This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Questioning chirine ba kal - part II

Started by AsenRG, April 23, 2017, 01:00:06 PM

Previous topic - Next topic

chirine ba kal

From AsenRG:
I knew it:)!
Don't give away all my secrets, please... :)

I can only nod and grin, Uncle:D!
Yep. I think ahead, and most people don't.

Was there terrain that you used, Uncle? Or did you just retreat firing to void their first attacks and then presented them with a refused center allowing you to concentrate your attacks on them?
I pulled my pike blocks back into a position where they had absolute security for their flanks from terrain features that my opponents hadn't scouted out, and made sure to keep peppering them with arrows from my skirmishers to keep them busy; the vast majority of gamers have absolutely no clue what to do with light infantry, so I had a great time as the lights screened the rest of my army as they formed up with the crossbowmen in checker-board formations - the precursor to the classic tercio formation, actually. I had a grand time grinding them down in a battle of attrition; they broke first, and I turned loose my cavalry to keep them running.

Of course you may find it so. Don't these people at least watch boxing, fer anything's sake?
As near as I can tell, no.

I think Hastings also should be there;).
Understood, and I see why. I would not have offered battle, meaning no disrespect to Harold, as I'd be looking at the state of my little army of professionals after Stamford Bridge. Yes, the English won that one, but at the cost of enough casualties to make the next battle more risky. I would have preferred to pause and refit, but I don't think that Harold had that option - fascinating campaign, and a great game for three sets of players to represent the three main factions. If you add in the northern Earls, then it becomes a five-handed game, and we're well into Braunstein territory. You could also throw in the Welsh, just to make everyone miserable, and/or the various continental factions who had no love for any of the people involved.

Hrugga

#391
Quote from: chirine ba kal;963377Parts? Oh, that's a reason to have adventures all by themselves. Mayhem will result! :)
So never throw away what does not work...Get it to those who know.

 Always remember on Tekumel "Mayhem Ensues". Where adventures abound!!!

H:0)

chirine ba kal

Quote from: Hrugga;963396Ahhh...Mayhem ensues!!! Music to my ears!!! Adventures abound!!!

H:0)

Undying Wizard pops in, asks party to nip down to ancient spaceport to pick up packet of parts for Eye in return for 'a favor'. Mayhem ensues. We did this a few times...

Greentongue

As you recall, when did "Plot Armor" show up in games or was there no such thing in the games you played?

Somewhere in time games transitioned from "Wargames with Characters" to "Living the Story" and I wonder if you experienced that.
=

chirine ba kal

#394
Quote from: Greentongue;963469As you recall, when did "Plot Armor" show up in games or was there no such thing in the games you played?

Somewhere in time games transitioned from "Wargames with Characters" to "Living the Story" and I wonder if you experienced that.
=

"Plot Armor"? In Phil's campaign? You have got to be kidding. We were never, and I do mean never, important enough to Phil's over-arching story about Elara hi Vriddi and Miirusiya hi Tlakotani to be immune from instant, immediate, and very permanent death. From that spring in 1976 to that late fall in 1988, my leaden alter-ego ran the risk of getting killed every game night. Period. We managed to survive everything Phil could throw at us simply because we were cunning, clever, and fast on our feet.

So, no, we never saw this in Phil's games.

I missed the memo on this transition, I think. In our miniatures games, our little personality figures were usually part of "Wargames with Characters" as we kept track of their careers on the table. In our role-playing games, we - from the very beginning, due to (I think) Dave Arneson's 'improv acting' style of gaming - lived with and as our PCs as part of what's been called 'immersion' by some. There was. at least not that I could see, a "the Story" part of the games, mostly because I don't think any of us were sophisticated enough to think about doing story-lines or plot-lines in our games; we did what's become described as 'open sandbox play', where the players took the game where they wanted to, and it was incumbent on the referee / GM to try to stay one step ahead of them.

Both play styles were something we did, and I still do. (You'd be able to see this on June 17th, when I do my open games at the FLGS.) So, no transition that I saw, but I would not at all be surprised if one occurred in the larger hobby. We live in our little pocket universe, here in the Twin Cities, and I think we've always been a little isolated from the rest of the hobby.

chirine ba kal

#395
I've gotten more information about what I'll be doing at the Free RPG Day at The Source, here in the Twin Cities on June 17th. I will be running an open table from the time the store opens at ten a.m. to the time the store closes at nine p.m. - I'll be allowed to run after that, if there's interest. I will be running an open table, with no set number of players, and pretty much the way I ran my game at Gary Con three years ago.

I will be running what the players choose to have me run; I am offering the settings I like - the 'Lord Meren' Ancient Egyptian, the Barsoom of 'John Carter', Lord Chirine's branch of the Tree of Time in Prof. Barker's Tekumel, and - thanks to Pundit! - The India of myth and legend. It will be up to the players to choose which one, and we'll be off; every three hours, the FLGS will ask for a vote of the players, and they'll be able to select another setting from the menu or keep playing in the one we're currently in. People will be able to join and leave play as they like, and it'll be up to me to keep everything fun, interesting, and moving along.

Dice provided, if you don't have your own.

See The Amazing Chirine Perform Death-defying Pre-School Role-playing! Right Before Your Very Eyes!

Professor Fate would be proud of me; let's see The Great Leslie try this one!

Dulahan

Finally got our game to happen again!  Sadly ended up a shorter session due to one player (Who'd just started a new, earlier in the morning, shift this week) obviously having issues staying awake.   But fun was had!  And it was a makeup session to boot, so regular game happening next week too.   The players witnessed an Execution of a traitor.  And ran into that Sarku priestess and her Ito betrothed, bad news too.  She recognized them, and has now blackmailed them to go run into the Catacombs to run an errand for them.

the good news is that it's  in their interest, they just don't know it yet. ;)

Shemek hiTankolel

Mighty Hrugga,

Check your email when you get a second.

Shemek
Don\'t part with your illusions. When they are gone you may still exist, but you have ceased to live.
Mark Twain

Hrugga

Quote from: Shemek hiTankolel;963527Mighty Hrugga,

Check your email when you get a second.

Shemek

Read. Reply sent. Hope to hear from you soon friend.

H:0)

chirine ba kal

Quote from: Dulahan;963496Finally got our game to happen again!  Sadly ended up a shorter session due to one player (Who'd just started a new, earlier in the morning, shift this week) obviously having issues staying awake.   But fun was had!  And it was a makeup session to boot, so regular game happening next week too.   The players witnessed an Execution of a traitor.  And ran into that Sarku priestess and her Ito betrothed, bad news too.  She recognized them, and has now blackmailed them to go run into the Catacombs to run an errand for them.

the good news is that it's  in their interest, they just don't know it yet. ;)

Wonderful!!! Please keep us posted on this as the adventure unfolds... :)

chirine ba kal

#400
Quote from: chirine ba kal;963495I've gotten more information about what I'll be doing at the Free RPG Day at The Source, here in the Twin Cities on June 17th. I will be running an open table from the time the store opens at ten a.m. to the time the store closes at nine p.m. - I'll be allowed to run after that, if there's interest. I will be running an open table, with no set number of players, and pretty much the way I ran my game at Gary Con three years ago.

I will be running what the players choose to have me run; I am offering the settings I like - the 'Lord Meren' Ancient Egyptian, the Barsoom of 'John Carter', Lord Chirine's branch of the Tree of Time in Prof. Barker's Tekumel, and - thanks to Pundit! - The India of myth and legend. It will be up to the players to choose which one, and we'll be off; every three hours, the FLGS will ask for a vote of the players, and they'll be able to select another setting from the menu or keep playing in the one we're currently in. People will be able to join and leave play as they like, and it'll be up to me to keep everything fun, interesting, and moving along.

I mentioned this event to some very old friends and fellow gamers from Ye Olden Dayes yesterday at a get-together that they host every Third Saturday, and on the spur of the moment we started playing - they were investigating the death of one of the Sacred Crocodiles - and it was wonderfully funny. We had no dice handy, so we rolled Hershey's Kisses in various combinations to generate random numbers - I converted binary to percentile in my head - but we had a problem as the game went on of the random number generators being devoured by the players and GM. Despite this, it was a lot of fun! :D

May I offer a comment from one of the players, somebody who's been around for a very long time and one of the old Blackmoor / Tekumel people?

"The Source is offering an open role-playing day, and [Chirine] will be there all day running games.  [Chirine] runs RPGs like I've never seen anyone else do, free-wheeling and completely open, and if you haven't experienced it it's well worth a try.  He'd like some of us old farts / experienced gamers to show up and not identify ourselves."

My idea is to allow people to see and play in the kind of games we did in the late 1970s, and I'm hoping that having these 'complete strangers from out of the crowd' will break the ice for people passing buy and they'll join in the fun. I have no idea what's going to happen, as this is the ultimate in the 'free Kriegspeil' / 'open sandbox' style of play that we seem to like hereabouts.

And that's one heck of a compliment, considering who this gent has played with in the past... :eek:

Luca

Quote from: chirine ba kal;963662My idea is to allow people to see and play in the kind of games we did in the late 1970s, and I'm hoping that having these 'complete strangers from out of the crowd' will break the ice for people passing buy and they'll join in the fun. I have no idea what's going to happen, as this is the ultimate in the 'free Kriegspeil' / 'open sandbox' style of play that we seem to like hereabouts.

Any chance of getting a recording for those of us sitting a few thousands miles too far away to ever get a chance to see it in person?

chirine ba kal

Quote from: Luca;963681Any chance of getting a recording for those of us sitting a few thousands miles too far away to ever get a chance to see it in person?

Hm. Interesting. There's a couple of things involved with this.

First, audio quality isn't going to be all that great. I'm going to be in a big open room with a lot of other activities going on, like a Pokemon tournament from ten to one.  I taped my Gary Con game three years ago, in much the same kind of situation, and the tape is basically useless - too much ambient noise for the single mike to cope with.

I have the hardware to get around this, doing this as a multi-mike gig; one tabletop mike in the middle of the table for general audio, and individual lavalier and shotgun mikes for specific areas of the table all running back to the mixer. The downside to this is that I'd need a technician to run the board, tweaking the feeds to pick people up when they were actually talking. Video, if we did that, would be easy; one camera shooting a general wide shot, but we'd still have the same issues with the audio side. I can't run the game and the board at the same time, hence the dedicated tech to run the electronics.

All this hardware has a footprint, though, and the presence of recording equipment tends to really inhibit people and play; quite a few people don't like to be recorded during game sessions for public viewing because they feel that they'll look stupid and say dumb things. Aside from the issue of getting releases, this is going to be a public event, and I think that trying to do a  recording  of it would largely negate the objective of the organizers. I'll ask, but I am pretty sure that they'll say no to this. People don't seem to object to having still pictures taken, but live recording does get objected to.

In the meantime, may I suggest my YouTube channel? I have four half-hour segments we recorded of a game here at the house, and that may give an idea of the kind of thing I do.

Luca

Quote from: chirine ba kal;963693In the meantime, may I suggest my YouTube channel? I have four half-hour segments we recorded of a game here at the house, and that may give an idea of the kind of thing I do.

Thanks, I will. And I wasn't going to suggest anything if I knew this was so complex... sounds more trouble than it's worth tbh.

chirine ba kal

Quote from: Luca;963698Thanks, I will. And I wasn't going to suggest anything if I knew this was so complex... sounds more trouble than it's worth tbh.

It's a great idea, actually, and I'm all for it. The major problem is the venue, where I have no control whatsoever over the rest of the people and the noise they're making in the space. It's a common problem at game conventions, where the organizers usually try to cut their costs as much as they can and try to fit as many tables into a given room as possible. The larger the room, the more tables obviously, and thus the more games and gamers who are the ones paying the fees that pay for the convention. The ideal game convention venue would have lots of smaller, individual rooms so that individual games would have their own rooms. Another way to deal with the sound bleed problem would be pipe and drape - not the usual taffeta stuff, but heavier stage drape - but that also adds a lot to the costs; the stuff ain't cheap to rent.

There are lots of technical ways to deal with the issue, and I own several of them. The problem is that I can't be in two places at once. The clips on my YouTube channel are shot in relative quiet with a Sony Bloggie, and the game clips are me running the game and trying to be the camera man at the same time; I did a lot of setting the little camera on a small tripod, just so I could stay with the game. If I had a reliable tech I could count on, I could do this kind of thing anywhere, but I don't, and hiring one is pretty expensive. (I should know: I used to do this kind of work myself, and I know what I charged even at my low free-lance rates.)

Good-quality product requires good-quality production; I've seen a lot of web videos, and a lot of them are just fine. Trying to meet that level of quality in this particular space at this particular event would be a challenge, I'm afraid to say.