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[RIFTS: Savage Worlds] Kickstarter launches April 26

Started by The Butcher, April 12, 2016, 09:00:49 PM

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yabaziou

It is pretty clear to me that Savage Rifts is not for me but I do hope that they will be more ambitious with this licence than doing what they are doing. I think that bring Phase World to the Savage World Rifts would be far more interesting.
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Currently reading : D&D 5, World of Darkness (Old and New) and GI Joe RPG

Currently planning : Courts of the Shadow Fey for D&D 5

Currently playing : The Chronicles of the Devouring Lands using D&D 5.

Maese Mateo

Quote from: CRKrueger;895122All the physical swag is add-on cost, the size of the KS means nothing to the physical adds.
Well, if they reach the 300k goal (they probably will), the Player's Guide will get its size increased with the small PDF content unlocked.

That said, I know what you mean. I found this KS atypical as well, but still I'm backing at the 45 usd tier for all the PDFs (I never back for physical rewards anyway, save for FFG's SW almost all my gaming purchases are digital). I wish they had done a single Core Book, with a stretch goal to get the full Savage Worlds rules included on it (I'm paying 45usd but still have to pay 10usd more to be able to play the thing, it's alsmost what I've payed for a FFG's SW corebook and those books are 400+ pages monsters), or at least they could have included the SW Deluxe PDF in the 45usd package (or at the very least allow a 5usd add-on to get the pdf at a discount).
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Imaginos

So does the Glitterboy's boom gun stow away on the back or what?  It is on a track system that pulls it up and over the shoulder when needed?  Despite enjoying Rifts books over the years, it's a question I've never really looked into or thought to question (always more a fan of characters that power themselves instead of needing power armor).

RunningLaser

If I recall right, there was a diagram in the first Rifts rulebook that showed the boom gun being pulled down over the shoulder.

ArtemisAlpha

Quote from: The Butcher;894911Today's update has new stretch goals, including... the rules for playing a Dragon at $270,000???

That's bullshit.

Any RIFTS conversion that does not contemplate Dragon Hatchling PCs right off the bat is incomplete.

I am withdrawing my pledge until the goal (which I strongly feel should be core content) is unlocked.

Obviously, it's your pledge, and you can do what you like with it, but Kicktraq's low-line projection is on the order of $420K, so I think that pulling your pledge only to add it back again in a couple of days seems like a bit of extraneous work on your part. That being said, I agree with your sentiment, and I'm hoping we can get a full list of what's in the player's book so we don't end up with more frustrating surprises appearing in the stretch goals.

Crabbyapples

Quote from: ArtemisAlpha;895416Obviously, it's your pledge, and you can do what you like with it, but Kicktraq's low-line projection is on the order of $420K, so I think that pulling your pledge only to add it back again in a couple of days seems like a bit of extraneous work on your part. That being said, I agree with your sentiment, and I'm hoping we can get a full list of what's in the player's book so we don't end up with more frustrating surprises appearing in the stretch goals.

The stretch goal is only for Flame Scale dragon hatchlings, which is too arbitrarily narrow. I can't imagine adding in the other dragon hatchlings would be that much more work...

Imaginos

This was posted by Sean Patrick Fannon on the Savage Worlds Facebook page:


Quote from: SPF on FacebookCombat Cyborgs, Crazies, Cyber-Knights, Glitter Boys, Juicers, M.A.R.S. (Mercenaries, Adventurers, Rogues, Scholars: Body-Fixers/Cyber-Docs, City Rats, Cybernetic Techno Warriors, Merc Soldiers, Operators, Power Armor Soldiers, Psi-Operators, Robor Armor Pilots, Rogue Scholars/Scientists, Vagabonds, Wilderness Scouts), Bursters, Mind Melters, Ley Line Walkers, Mystics, Techno-Wizards.

Because so many have asked.

And now... so much more.

Omega

Quote from: RunningLaser;895409If I recall right, there was a diagram in the first Rifts rulebook that showed the boom gun being pulled down over the shoulder.

There was some discussion on the Palladium fora and apparently the guns been drawn wrong on the armature for a long time. If the comments were right then the gun moves over the shoulder then forward. Think diagram you mention showed that too.

The Butcher

Quote from: Imaginos;895432This was posted by Sean Patrick Fannon on the Savage Worlds Facebook page:

"Cybernetic Techno Warriors" would be Headhunters?

Ulairi

Quote from: Crabbyapples;895418The stretch goal is only for Flame Scale dragon hatchlings, which is too arbitrarily narrow. I can't imagine adding in the other dragon hatchlings would be that much more work...

Well this is going to be an entire new line and not just a few books. I kind of want them to hit the RUE core classes first and add others as they add new books.

yabaziou

Any news about Naruni hardware and the Splugorth menace ?
My Tumblr blog : http://yabaziou.tumblr.com/

Currently reading : D&D 5, World of Darkness (Old and New) and GI Joe RPG

Currently planning : Courts of the Shadow Fey for D&D 5

Currently playing : The Chronicles of the Devouring Lands using D&D 5.

Imaginos

Quote from: The Butcher;895550"Cybernetic Techno Warriors" would be Headhunters?

That'd be my guess.

Krimson

For me it's not a matter of whether or not I back it, but at what level. I am really tempted to get Just The Books but would I actually use the books? :D
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

RPGPundit

I wonder if this will be popular enough to trigger a "RIFTS OSR"?
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Ulairi

Quote from: RPGPundit;895748I wonder if this will be popular enough to trigger a "RIFTS OSR"?

Isn't that the Palladium System already considering it's heavily...inspired by AD&D?