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Rock And/or Roll?

Started by RPGPundit, November 17, 2006, 11:08:14 AM

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Simon Owen

It'd be a great idea , but the problem is that so much of being in a band is actually pretty boring ( if you've ever sat through a soundcheck session then you'll know what I mean ). It could be an idea for each player to try and screw the other player's characters up horribly however by trying to get them addicted to drugs , give them venereal disease , get them arrested , get them involved in a car crash and finally get them to commit suicide in a squalid hotelroom when the hits have dried up.

This could be a card game actually -  have a double-sided card pack , one side with good events ( No 1 album , groupies , MTV award ) and one side with bad events on it. The game starts off with the cards the good side up , and theres a card in the deck somewhere that says turn the deck over. Thus you have the rise of the band while the cards are good side up , and the decline when the deck gets turned over.
Social order at the expense of liberty is hardly a bargain - The Marquis De Sade.

Warthur

Quote from: Simon OwenThis could be a card game actually -  have a double-sided card pack , one side with good events ( No 1 album , groupies , MTV award ) and one side with bad events on it. The game starts off with the cards the good side up , and theres a card in the deck somewhere that says turn the deck over. Thus you have the rise of the band while the cards are good side up , and the decline when the deck gets turned over.
That's a great idea actually, especially if you have some sort of "communal pool", so if cards go there they affect the whole band, but have different effects.

If a communal card is more powerful than a card targeted at an individual, this would mean that the early game would consist of players choosing to either play co-operatively to get the band as a whole in a good position (and thus help themselves) or to play selfishly (and not get as many bonuses), and then when the deck flips the game will become a backstabbing nightmare - with the twist that if a player gets too far behind they can start playing bad cards communally in order to screw over everybody else (which would counter the "let's all dogpile that guy" mode which high-backstabbing cardgames can degenerate into).
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

Simon Owen

Quote from: WarthurThat's a great idea actually, especially if you have some sort of "communal pool", so if cards go there they affect the whole band, but have different effects.

In relation to an RPG I think you would have to have the players backstabbing each other continually , otherwise it would be totally boring. Maybe the players could write down bad events that happen to the other characters , give them to the GM , and then the GM could pick one of them at random to play on a certain character.

There would also be the ' communal threats/benefits ' ( good idea ! ) that the band would have to deal with as a whole.

I can see the characters questing to gain EGO points , which would be boosted by cocaine use , record company execs , toadying ' yes men ' and good press reviews. The objective would be to maintain your EGO points at a high level , these would act as a Saving throw against encroaching reality ( such as old age , a growing waistline , decline in sexual performance , decline in musical skills , creativity failure and so on ).
Social order at the expense of liberty is hardly a bargain - The Marquis De Sade.

J Arcane

THere is a card game about rock bands.  It's called Battle of the Bands IIRC.  Pretty fun game.
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Sosthenes

I think I still got some notes on a computer game I wanted to program. It was a basic fantasy romp, but the rules were 100% pure rock. The story was about a hard rock band somehow transfered into a fantasy world, even with some elements they were singing about. Think Galaxy Quest meets Spellsinger...

It had five classes "rhythm guitar", "lead guitar", "vocals", "bass" and "drums". Instead of hit points you had ego points, your attack style (and the weapons allowed, in true japanese CRPG fashion) depended on your favorite instrument (or drums) and the rest was rather musical, too.

Probably too weird for pen-and-paper...
 

Simon Owen

Quote from: SosthenesI think I still got some notes on a computer game I wanted to program. It was a basic fantasy romp, but the rules were 100% pure rock. The story was about a hard rock band somehow transfered into a fantasy world, even with some elements they were singing about. Think Galaxy Quest meets Spellsinger...

It had five classes "rhythm guitar", "lead guitar", "vocals", "bass" and "drums". Instead of hit points you had ego points, your attack style (and the weapons allowed, in true japanese CRPG fashion) depended on your favorite instrument (or drums) and the rest was rather musical, too.

Probably too weird for pen-and-paper...

What about ' keyboard player ' ?
Social order at the expense of liberty is hardly a bargain - The Marquis De Sade.

Sosthenes

Quote from: Simon OwenWhat about ' keyboard player ' ?

Choose wisely:
1) Dude, real hard rock has no keyboards.
2) Well, okay, they had, but he got eaten after arriving in true redshirt fashion.
3) In a real RPG, I'd call the GM 'Keyboard Player", althought that might be too mean.
 

J Arcane

Quote from: SosthenesChoose wisely:
1) Dude, real hard rock has no keyboards.
2) Well, okay, they had, but he got eaten after arriving in true redshirt fashion.
3) In a real RPG, I'd call the GM 'Keyboard Player", althought that might be too mean.
Any definition of rock and roll that does not allow the Rolling fucking Stones to enter into it, is fundamentally wrong.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

fonkaygarry

Quote from: The ThreadBLAH BLAH BLAH BLAH ROCK & ROLL

WRONG



Discuss.
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David R

I'd take a page from the Unknown Armies playbook :D There would be three kinds of play.

Street level/ We were born for this - Where the band is just starting out.The passion, getting gigs, trying to get noticed by record execs, trying to gel as a band, competing with other bands, the perils of dive bars, etc.

You're on your way baby - Where they have secured a record deal, battling with execs about creative integrity, slowly tasting the good life, the perils of touring, the clash of egos slowly brewing in the background.

The Big Time - The arenas, the clash of egos, selling out.

It's been a while since I abandoned NME so, I may be out of touch with the whole rock music scene :D

I'm kinda of doing something like this for my Cyberrap campaign - 99 Problems, But.... -  although it really isn't the same thing. I mean, there corp contorl translates to way cool gun battles ;)

Regards,
David R

James McMurray

Quote from: RPGPunditDoes anyone know how it could be done better?

Shadowrun has had music tied into it's core since the beginning, with adventures ranging from protecting rock stars to impersonating them. Whether it's lame or not is a matter of taste, so I'm not sure how to suggest something that you wouldn't find lame.

Warthur

Quote from: fonkaygarryWRONG



Discuss.
That's a terrible movie, on so many levels. When my girlfriend and I were watching it (and mocking it ruthlessly) I noticed that the animation seems oddly slow for most of it, and we worked out that they must have run out of budget and so were forced to slow down most of the animated sequences in order to fill the time.

This leads to such delights as the Slowest Car Chase Ever.
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

Sosthenes

Quote from: J ArcaneAny definition of rock and roll that does not allow the Rolling fucking Stones to enter into it, is fundamentally wrong.

Well, of course the first thing the rock band will say once they see their first fantasy zombies and/or orcs: "Dude, Keith Richards!"
 

Dr Rotwang!

Quote from: flyingmiceSince I know the subject - I was a rock'n'roller  ...
Oh, sure, any old Joe can walk up to a post-board on the webernet and say, "Oh, yeah, I was a rock-and-roller!" or "I usedta plant evergreens for the CIA!"  But how many of 'em chase that down with a story, hhhhhmmmmmmmm...?

That's a hint, Clash.
Dr Rotwang!
...never blogs faster than he can see.
FONZITUDE RATING: 1985
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