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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: Ulairi on June 19, 2017, 11:01:54 AM

Title: Pundit's Megaversal Skill Hack works pretty darn well
Post by: Ulairi on June 19, 2017, 11:01:54 AM
I met with my group yesterday to roll up characters for their upcoming Rifts campaign. Only one player has ever played Rifts or any Palladium game before and the rest all come from D&D/Pathfinder. I decided to use Pundit's skill system hack for the Megeversal as picking skills is the longest and hardest thing for players to do when it comes to creating characters in the Palladium games. It went really well and the players had their characters up and running so quickly that our "session 0" which usually would be just creating characters, the increased speed, gave us time to actually jump into the campaign. The player's are going to start out doing low-level jobs in the Chi-Town burbs but quickly, I hope, we'll be getting to Mexico to deal with some Vampires. My favorite region for Rifts is Mexico and the Southwest/Lone Star.

In actual play the skill system worked really well and actual play time was quick. I'm hoping that as the players get used to the Megaversal system that we'll be able to either add specilities to this system or maybe go full RAW when we jump into Palladium Fantasy.

Anybody else play any Palladium games and try out this system?
Title: Pundit's Megaversal Skill Hack works pretty darn well
Post by: Dumarest on June 19, 2017, 11:31:36 AM
Cool, I'd be interested in trying it, where did you find it?
Title: Pundit's Megaversal Skill Hack works pretty darn well
Post by: Ulairi on June 19, 2017, 11:48:32 AM
Quote from: Dumarest;969858Cool, I'd be interested in trying it, where did you find it?

It's on his blog from the end of May.
Title: Pundit's Megaversal Skill Hack works pretty darn well
Post by: Dumarest on June 19, 2017, 02:50:36 PM
Thanks.
Title: Pundit's Megaversal Skill Hack works pretty darn well
Post by: Nerzenjäger on June 19, 2017, 03:02:05 PM
Quote from: Ulairi;969847I met with my group yesterday to roll up characters for their upcoming Rifts campaign. Only one player has ever played Rifts or any Palladium game before and the rest all come from D&D/Pathfinder. I decided to use Pundit's skill system hack for the Megeversal as picking skills is the longest and hardest thing for players to do when it comes to creating characters in the Palladium games. It went really well and the players had their characters up and running so quickly that our "session 0" which usually would be just creating characters, the increased speed, gave us time to actually jump into the campaign. The player's are going to start out doing low-level jobs in the Chi-Town burbs but quickly, I hope, we'll be getting to Mexico to deal with some Vampires. My favorite region for Rifts is Mexico and the Southwest/Lone Star.

In actual play the skill system worked really well and actual play time was quick. I'm hoping that as the players get used to the Megaversal system that we'll be able to either add specilities to this system or maybe go full RAW when we jump into Palladium Fantasy.

Anybody else play any Palladium games and try out this system?

It's a good system. But at this point, I do away with the skills entirely and treat the O.C.C.s themselves as a broad descriptor of the character's capabilites.
Title: Pundit's Megaversal Skill Hack works pretty darn well
Post by: Shawn Driscoll on June 20, 2017, 05:55:03 AM
Quote from: Nerzenjäger;969904It's a good system. But at this point, I do away with the skills entirely and treat the O.C.C.s themselves as a broad descriptor of the character's capabilites.
Attributes: the RPG.

Meh.
Title: Pundit's Megaversal Skill Hack works pretty darn well
Post by: Nerzenjäger on June 20, 2017, 07:20:35 AM
Quote from: Shawn Driscoll;970060Attributes: the RPG.

How unusual for an RPG.
Title: Pundit's Megaversal Skill Hack works pretty darn well
Post by: RPGPundit on June 23, 2017, 05:07:13 PM
Glad it worked out for you, Ulairi!