I just found the Heart of Oak naval miniatures rules for the Age of Fighting sail, from the world of Privateers and Gentlemen. I think technically this was a wargame, but I vaguely recall buying it for use in an AD&D campaign, with the intent of adapting their ship and naval fighting rules to D&D.
I don't remember ever playing the game, but I think I had the full boxed set of P&G, bought back around 1983 I think.
The Heart of Oak book looks interesting. I was curious if anyone here played the game before, and can comment on how it plays?
(http://2.bp.blogspot.com/-Ro9yk5ST1ic/TlbT9bFUk_I/AAAAAAAAC6g/MnB8xlxgeHc/s1600/IMG_4009.JPG)
I have used it as a reference book, but never played it.
Would love to know the outcome if you ever try it, it seems to be very well researched - but I am not sure that will make it a great game.
The title really sells me.
Where can one get a copy of this?
//Panjumanju
Quote from: Panjumanju;689868The title really sells me.
Where can one get a copy of this?
//Panjumanju
They seem to be still in business.
http://www.fantasygamesunlimited.net/category/Privateers-and-Gentlemen-13
Quote from: jadrax;689890They seem to be still in business.
http://www.fantasygamesunlimited.net/category/Privateers-and-Gentlemen-13
Thanks!
(And they say Internet forums don't help the industry...)
//Panjumanju
We have had a ton of experience playing Heart of Oak (including several full-fledged wargame campaign games) and in my opinion it is the finest miniatures wargame of Napoleonic era naval combat. It has its quirks and being written in the 1980s desperately needs a good editor and index. Aside from that we have only made minor changes with the exception of adding a more finely graduated wind and movement compass, but that is the obsession of sailing geeks. It plays fine out of the box.
It can also be found on DriveThru in PDF for $5 which is the deal of the century if you are into Napoleonic naval gaming.
Heart of Oak (http://rpg.drivethrustuff.com/index.php?cPath=102)
Privateers and Gentlemen - the associated RPG - is another matter. It is far too much a clunky creature of its time. It is an outstanding reference for any Napoleonic RPG campaign(particularly American, with the byzantine naval politics of the time pretty well explained), but I would pick a better game system for actual play. Clash Bowley's In Harm's Way is a good one to look at as an alternative.
-TGA
Quote from: The Good Assyrian;689933being written in the 1980s desperately needs a good editor and index. [/URL]
Ha, I don't think the enlightened 2000s have seen much improvement on these fronts...
Quote from: The_Shadow;689937Ha, I don't think the enlightened 2000s have seen much improvement on these fronts...
The main difference being that since the advent of the D20 system, we seem to order our content more coherently and predictably.
RPGPundit
Quote from: The Good Assyrian;689933We have had a ton of experience playing Heart of Oak (including several full-fledged wargame campaign games) and in my opinion it is the finest miniatures wargame of Napoleonic era naval combat. It has its quirks and being written in the 1980s desperately needs a good editor and index. Aside from that we have only made minor changes with the exception of adding a more finely graduated wind and movement compass, but that is the obsession of sailing geeks. It plays fine out of the box.
It can also be found on DriveThru in PDF for $5 which is the deal of the century if you are into Napoleonic naval gaming.
Heart of Oak (http://rpg.drivethrustuff.com/index.php?cPath=102)
Privateers and Gentlemen - the associated RPG - is another matter. It is far too much a clunky creature of its time. It is an outstanding reference for any Napoleonic RPG campaign(particularly American, with the byzantine naval politics of the time pretty well explained), but I would pick a better game system for actual play. Clash Bowley's In Harm's Way is a good one to look at as an alternative.
-TGA
Thanks for the advice and input, Good Assyrian. Sounds fun!