I just wanted to spread the word to my friends here and anyone else who is interested that I will be releasing Planets of Peril in the next week or so. This is a sword and planet RPG with a very simple yet flexible rules system. Various races of humanity and a few aliens explore, study ancient technological artifacts, and vie for power -- all while avoiding the AI-controlled Living Metal of their now-extinct ancient oppressors. I am looking forward to this re-release, as it is loads of fun (of course, your own mileage may vary). Please feel free to ask any questions you may have.
(https://www.pigames.net/pop_p/pop_sample2.jpg)
http://rpg.deals/pop (http://rpg.deals/pop)
Die mechanic?
Nevermind. Saw the description. Too lite for my taste.
Noice!
Quote from: Shawn Driscoll on June 12, 2022, 09:25:19 PM
Die mechanic?
Nevermind. Saw the description. Too lite for my taste.
Yeah, I recently got dragged to a 5e game (I've been going through a bad time and friends thought I could use some time out amongst actual people) and after a couple sessions of that it confirmed for me that 5e, even as a spellcaster, is well below my preferred level of mechanical complexity... and this is well below that (conversely, I do find other systems far too complex for the proposed benefits... HERO, A Time of War (Battletech) and 4E D&D past level 16 being prime examples).
I don't begrudge players who want simple characters; I just prefer systems where complex options are also on the table.
Interesting premise. I can see it inspiring a lot of fun stories. Primitives dealing with insane tech is always a good time.
Horizon Zero Dawn - Woke Agenda=Planets of Peril?
Quote from: THE_Leopold on June 13, 2022, 10:10:11 AM
Horizon Zero Dawn - Woke Agenda=Planets of Peril?
I don't know anything about Horizon Zero Dawn, but it does lack anything woke, going more in the other direction.
Some people have mentioned simplicity of dice mechanic, to this I would ask a question. If I am reading correctly the game has a dice mechanic where you have a skill/ability represented by a die (lets say d10 for example) and the task has a difficulty assigned to it (lets say a d6). I take it the player rolls his die and the gm rolls the difficulty die and the two results are compared. That seems a pretty simple mechanic. My question is, what levels of complexity are allowed regarding trying something maybe not laid out as clearly (like the might deed or stunt mechanic in other systems) which could allow for a simple mechanic to get more complex results as the users of said system desire.
Another is for example, if in combat an attack has levels of success beyond what was needed in an attack, does that attack to extra damage/allow for things like those stunts on the fly/etc. Can the die results "explode" to represent such things as critical hits?
Modifiers are applied as changes to die type. Damage is determined by the difference of the roll, so rolling much higher than the opposition means applying more damage.
Here's a sample character.
Will there be a POD option?
Quote from: soundchaser on June 13, 2022, 11:23:31 AM
Will there be a POD option?
Yes, probably $7.95 for PDF and $24.95 for Softcover (available direct or from amazon, eventually via book trade)
Quote from: Shawn Driscoll on June 12, 2022, 09:25:19 PM
Die mechanic?
Nevermind. Saw the description. Too lite for my taste.
If you want more complexity, Exiled in Eris might be your thing, and is similar in theme: http://rpg.deals/eris
Quote from: brettmb on June 13, 2022, 11:29:05 AM
Quote from: soundchaser on June 13, 2022, 11:23:31 AM
Will there be a POD option?
Yes, probably $7.95 for PDF and $24.95 for Softcover (available direct or from amazon, eventually via book trade)
Looking forward to this. Exiled in Eris, Shatterzone, and Worlds Beyond are some of my favorite games.
Looks good. Appreciate seeing a character and character sheet. Covers are nice, but character sheets can say so much about what a game is going to be about.
Quote from: Dropbear on June 13, 2022, 12:00:45 PM
Looking forward to this. Exiled in Eris, Shatterzone, and Worlds Beyond are some of my favorite games.
Cool
I need to ask - why in P&P there is Celibacy attribute on sheet?
Quote from: bromides on June 13, 2022, 12:21:56 PM
Looks good. Appreciate seeing a character and character sheet. Covers are nice, but character sheets can say so much about what a game is going to be about.
So true.
You might want to make a Maxim for this as a RPG general rule: ''if you want to see what a game is like quickly, look at the character sheet first. ''
Quote from: Wrath of God on June 13, 2022, 06:53:48 PM
I need to ask - why in P&P there is Celibacy attribute on sheet?
LOL Now that this has been pointed out I can't stop laughing.
Quote from: Wrath of God on June 13, 2022, 06:53:48 PM
I need to ask - why in P&P there is Celibacy attribute on sheet?
Because there are special rules for attraction, seduction, and offspring. Use them or don't use them.
Once Planets of Peril is done (and it's close), I'll probably be doing another Forgotten RPGs (https://www.therpgsite.com/pen-paper-roleplaying-games-rpgs-discussion/forgotten-rpgs/) blog entry.
Quote from: brettmb on June 13, 2022, 07:31:14 PM
Quote from: Wrath of God on June 13, 2022, 06:53:48 PM
I need to ask - why in P&P there is Celibacy attribute on sheet?
Because there are special rules for attraction, seduction, and offspring. Use them or don't use them.
It's a bold strategy, Cotton, let's see if it pays off for 'em!
I'm curious enough to sink a little coinage into it.
Quote from: brettmb on June 16, 2022, 11:23:20 AM
Once Planets of Peril is done (and it's close), I'll probably be doing another Forgotten RPGs (https://www.therpgsite.com/pen-paper-roleplaying-games-rpgs-discussion/forgotten-rpgs/) blog entry.
I had a good run with Treasure Awaits, so I'm looking forward to this one. With the right people rule light can sing.
Quote from: Jason Coplen on June 16, 2022, 10:01:03 PM
I had a good run with Treasure Awaits, so I'm looking forward to this one. With the right people rule light can sing.
Do you mind elaborating on this, maybe in a new thread? I have had my eye on that for a bit and have not pulled the trigger. Push me over the edge.
Quote from: Thornhammer on June 16, 2022, 11:33:50 PM
Quote from: Jason Coplen on June 16, 2022, 10:01:03 PM
I had a good run with Treasure Awaits, so I'm looking forward to this one. With the right people rule light can sing.
Do you mind elaborating on this, maybe in a new thread? I have had my eye on that for a bit and have not pulled the trigger. Push me over the edge.
Without going into it too much, and because I'm not much of a writer or a typist - slow as shit for one thing.:
It's been at least 7 years or more. I moved a few times during that period and cannot find my copies. At one time I had my alternate rules for rangers and paladins on the precis page. I believe skathros and I each had our own ideas for those options. Basically too many years of D&D are engrained into my mind. I watch a show and go - hey, he's a 4th level ranger before I catch myself and wonder what I'm doing. I can't help it. Fantasy characters from tv and movies get assigned class and level. I'm sure I'm not alone in doing this. So when a game lacks options to make it more like D&D I add them. I find that to be a problem in my thinking - it narrows my mind to a D&D view even when I've not played D&D for a decade. I do play a D&D game currently, but my example still stands. I'll hem and haw at times about how D&D sucks goat balls, inflating HP are queer....then my thinking has me right back into D&D mode. It's a curse. Although, I think it makes me understand Pundit when he's preaching about how your game better be OSR rules or it's for the birds. Or worse, it's a storygame. Die, swine, die!
I remember liking the game even if it took a brain shift to grasp it. It's rules light, after all. I'd recommend the pdf, and if you like it then the hardcopy. Alas, without a copy of it my brain can't recall it. I think it uses a simple d6 mechanic, but something says there's more to it than that. Too many damned games (and most of them sucked!) has rotted my brain. Now I'm 95% about setting. Maybe brettmb has a good preview file for it? He is, without a doubt, the publisher I've had zero problems with (and he even threw in swag for my order!). Him and FFG, who sent me a replacement for a book I ordered when I got the wrong book. They even let me keep the wrong book!
My apologies for not being able to tell you a better and more detailed view of the game.
Quote from: Thornhammer on June 16, 2022, 09:55:39 PM
Quote from: brettmb on June 13, 2022, 07:31:14 PM
Quote from: Wrath of God on June 13, 2022, 06:53:48 PM
I need to ask - why in P&P there is Celibacy attribute on sheet?
Because there are special rules for attraction, seduction, and offspring. Use them or don't use them.
It's a bold strategy, Cotton, let's see if it pays off for 'em!
I'm curious enough to sink a little coinage into it.
A common theme of the Sword & Planet genre is romance, so this game delves into it a bit. It's also possible for campaigns to span several generations, so determining who bonds with whom and if children are born adds a bit more flavor.
Planets of Peril (https://www.pigames.net/store/product_info.php?cPath=152&products_id=1078) is now available in PDF format with Softcover pre-order.
I have been reading through the PDF.
Digging it so far, I like the system - there are a reasonable amount of skills to pick from, and the "roll two dice" system is very quick to grok.
I'm inspired to do something similar to He-Man, but more "shitty 80s sword and sorcery" vibe. Probably no magic transforming sword, yes to something like Skeletor (maybe he's a Terminator endoskeleton style robot wearing a cloak, his technology is magic to the locals, various unique henchman subordinates). T&A galore.
Maybe the Castle Grayskull equivalent has psychic powers, which are in the book.
Quote from: Thornhammer on June 19, 2022, 05:50:28 PM
I have been reading through the PDF.
Digging it so far, I like the system - there are a reasonable amount of skills to pick from, and the "roll two dice" system is very quick to grok.
I'm inspired to do something similar to He-Man, but more "shitty 80s sword and sorcery" vibe. Probably no magic transforming sword, yes to something like Skeletor (maybe he's a Terminator endoskeleton style robot wearing a cloak, his technology is magic to the locals, various unique henchman subordinates). T&A galore.
Maybe the Castle Grayskull equivalent has psychic powers, which are in the book.
So... Deathstalker the RPG. ;D
Sign me up for a copy
Quote from: brettmb on June 18, 2022, 12:24:09 AM
Planets of Peril (https://www.pigames.net/store/product_info.php?cPath=152&products_id=1078) is now available in PDF format with Softcover pre-order.
I'll be picking this up on payday, Tuesday. Thanks!
Reading the section about a group called The Circle. Folks who specialize in one weapon/tool and master it until they die.
We talking Battle Circle here, Sos the Rope and such?
Sooo, is this a flash gordon styled game, the original FG from the 30's?
Quote from: Thornhammer on June 20, 2022, 12:56:32 AM
Reading the section about a group called The Circle. Folks who specialize in one weapon/tool and master it until they die.
We talking Battle Circle here, Sos the Rope and such?
I don't know what that is.
Quote from: Battlemaster on June 20, 2022, 04:40:43 AM
Sooo, is this a flash gordon styled game, the original FG from the 30's?
More like John Carter.
OK.
Quote from: brettmb on June 20, 2022, 11:00:39 AM
I don't know what that is.
Trilogy of books (Sos the Rope, Var the Stick, Neq the Sword) that were collected into one book (Battle Circle). Piers Anthony, back in the late 60s through mid 70s.
Post-apocalypse Earth, nomads nomad nomadically and specialize in one weapon (sword, staff, club, daggers, morning star, or paired sticks) and whoop each other's ass for any old thing (wine, women, song, the price of rice). They fight in a Battle Circle. Shit is stabilized by what is more or less a Vault that produces goods and distributes them to a second group, who distributes said stuff to the nomads.
Various nomads band together to wipe out the Vault, which Causes Problems, then the next generation returns and more ass is whooped and Problems are fixed.
Roughly close enough to your description of The Circle that I can probably pick and choose elements I recall from a book I read the better part of thirty years ago to toss in there with my No Way This Totally Isn't He-Man version of the setting.
Yeah, easily usable material.
This looks pretty neat! Will it be available on DriveThru at some point?
Quote from: atomic on June 22, 2022, 08:47:24 PM
This looks pretty neat! Will it be available on DriveThru at some point?
https://www.drivethrurpg.com/product/400199/Planets-of-Peril-Sword--Planet-Fantasy-RPG
Thanks, I couldn't find it when I looked earlier
Quote from: brettmb on June 18, 2022, 12:24:09 AM
Planets of Peril (https://www.pigames.net/store/product_info.php?cPath=152&products_id=1078) is now available in PDF format with Softcover pre-order.
I have not received an email to change my password on the PIG site yet and have submitted a request to do so four times. It's not taking the password that I used to use. I want to order that sweet physical copy.
Quote from: Dropbear on June 23, 2022, 03:40:52 PM
Quote from: brettmb on June 18, 2022, 12:24:09 AM
Planets of Peril (https://www.pigames.net/store/product_info.php?cPath=152&products_id=1078) is now available in PDF format with Softcover pre-order.
I have not received an email to change my password on the PIG site yet and have submitted a request to do so four times. It's not taking the password that I used to use. I want to order that sweet physical copy.
Check your spam/junk folder. Did you send an email about it?
Quote from: brettmb on June 23, 2022, 03:46:29 PM
Quote from: Dropbear on June 23, 2022, 03:40:52 PM
Quote from: brettmb on June 18, 2022, 12:24:09 AM
Planets of Peril (https://www.pigames.net/store/product_info.php?cPath=152&products_id=1078) is now available in PDF format with Softcover pre-order.
I have not received an email to change my password on the PIG site yet and have submitted a request to do so four times. It's not taking the password that I used to use. I want to order that sweet physical copy.
Check your spam/junk folder. Did you send an email about it?
I just saw your response here. I've sent a message through Contact Us on the site a few moments ago. Attempting one more time right now to do the password reset.
Yeah, that was you a few days ago. I emailed back. I assume you didn't get that either. The email shows as accepted by your provider, which means that it's probably stuck somewhere on your provider's end. If you are able to whitelist domains, I suggest you whitelist pigames.net and try again. Otherwise, PM me here and I'll work it that way.
Quote from: brettmb on June 23, 2022, 08:13:57 PM
Yeah, that was you a few days ago. I emailed back. I assume you didn't get that either. The email shows as accepted by your provider, which means that it's probably stuck somewhere on your provider's end. If you are able to whitelist domains, I suggest you whitelist pigames.net and try again. Otherwise, PM me here and I'll work it that way.
Sent you a pm. Block removed.