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Raiders of R'lyeh

Started by RPGPundit, May 29, 2013, 08:41:07 PM

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Akrasia

Quote from: RPGPundit;669857OQ is extremely compatible with BRP.  This game will thus be compatible with very little work required on the part of any GM.

Oh I know about OQ.  As I said, it's a 'reasonable' way to go, even though I would've preferred straight-up CoC.

OQ also is the basis for the Renaissance game, including Dark Streets (Cthulhu Mythos in 18th Century London).
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RPGPundit

Quote from: HombreLoboDomesticado;669974In places, it is. But it's not how I usually run it. All magic that actually works is Mythos-related. I take perverse pleasure in killing off self-proclaimed magic user (N)PCs, especially if they're in some sort of "occult" society.

I should clarify from my previous post; in fact the plan is that all magick that actually works is going to be mythos-related in some form or another.
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elfandghost

Well, very interested, I've been wanting some sort of Indiana Jones/pulp archaeology/occult adventure/setting and this may just be it. Although like someone said wish it was a supplement rather than a full game given that I have every edition of RuneQuest, Elric, BRP, Strormbringer, Call of Cthulhu, The Laundry etc. Though suppose another won't go a miss.
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3rik

Quote from: RPGPundit;670222I should clarify from my previous post; in fact the plan is that all magick that actually works is going to be mythos-related in some form or another.

That changes things somewhat. Cool.
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RPGPundit

Quote from: Akrasia;670131Oh I know about OQ.  As I said, it's a 'reasonable' way to go, even though I would've preferred straight-up CoC.

OQ also is the basis for the Renaissance game, including Dark Streets (Cthulhu Mythos in 18th Century London).

Yup. I'd kind of been hoping to hear from those guys!
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Also available in Variant Cover form!
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Arrows of Indra: The Old-School Epic Indian RPG!
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Quentin Bauer

#95
QuoteI have a question about the setting, or rather, its premise. In my CoC gaming I usually assume that Mythos magic is the only magic that actually works. So any occultist, witch, warlock whatever who occupies himself with magic, sorcery, whatever that is not Mythos-related is basically just delusional.

We're looking at a lot of the source material, going back to the works of Arthur Machen, Lord Dunsany, Algernon Blackwood, M.R. James, William Hope Hodgson, even Arthur Conan Doyle, and then of course the later writers such as H.P. Lovecraft and Clark Ashton Smith. There is an interesting mix of competing worldviews (both in the lives of the writers, and in the varying fictional portrayals of a supernatural universe), magic as seen through the lens of: Orthodox Christianity, Judeo-Christian Mysticism, Pagan Mysticism, Spiritualism, Positivism and Materialism, Theosophy, and Modern Occultism. All influences on Lovecraft (as well as his associated circle of writers), and all seemingly contradictory. Add to this mix of fiction contributors the Occult, Spiritualist, and New Age movements (and figureheads) of the period.

The common denominator of all these interpretations is the realization that magic (in our setting) should be a dangerous endeavor not meant for fragile Mankind. Even the terms "mythos" or "magic" are comfortable conceptual labels that the Modernist mind uses to categorize these disparate elements into a forced taxonomy.

This is not to say that the Occultist, with his methodical, experimental approach, won't produce some results that "work", won't intuit some (myopic) insights into the nature of things, or won't earn some advantages with an unseen price yet to be paid; however, the Occultist (even the Occultist surviving decades of mapping these darker territories) can only ever scratch out the barest schematic of reality's unplumbed depths. And it probably goes without saying that the Practitioner of Magic, without a complete map, will sooner or later unknowingly make a mistake or transgress an indecipherable law of greater powers. At the core of RoR's magic system is the mystery/horror that unsuspecting heroes may unwittingly trigger (or should I say: will inevitably trigger).

The trick is conveying this in a set of rules that on one hand provides a "complete" system for gaming, and on the other hand produces the weird and random terror that magic should convey in a setting like this.
Raiders of R'lyeh, a Cthulhu-based d100-compatible game set in the Great War era of adventure
Raiders of R'lyeh: From the Tideless Sea, an epic sandbox expansion and seafaring toolkit for Cthulhu-based d100 games (PDF available now)

RPGPundit

Good clarification. Also, not really much of a contradiction to what edwardian-era ceremonial magick was like.  In theory, on paper, it all looked so logical and organized.

In practice? If you look at the diaries of Crowley or accounts of other magicians and their activities, it was all "weird and random".

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


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The most famous uruguayan gaming blog on the planet!

NEW!
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Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Phantom Black

Anything new about the game?
When will it be available as PDF?
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JeremyR

Quote from: Phantom Black;784539Anything new about the game?
When will it be available as PDF?

There's a development blog for it here. Getting close.

http://raidersofrlyeh.com/design-journal-series/

Apparently holding a successful Kickstarter means you run an elevated risk of contracting a serious illness

RPGPundit

Yeah, it's been about a year now, and I won't say that I'm not disappointed that it's been delayed, but I still have confidence that Quentin Bauer continues working on it and it's going to come to fruition fairly soon.  I trust it will be worth the wait.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Jason D

Quote from: RPGPundit;661700I'm pretty sure I had that same one; and yes, I think Howard's stories were far more gameable, as a general rule. Not that Lovecraft didn't have some that were quite adventurous as well.

RPGPundit

More than a decade ago, I was asked to work on a book for Call of Cthulhu that would have focused exclusively on REH's horror stories, entities, and general style. I got quite excited about it, worked out an outline and started preparing a general roadmap for the project, but Chaosium killed the project.

Ah well. I wonder, though, how essential it would be to do through Chaosium, given that many of the stories are in public domain. It could make for a cool third-party project.

JeremyR

Quote from: Jason D;786996More than a decade ago, I was asked to work on a book for Call of Cthulhu that would have focused exclusively on REH's horror stories, entities, and general style. I got quite excited about it, worked out an outline and started preparing a general roadmap for the project, but Chaosium killed the project.

Ah well. I wonder, though, how essential it would be to do through Chaosium, given that many of the stories are in public domain. It could make for a cool third-party project.

Well, Goblinoid Games released a pretty good modern day BRP clone called GORE based on Mongoose's RuneQuest rules, and then WOTC themselves released CoC's Sanity rules in Unearthed Arcana

So the rules are out there to be used

Jason D

Quote from: JeremyR;787001Well, Goblinoid Games released a pretty good modern day BRP clone called GORE based on Mongoose's RuneQuest rules, and then WOTC themselves released CoC's Sanity rules in Unearthed Arcana

So the rules are out there to be used

Sure. There are also plenty of third-party publishers of Cthulhu-related material, using CoC as the basis, with the approval of Chaosium. I'm still on good terms with them. The project was canceled not out of any disagreement... I think it just conflicted with their plans for the property.

There's also this game called Raiders of Rl'yeh that might be appropriate.

Spinachcat

The Raiders of R'lyeh authors should chat with the Amazing Adventure author (Jason Vey) and the Trolls. It sounds like a good match based on the descriptions of both.

http://www.amazon.com/Amazing-Adventures-Jason-Vey/dp/1936822024#

https://www.kickstarter.com/projects/676918054/amazing-adventures-rpg

Géza Echs

#104
If this does get released, I'm going to be pretty interested.

Edit: Did Howard write any "weird menace" stories? I've reviewed his non-Conan, non-Morn, non-Kane horror writing to compose my chapter on his weird fiction, and I don't recall coming across any weird menace texts (note that weird menace is a specific off-shoot genre of weird fiction - one of its primary characteristics is that there's nothing supernatural at all in them; their resolutions always reveal the action of the plot to be entirely mundane).