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Popular Games/Titles That Have Left You Cold

Started by Zachary The First, September 16, 2006, 04:49:04 PM

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Knightsky

Exalted.

Forgotten Realms.

About 95% of all d20 stuff.
Knightsky's Song Of The Moment - 2112 by Rush

Games for trade (RPG.net link)

Rezendevous

Most wuxia/martial arts stuff:  I used to like it a lot more, but I think the overexposure made me get tired of it.  Now I can only take it in small, tightly controlled doses.

Spycraft 2.0: I really wanted to like this one, and indeed there's definitely parts of it I like, but in the end it was just too complicated for my tastes.  I won't rule it out, though, as I may warm up to it at some point.

Serenity: Not enough setting info that I can't easily find elsewhere, and the system, while passable, is not unique enough to make me want to use it rather than one I know better (such as Savage Worlds or D20 Modern/Future).

Dogs in the Vineyard: I too think the premise sounds neat, but the system is too narrative-focused for me (and what's with all the combinations of different dice?).

Silverlion

I don't care for Exalted, when I first heard of it I thought "Gilgamesh RPG" based on what they said of it--that was cool--faux D&D through Wuxia was not what I wanted.
A lot of 2 editions seem to lose the spark of the 1E game...in general (M&M 2E for me, loved 1E found 2E too complex)
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

T-Willard

Gamma World d20.

See, I missed all Teh Drama-Llama around the author and the creation before I actually spent money on it.

I like 1-4th Ed Gamma World. It was fucking beat a mutant with a yearbook fucking great! Mutated badgers, death ray guns, powered armor, out of control robots! Cool ass mutations and 1950's pulp radiation effects!

So I ran out and bought d20 Gamma World with a grin on my fucking mug and a song in my metal little primary fluid pump.

And read the most craptacular thing ever.

I rarely talk about it, because of the "This isn't your daddy's Gamma World" comment made me want to scream "IT'S FUCKING GAMMA WORLD, ASSHOLE!"

See, when I bought it, I had certian expectations. Gamma World == Cool ass mutants, out of control robots that could whip Demogorgon's ass, and all that fun stuff.

Oh, and to that fucking bright guy who inferred that we didn't understand how radiation worked in the 1980's, that's why it was changed: Eat cock.
I am becoming more and more hollow, and am not sure how much of the man I was remains.

mythusmage

Why Eberron Left Me Cold

Take a continent about the size of Asian Russia. Give it a population of around 15 million people. That's total, for the entire continent. Even with the technology available to the typical band of Homo erectus the place is underpopulated. There is no reasonable way those people are going to be able to support incipient agriculture, let alone a magical railroad. Hell, they don't even need agriculture, the resources available to hunter/gatherers are more than adequate to support their numbers.

With medieval technology good farmland can support a hundred or more people a square mile. What with wasteland and marginal terrain, figure an average of 50 people a square mile. So the continent of Khorvaire should have up to 375 million people. More if we're talking steam age technology, as exemplified by the lightning rail.

And where did the lightning rail come from? How did the basics develop, and why don't we see that level of technology in other areas of life? I mean, based on golems and constructs as they are, the warforged are almost plausible, but the lightning rail has no antecedents. As such it makes no damn sense whatsoever.

BTW, huge continent maps have a far different look than small island maps. The map for Khovaire looks like the map for a small island.
Any one who thinks he knows America has never been to America.

Silverlion

Quote from: T-WillardGamma World d20.


Oh, and to that fucking bright guy who inferred that we didn't understand how radiation worked in the 1980's, that's why it was changed: Eat cock.


I've known how radiation worked since the early 80's (as a child), and still loved Gamma World, and Marvel comics--sometimes you do stuff cause its FUN for it not to be like the real world.

So yeah, I agree.
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

John Morrow

Quote from: Zachary The FirstPurple Site Darlings, mainstream releases you're "supposed" to love, Monumental Works of Small-Press Genius--it seems like everyone around you is digging these titles, but you just can't seem to get into them?  What's your list of these products you just can't seem to dig?

Unknown Armies tops my list.  Bought it in plastic wrap while I was living in Tokyo because of how good various people were saying it was.  Ugh.
Robin Laws\' Game Styles Quiz Results:
Method Actor 100%, Butt-Kicker 75%, Tactician 42%, Storyteller 33%, Power Gamer 33%, Casual Gamer 33%, Specialist 17%

Yamo

Quote from: John MorrowUnknown Armies tops my list.  Bought it in plastic wrap while I was living in Tokyo because of how good various people were saying it was.  Ugh.

It stuck me as very self-indulgent. And "edgy" in a very dated 90s sort of way.
In order to qualify as a roleplaying game, a game design must feature:

1. A traditional player/GM relationship.
2. No set story or plot.
3. No live action aspect.
4. No win conditions.

Don't like it? Too bad.

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Gabriel

Oh, that reminds me.  There used to be a lot of hype online about Over the Edge.  I happened to get a copy of this book.  It was given to me for free.  That should have been a warning light right there.

Not until I later discovered the Forge, did I ever see another such random half baked set of concepts masquerading as a RPG as Over the Edge.  Utter crap.

The more amusing thing came when I tried to get rid of it.  RPGs are difficult to find a buyer for even in the best of times, but when the book in question is such obvious and horrendous crap as OtE was, well, I had my work cut out for me.  

Finally, after months of being unable to even unload the book on anyone else for free, in exasperation I offered $5 to a gamer acquantance of mine to just take the book and keep it out of my sight.  He took me up on my joke, and I delivered the cash.  I found it pretty amusing at the time, and still do: Over the Edge, the RPG book so bad I had to PAY someone to take it.

He quit gaming altogether after reading it.  Coincidence?

John Morrow

Quote from: YamoIt stuck me as very self-indulgent. And "edgy" in a very dated 90s sort of way.

That's not a bad summary of it.  That, and "yucky".  Not in a good way, either.  Sort of in a "floor of an adult theater" sort of way.
Robin Laws\' Game Styles Quiz Results:
Method Actor 100%, Butt-Kicker 75%, Tactician 42%, Storyteller 33%, Power Gamer 33%, Casual Gamer 33%, Specialist 17%

Imperator

Exalted & Weapons of the Gods: Though I like wuxia, I have not been able to finish the 1st ed of Exalted since I got it... in 2002.
D&D and all the D&D ripoffs out there: Typical D&D game seems bland as turkey shit for me. Specially the FR setting. I have to make an exception with WHFRPG, which rocks my socks.
Superhero games: I've never been interested on them, though I like SH comics.

OTOH, I like Nobilis and UA. Different people...
My name is Ramón Nogueras. Running now Vampire: the Masquerade (Giovanni Chronicles IV for just 3 players), and itching to resume my Call of Cthulhu campaign (The Sense of the Sleight-of-Hand Man).

Rob Lang

Shadowrun 1st Ed.

Magic made just about every piece of technology pointless.

Balbinus

Exalted.

I got the free download from drivethru on a promotion, the core book had a really good sword and sorcery style setting, great stuff.

And then there were rules, many, many rules.  Copious rules on freeflowing wuxia action, and I do not see how exactly one gets a high flying freeflowing game from that many rules.

Just painful.  I understand that the sourebooks filled in the setting too so they even killed that bit.

Re Over the Edge, the rules work very well.  The setting is adolescent shite that is just a bunch of US perceptions of what overseas is like written as if the authors had never flown further than Milwaukee, but the rules work very well for a light game set in a roughly contemporary setting.

mythusmage

That's the thing about Amaja, it's supposed to be an extreme version of a European nation as seen through American eyes. As presented in George Orwell's 1984 as interpreted by Terry Gilliam's Brazil. It was written over the top.

Whatever paranoid fantasies you ever had about Central European Warsaw Pact states can be found in Amaja, turned up to 12.
Any one who thinks he knows America has never been to America.

The Yann Waters

Quote from: mythusmageThat's the thing about Amaja, it's supposed to be an extreme version of a European nation as seen through American eyes. As presented in George Orwell's 1984 as interpreted by Terry Gilliam's Brazil.
Ahem... You left out the obvious influence: Interzone.
Previously known by the name of "GrimGent".