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Problems with the OGL v1.0a

Started by jhkim, December 27, 2022, 02:16:50 AM

Previous topic - Next topic

GeekyBugle

Quote from: Sacrificial Lamb on January 08, 2023, 07:50:18 PM
Quote from: GeekyBugle on January 08, 2023, 12:38:49 PM
Quote from: Ruprecht on January 08, 2023, 11:40:28 AM
I think we all have to broaden our minds here a bit and consider non-D&D video games that use classes, leveling up, hit points and other terms that might have originated with D&D (likely not) but that have become common usage. It is probably too late for WotC to claim that sort of thing as you are expected to defend your copyrights and such.

The term class is probably safe to use, not so sure about the leveling tables for the classes, since those are in the SRD and they can claim it was being used under the OGL and they have changed the terms.

You might be safe using just the math to explain the leveling up and describing everything else that's not math based on your own words.

IMHO feats have to go, replace them with something else, same with skills/proficiencies, you need to replace those with something else.

Feats are debatable, but skills are not. Skills exist in tons of TTRPGs. Tons. I mentioned Warhammer to you in the other thread. Warhammer uses skills, and so does Runequest. And as for ability scores, look at Runequest (an old non-OGL game). Runequest has Strength, Dexterity, Intelligence, Constitution, and Charisma (using 3d6). Worlds Without Number (a non-OGL game) has all six ability scores.

The point is that people need to assume that Hasbro will now sue you, no matter what you do, what language you use, or what game mechanics your game uses. They have now devolved into full evil mode. The mask is gone. If they want to use weaponized lawfare to bankrupt you, they will. If they want to deplatform you, they'll do that too. They know you can't copyright game mechanics for TTRPGs, and they do not care.

Objection!

They have not "devolved into full evil mode" they ALWAYS were!

As for the rest I guess we'll have to wait and see what they do, because they would need to go after EVERYONE or their case is lost, in the meantime I'll be developing a CC By SA setting agnostic system/engine.

They already sued on the use of Strenght and lost, I doubt they'll try the same shit, but hey, greed makes people dumb.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

"During times of universal deceit, telling the truth becomes a revolutionary act."

― George Orwell

Sacrificial Lamb

Quote from: GeekyBugle on January 08, 2023, 07:57:05 PM
Quote from: Sacrificial Lamb on January 08, 2023, 07:50:18 PM
Quote from: GeekyBugle on January 08, 2023, 12:38:49 PM
Quote from: Ruprecht on January 08, 2023, 11:40:28 AM
I think we all have to broaden our minds here a bit and consider non-D&D video games that use classes, leveling up, hit points and other terms that might have originated with D&D (likely not) but that have become common usage. It is probably too late for WotC to claim that sort of thing as you are expected to defend your copyrights and such.

The term class is probably safe to use, not so sure about the leveling tables for the classes, since those are in the SRD and they can claim it was being used under the OGL and they have changed the terms.

You might be safe using just the math to explain the leveling up and describing everything else that's not math based on your own words.

IMHO feats have to go, replace them with something else, same with skills/proficiencies, you need to replace those with something else.

Feats are debatable, but skills are not. Skills exist in tons of TTRPGs. Tons. I mentioned Warhammer to you in the other thread. Warhammer uses skills, and so does Runequest. And as for ability scores, look at Runequest (an old non-OGL game). Runequest has Strength, Dexterity, Intelligence, Constitution, and Charisma (using 3d6). Worlds Without Number (a non-OGL game) has all six ability scores.

The point is that people need to assume that Hasbro will now sue you, no matter what you do, what language you use, or what game mechanics your game uses. They have now devolved into full evil mode. The mask is gone. If they want to use weaponized lawfare to bankrupt you, they will. If they want to deplatform you, they'll do that too. They know you can't copyright game mechanics for TTRPGs, and they do not care.

Objection!

They have not "devolved into full evil mode" they ALWAYS were!

As for the rest I guess we'll have to wait and see what they do, because they would need to go after EVERYONE or their case is lost, in the meantime I'll be developing a CC By SA setting agnostic system/engine.

They already sued on the use of Strenght and lost, I doubt they'll try the same shit, but hey, greed makes people dumb.