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Raiders of R'lyeh

Started by RPGPundit, May 29, 2013, 08:41:07 PM

Previous topic - Next topic

RPGPundit

Quote from: Dan Davenport;659171Please let the author(s) know that I'd love to host them for a Q&A.

I will! Though I'll advise him to hold off till closer to the Kickstarter launch date.

RPGPundit
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RPGPundit

The current plan is that it will be a full self-standing RPG rules-set, nominally based on the Openquest license, though obviously modified for the setting in question. It should be pretty well fully-compatible for those who want to use it for any existing BRP Cthulhu game, a few interesting innovations aside, which could of course be ignored by people already running campaigns with other rules-sets.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

RPGPundit

Some additional info in my latest blog entry: aside from Mr. Bauer, another artist confirmed to be on board is Cliff Cramp, who's apparently quite well known in steampunk circles.  You can see samples of both artists' work on my blog.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

The Butcher

#33
Quote from: RPGPundit;659217The current plan is that it will be a full self-standing RPG rules-set, nominally based on the Openquest license, though obviously modified for the setting in question. It should be pretty well fully-compatible for those who want to use it for any existing BRP Cthulhu game, a few interesting innovations aside, which could of course be ignored by people already running campaigns with other rules-sets.

RPGPundit

Huh. That makes it the second Openquest-based Cthulhu Mythos setting down the pipeline. The d101 Games crew is also working on Cthulhu Rising (which expands on the OOP, eponymous near-future Solar System hard SF CoC Chaosium monograph).

I've bought into the Openquest II Kickstarter and found the PDF preview underwhelming, but I'm happy to see it become a fulcrum of sorts in the BRP Renaissance. I love Chaosium and all, but I'm glad we don't have to depend on them for d100-powered goodness.

urbwar

Quote from: The Butcher;659258Huh. That makes it the second Openquest-based Cthulhu Mythos setting down the pipeline. The d101 Games crew is also working on Cthulhu Rising (which expands on the OOP, eponymous near-future Solar System hard SF CoC Chaosium monograph).

Actually, it would be the 3rd, since Clockwork & Cthulhue for Renaissance is based on OpenQuest (as is the Renaissance/Clockwork & Chivalry rules in general)

3rik

#35
Quote from: The Butcher;659258(...)

I've bought into the Openquest II Kickstarter and found the PDF preview underwhelming, (...)

Was that because of the actual rules set or because of the execution? What I have seen of the first printing of OpenQuest looked pretty good, rules-wise. It does offer clarity in places where CoC lacks a bit and BRP gets a bit fiddly sometimes.

Quote from: RPGPundit;659218Some additional info in my latest blog entry: aside from Mr. Bauer, another artist confirmed to be on board is Cliff Cramp, who's apparently quite well known in steampunk circles.  You can see samples of both artists' work on my blog.

RPGPundit

Nice art, indeed. I hope that we don't get any fucking steampunk in this setting, though!! If there's clockpunk, steampunk or any other kind of -punk, I'm out.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

Grey Wanderer

Quote from: HombreLoboDomesticado;659272Nice art, indeed. I hope that we don't get any fucking steampunk in this setting, though!! If there's clockpunk, steampunk or any other kind of -punk, I'm out.

Steampunk will kill it for me, too.

However, I must admit to having little-to-no interest in this book. It doesn't sound that vastly different from bog-standard CoC, and I prefer to set my Cthulhu games in the modern era anyway.

Doesn't sound like this is going to offer me anything I can't already do with CoC as is.

3rik

Oh I dunno. I'm a sucker for Cthulhu stuff as long as it's sufficiently BRP/CoC-compatible. Although Dark Ages, Invictus and Delta Green don't appeal to me, I like Victorian, Classic 1920s/30s, Achtung! Cthulhu, The Laundry and the upcoming Colonial Lovecraft Country and Old West Cthulhu settings just fine.
And as I'm not overly familiar with the 1910s era this will probably prove interesting enough. I'm also interested in how they'll go about somewhat pulpifying it.
It\'s not Its

"It\'s said that governments are chiefed by the double tongues" - Ten Bears (The Outlaw Josey Wales)

@RPGbericht

DKChannelBoredom

Quote from: HombreLoboDomesticado;659296I'm also interested in how they'll go about somewhat pulpifying it.

Me too. To me, pulp rarely has something to do with rules, and for a game set in the real world it's something that come with the style of play and the scenarios. So I look forward to hearing about, how the pulp-feel is supported in the book. That could get my attention.
Running: Call of Cthulhu
Playing: Mainly boardgames
Quote from: Cranewings;410955Cocain is more popular than rp so there is bound to be some crossover.

The Butcher

Quote from: urbwar;659269Actually, it would be the 3rd, since Clockwork & Cthulhue for Renaissance is based on OpenQuest (as is the Renaissance/Clockwork & Chivalry rules in general)

True that. I stand corrected!

Quote from: HombreLoboDomesticado;659272Was that because of the actual rules set or because of the execution? What I have seen of the first printing of OpenQuest looked pretty good, rules-wise. It does offer clarity in places where CoC lacks a bit and BRP gets a bit fiddly sometimes.

It's because I saw no sign of several of the promised innovations and bonus goals. What we got was Openquest revised & errata'ed, which is okay, I guess, and Newt is still one of my favorite people in the industry; but that's not what I signed up for (I made a point of pledging only after certain bonus goals were hit). I'm looking forward to see what the finished product will look like.

RPGPundit

Quote from: HombreLoboDomesticado;659272Was that because of the actual rules set or because of the execution? What I have seen of the first printing of OpenQuest looked pretty good, rules-wise. It does offer clarity in places where CoC lacks a bit and BRP gets a bit fiddly sometimes.



Nice art, indeed. I hope that we don't get any fucking steampunk in this setting, though!! If there's clockpunk, steampunk or any other kind of -punk, I'm out.

The game will have NO steampunk stuff in it (unless you consider anything that was really going on in real history at the time to be 'steampunk'; ie. Edison or Tesla).

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

RPGPundit

Quote from: Grey Wanderer;659282Steampunk will kill it for me, too.

However, I must admit to having little-to-no interest in this book. It doesn't sound that vastly different from bog-standard CoC, and I prefer to set my Cthulhu games in the modern era anyway.

Doesn't sound like this is going to offer me anything I can't already do with CoC as is.

If you're already critically set against it there might not be much that could change your mind, however some big differences will be:

1. The Edwardian era is very different in feel to both the earlier Victorian era, and to the post-WW1 era, especially the latter. It was a glowing age of confidence, the absolute apex of faith in all the notions that would be smashed to pieces in the slaughterhouse-trenches of europe in just 4 years. Of course, it was also an era of extreme social stratification and where there were bohemian outsiders that were stuck on the fringes of society (often literally, on the fringes of the great empires).

2. The game will feature different sanity rules than CoC has, which will be focused on the rationalism of the Edwardian era and how these react when confronted to things man was not meant to know.

3. There will be a somewhat bigger emphasis on a historical treatment of occultism and the occult world (based on real-life history) circa 1910.

4. There will be a different kind of take in terms of primary influences on the game; CoC is very strong on the "meek academics confront terrible horror in new england university towns"; RoR will be more about heroic archetypes (that's something else that will be new, "Archetypes" instead of occupations) on the fringes of society and/or Empire who actively fight evil.

Finally, the author gave me a list of what he feels will be some of the main "literary" influences on the style of RoR, in terms of tone, scope and feel: Fire of Ashurbanipal, Out of the Aeons, Call of Cthulhu, Curse of Yig, El Borak, Raiders of the Lost Ark (and all of its influences including Gunga Din), and the weird writers of 1890-1910.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Grey Wanderer

Right. It sounds like the selling point here is, "it's Call of Cthulhu ten years earlier." Me, I've never felt all that interested in CoC as a historical game. Lovecraft wrote his stories in the time that was contemporary for him. Sandy Petersen originally designed the game to be a horror game in the Lovecraft myths, but it was Chaosium that decided to set it in the 20s.

For me, "historical" CoC is interesting as an occasional curiosity, or if there's a certain idea I want to develop that works better in a different time. But mostly I run my games in the "today" that's familiar to me and my players.

So, hopefully this game finds a market of people who find it interesting, but it's not my cuppa.

Brasidas

Ok, so it's a bit pre-Edwardian, but I've the sudden urge to run a game set during the horrors of the Boer War. Maybe some of those Dutch farmers were up to unseemly things, or maybe Kitchener's brutal reprisals were for a good reason. Plus, I can have them run into a young Winston Churchill. :)

Imperator

I'm very interested on the Sanity system. Other than that, I guess it could be a monograph instead of a stand-alone game (similar to what White Wolf did with the God Machien Chronicle).
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).