by RedFox, January 22, 2007, 06:30:19 PM

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Mcrow

Quote from: Dominus NoxI'm curious about the system you use, can you tell me about it?
yeah, see the post directly above yours. I think the link to the ISRC document was posted further up as well.

HinterWelt

Quote from: Dominus NoxI'm curious about the system you use, can you tell me about it?
Nox, Is my post above yours what you were looking for? Do you have other questions or would you like me to go into detail about any aspect?

Let me know if there is anything more your would like to know about the Iridium System.

Redfox, I would say that Iridium is a mid line complexity. When introducing people to it, we have had a lot of success with d20 players, palladium (most people consider Iridium easier) and Rolemaster (again, most viewed it as easier).

Character advice comes in a bit more general. I usually ask if someone likes playing magic users, thieves or fighters. They have their own emphasis and strengths int he game but there is much less niche protect, nigh going on none. So, a thief would be more skill dependent, fighter more combat/tactics dependent and a mage more spell oriented. Since you build your initial character from development points determined by random rolled stats at chargen, you have a lot of flexibility. You can easily end up with a fighter who is the best thief, a thief who is a great mage, and a mage who is the best fighter but seldom would you get a great fighter who is also a great mage.

The online CHARGen system is a great tool to help you through character generation but here is the basic pointers for all characters.

1. Remember Targeting for your skills. Being able to deliver all your attacks to one location is very important.

2. Remember Parrying, it can draw out combat a bit but may save your life.

3. Armor is mixable by area. Put a Full plate helm on your head (area 1) and your chest (area 4) at least. You can have upto 5 areas covered with heavier armor before you take the penalty for the heavier armor. For instance, wearing leather (15 SP protection) has a 0 modifier for your Defense. Ifyou cover your 1,4, 7 (stomach) and 8 (groin), you keep the -0 to Defense. Full Plate has a -8 to Defense normally.

4. Do not get int he DND mentality of a mage can only wear robes and carry a dagger. It will get you killed. The only real armor restriction has to do with moving silently.

Those are the big ones off the top of my head, Mike?

Bill
The RPG Haven - Talking about RPGs
My Site
Oh...the HinterBlog
Lord Protector of the Cult of Clash was Right
When you look around you have to wonder,
Do you play to win or are you just a bad loser?

RedFox

Well I played my first game of Roma Imperius last night and I must admit...  the system's rather neat.  It's certainly functional and workman-like.

Oddly enough, I've ended up getting a very anime-esque feel from it, at least for my character (a 14 yo druid whom I ended up rolling exceptionally high stats for...  he has 20's in both Willpower and Constitution, making even impossible spells a 50/50 chance of success on first-casting).

So far the campaign's been somewhat uneventful.  There was a rather sedate party in Rome that got an impromptu visit from the Emperor for some reason.  I and my mentor arrived to give another PC condolences for her husband's recent death, and then we all went on a trip to Alexandrea via ship.  We ended the session in Carthage after a stop-over in Sicilia.
 

HinterWelt

Quote from: RedFoxWell I played my first game of Roma Imperius last night and I must admit...  the system's rather neat.  It's certainly functional and workman-like.

Oddly enough, I've ended up getting a very anime-esque feel from it, at least for my character (a 14 yo druid whom I ended up rolling exceptionally high stats for...  he has 20's in both Willpower and Constitution, making even impossible spells a 50/50 chance of success on first-casting).

So far the campaign's been somewhat uneventful.  There was a rather sedate party in Rome that got an impromptu visit from the Emperor for some reason.  I and my mentor arrived to give another PC condolences for her husband's recent death, and then we all went on a trip to Alexandrea via ship.  We ended the session in Carthage after a stop-over in Sicilia.
I am glad you are having fun! Please keep me informed on your adventure.

Druids can be a lot of fun to play. Hopefully you can get a feel for the intrigue they live with in the Empire. The Praetorian one step behind and always aware that they need friends but have to be able to walk away at a moments notice. Also, as a 14 year old, you aren't quite a Druid yet but more likely and ovates training to be a druid. Still, very cool and you seem to have a handle on the system.

Keep us up to date.

Bill
The RPG Haven - Talking about RPGs
My Site
Oh...the HinterBlog
Lord Protector of the Cult of Clash was Right
When you look around you have to wonder,
Do you play to win or are you just a bad loser?

Dominus Nox

Quote from: HinterWeltNox, Is my post above yours what you were looking for? Do you have other questions or would you like me to go into detail about any aspect?

Let me know if there is anything more your would like to know about the Iridium System.
Bill

Yes, there's a biggie I'd like to know. Is the iridium system meant to handle contemporary or better yet High tech/SF settings, or is it mainly a fantasy/medival system?

I've no problem with those who prefer horses to grav-bikes and crossbows to plasma repeated rifles, I just prefer my games in a high tech/SF setting.

With a name like "Iridium" I'd have guessed it was a SF tpe system, BTW, since iridium is usually associated with SF more than fantasy.
RPGPundit is a fucking fascist asshole and a hypocritial megadouche.

RedFox

A quick search of their website turned up Nebuleon, which seems to be an Iridium-powered scifi space game.
 

flyingmice

Quote from: RedFoxA quick search of their website turned up Nebuleon, which seems to be an Iridium-powered scifi space game.

Yes indeed, and an excellent one. I highly recommend it.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

HinterWelt

Nebuleon is my baby and one of the original three games that the Iridium system was designed to power. Twenty or so years ago when I started with Iridium (and it was a very different beast then) I wanted to have a system that could handle 1930's monster hunting (Shades of Earth), Fantasy (Tales of Gaea) and my passion, Sci-Fi (Nebuleon). Do not get me wrong, I love my settings equally but Nebuleon is one close to my heart ;) .  So, yes, Iridium is meant to power just about any genre. I have not tried (as I personally have little interest in the genre) Anime-style or "cinematic" (still not sure what that means) games but I have had fans say they can adapt the system to a number of these settings.

And as another note, I have an Iridium Lite version that may lead to an Iridium Standard Version 2. It is here. This is a six page version of the Iridium System. It powers Supers Inc as well as Squirrel Attack! I am always looking for feedback. Some key differences would be a slightly different mechanic for skill resolution but it is, in principle, the same as Iridium Standard. The addition of Karma (some call it Fate Points), essentially a meta-plot point tool for players to alter the plot (keep themselves from dying, advance plot points, to a lesser extent reroll failed tests). Finally, everything is on a d20 scale but we a looking at making a percentile version also.

So, a lot to offer. I think of Iridium the same as Redfox and others who have reviewed it. Workmanlike. I do not believe in innovation for the sake of innovation...or "I am a special snowflake and so is my system". Innovation should come from the GM. Setting and system should give them the tools for it.

Any other questions? I am here all week. :D

Bill
The RPG Haven - Talking about RPGs
My Site
Oh...the HinterBlog
Lord Protector of the Cult of Clash was Right
When you look around you have to wonder,
Do you play to win or are you just a bad loser?

Mcrow

Roma and Neb are my two favorite games.

If you are a Sci-fi fan, you should atleast take a look @ Neb.


Redfox: Glad to here you like Roma so far, please keep us updated on your game.

flyingmice

Workmanlike? I would have said "solid." I guess that's saying pretty much the same thing. Well crafted.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

HinterWelt

Quote from: flyingmiceWorkmanlike? I would have said "solid." I guess that's saying pretty much the same thing. Well crafted.

-clash
Honestly I have never been put off by comments like "workmanlike" or other claims in reviews. I am an engineer (amongst other things) by training and calling and that is reflected in the games I play. I like to build. I am not a fan of flashy gimmicks (i.e. one time/use mechanics in a game). I prefer things that go into building your character. Strangely enough, this really should say I am a fan of niche protection but I am not. Not sure why that is. Maybe because I view such things as artificial.

Anyway, sorry for the derail. I think Roma is the best expression of Iridium to date. It works well assuming you like the setting.

Bill
The RPG Haven - Talking about RPGs
My Site
Oh...the HinterBlog
Lord Protector of the Cult of Clash was Right
When you look around you have to wonder,
Do you play to win or are you just a bad loser?

RedFox

Oh, I like the solid workman-like feel of the system.  Like Unisystem, it does what it does very well and gets out of the way.  All while being firm enough to not cave under pressure.

Mind this is just my impression from one session of play.

If you're wanting something more innovative or just plain different, I don't think Iridium's going to satisfy.  But if you're just looking for a good gaming system, it'll work.  So long as you're not put off by rolled stats.
 

Dominus Nox

Quote from: RedFoxA quick search of their website turned up Nebuleon, which seems to be an Iridium-powered scifi space game.

Thanks.:)
RPGPundit is a fucking fascist asshole and a hypocritial megadouche.

Zachary The First

Quote from: McrowRoma and Neb are my two favorite games.

If you are a Sci-fi fan, you should atleast take a look @ Neb.


They'd both definitely have a shot at my Top 10/Top 15 (Roma definitely being a Top 10!!!)
RPG Blog 2

Currently Prepping: Castles & Crusades
Currently Reading/Brainstorming: Mythras
Currently Revisiting: Napoleonic/Age of Sail in Space

Dominus Nox

Ok, does the iridium system have hit locations? I kinda consider those important to me as a gamer, the last game I liked without hit locations was spacemaster, and even then I wishes it had called hit locations.
RPGPundit is a fucking fascist asshole and a hypocritial megadouche.