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Perhaps the most retarded D&D figure

Started by honeydipperdavid, August 21, 2023, 03:55:57 PM

Previous topic - Next topic

tenbones

It feels like fetishization more than inclusion.

But you know... whatever. I'm sure there will be guilty leftist GM's that buy this shit to show solidarity with people trying to guilt them into showing their fake virtue over problems that don't exist.

Chris24601

Quote from: Exploderwizard on August 22, 2023, 02:01:55 PM
Quote from: Chris24601 on August 22, 2023, 12:01:04 PM
To be fair, I had a wizard who went everywhere on a Tenser's Floating Disk, but that was because he was a lazy showboater, not because he was disabled.

Houserule? Not possible by RAW as the disc always follows the magic user.
Only if you're using one of the lame editions.  ;D

I use 4E.

Tenser's Floating Disk
Exploration 1
Time: 10 minutes
Duration: 24 hours
Component Cost: 10 gp
Market Price: 50 gp
Key Skill: Arcana

You create a slightly concave, circular plane of force that floats a foot off the ground and can carry what you lay upon it. The disk is 3 feet in diameter and 1 inch deep at its center. It remains stationary unless you move more than 5 squares away from it, in which case it moves with your base speed once per round until it is within 5 squares of you. You can command the disk to move up to your speed as a move action. If you are more than 5 squares from the disk for 2 consecutive rounds, the disk disappears, dropping whatever it was carrying.

Your Arcana check result determines the maximum load the disk can carry.

* * * *

It was mechanically useless (outside of not setting off pressure traps), but was a wonderful magic flex.

honeydipperdavid

Quote from: GhostNinja on August 22, 2023, 04:07:12 PM
Quote from: blackstone on August 22, 2023, 03:11:32 PM
What the actual fuck...

This...this is just...wrong.

Who the hell thinks that this a GOOD thing?

The last thing I'd want if I was disabled is to play a DISABLED FANTASY CHARACTER.

Hi, I'm Marty Kaufman-Epstein, pronouns Frog/Frogself/Froggie Bonus Hole.  I find all of you disgusting anti-froggite cripple haters.  I'm going to write a sternly worded letter to my trust fund advisor about this.

I am trying to figure out who A) thought this was a good idea and B) gave it the greenlight thinking it would make them tons of money.


Scooter

Quote from: Exploderwizard on August 22, 2023, 06:04:10 PM

Oh I would paint up all of these as wrinkled old farts and use them as the silver horde from Discworld.

That was my first thought
There is no saving throw vs. stupidity

honeydipperdavid

#20
Quote from: VisionStorm on August 22, 2023, 05:37:16 PM
I could've sworn I saw this at least a year or more ago, around the time of the dungeon wheelchair controversy. They had some figurines for dual wielding barbarians and stuff.

EDIT:



EDIT2: Freaking reddit won't let me share the image directly...
https://www.reddit.com/r/interestingasfuck/comments/l79g8b/dd_dungeons_and_diversity_the_new_combat/

OK, this one should load...


I don't feel included, where is the bag to shit in for the mini?  Where is the catheter line?  How is this inclusive to the crippled?  What about crippled monsters?  Where is the Red Dragon Firecripple the Bewheeled in a wheelchair?  Where is the blind behold?  Where is the kobold who thinks he's a golden retriever dressed in his fur suit?

With proper Twitter use of sockpuppets I'm fairly sure we could force Wotc to release a monster manual of crippled monsters, it would sell 10 books, all to the writers moms, and half would be returned.  WotC needs to start getting some Disney moments of losing money on content.

Manic Modron

Mechanically, even healing magic wouldn't make it easy to get working legs back.   Raise Dead doesn't seem to grow back legs.  Every description I can google says Raise Dead doesn't restore missing parts.  Restoration restores ability damage, but Lt Dan, you still got no legs.  Seems like what you need for that is Regeneration and that ain't cheap or readily available depending on setting.

Of course, fantasy artifice isn't always cheap or readily available depending on setting either and an adventurer waiting to find a high-ish level friendly spellcaster would really need something like a construct mount to spin around on and if you were going to make one of those, wouldn't something like BigDog not only be better for an adventurer, but also easier for a fantasy artificer to get their head around?

"Oh, hero!  You got your legs bitten off?  Well, if you really want to go back out there until you can get healed, I do have a contraption for it.  Not as good as a horse, maybe, but it can go in more tight spots and won't panic on you."
"No, I want wheels on it instead."
"You mean a secondary mode?  Like for inside buildings or city streets or something?"
"No, instead of legs, just wheels."
"... okaaaaaay."

I guess I'd maybe have some enthusiasm if the proceeds for things like this went to something like Paralympics, but nope.

Scooter

Quote from: Manic Modron on August 23, 2023, 08:46:44 PM
Mechanically, even healing magic wouldn't make it easy to get working legs back.   Raise Dead doesn't seem to grow back legs. 

These mini's show the characters WITH legs.  Any cure spell would restore use
There is no saving throw vs. stupidity

Exploderwizard

Quote from: Manic Modron on August 23, 2023, 08:46:44 PM
Mechanically, even healing magic wouldn't make it easy to get working legs back.   Raise Dead doesn't seem to grow back legs.  Every description I can google says Raise Dead doesn't restore missing parts.  Restoration restores ability damage, but Lt Dan, you still got no legs.  Seems like what you need for that is Regeneration and that ain't cheap or readily available depending on setting.

Of course, fantasy artifice isn't always cheap or readily available depending on setting either and an adventurer waiting to find a high-ish level friendly spellcaster would really need something like a construct mount to spin around on and if you were going to make one of those, wouldn't something like BigDog not only be better for an adventurer, but also easier for a fantasy artificer to get their head around?

"Oh, hero!  You got your legs bitten off?  Well, if you really want to go back out there until you can get healed, I do have a contraption for it.  Not as good as a horse, maybe, but it can go in more tight spots and won't panic on you."
"No, I want wheels on it instead."
"You mean a secondary mode?  Like for inside buildings or city streets or something?"
"No, instead of legs, just wheels."
"... okaaaaaay."

I guess I'd maybe have some enthusiasm if the proceeds for things like this went to something like Paralympics, but nope.

The missing part of that logic puzzle is how does one lose a limb playing RAW D&D in any edition. D&D combat was designed from the ground up to be abstract and deal generic hit point damage. In order for 6E to be more "inclusive" it needs to include standard orgnized play rules that include provisions for getting your lovingly detailed character all hacked, mangled and handicapped. Lets not leave out other fun things to add to the experience such as diabetes, kidney failure, and other fun ailments to throw extra fun in your D&D sessions. Just think of all the fun downtime activities your character can participate in:

" Sorry Dave, Hrothgar the Terrible can't go drinking and gambling today, he's got 7 hours of chemo to do".

Yes players will be lining up for a seat at your campaign just itching for a chance to see if they can afford their meds or learn to use their crutches. Buy the Incubi & Inclusion module today!
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Manic Modron

Quote from: Scooter on August 23, 2023, 09:00:34 PM
Quote from: Manic Modron on August 23, 2023, 08:46:44 PM
Mechanically, even healing magic wouldn't make it easy to get working legs back.   Raise Dead doesn't seem to grow back legs. 

These mini's show the characters WITH legs.  Any cure spell would restore use
Depends on how a game deals with injuries, doesn't it?  Sure if all you are doing is putting hit points back, everything will be fine so long as you can find a 1st level cleric amenable to providing small miracles, but I know in my games there is a difference between hit point damage and actual injury. Break a leg, you need a splint and a doctor, not a Cure Light Wounds. You need to actually regrow those functions and that is Regeneration unless you can hobble through physical therapy.  Slapping hit points back may be helpful, but isn't going to actually fix everything.

Certainly not a common situation, but not necessarily completely stupid is all.  That cleric in the first post is definitely jonesing for that 13th level, IMO, though.

GeekyBugle

Quote from: Manic Modron on August 23, 2023, 08:46:44 PM
Mechanically, even healing magic wouldn't make it easy to get working legs back.   Raise Dead doesn't seem to grow back legs.  Every description I can google says Raise Dead doesn't restore missing parts.  Restoration restores ability damage, but Lt Dan, you still got no legs.  Seems like what you need for that is Regeneration and that ain't cheap or readily available depending on setting.

Of course, fantasy artifice isn't always cheap or readily available depending on setting either and an adventurer waiting to find a high-ish level friendly spellcaster would really need something like a construct mount to spin around on and if you were going to make one of those, wouldn't something like BigDog not only be better for an adventurer, but also easier for a fantasy artificer to get their head around?

"Oh, hero!  You got your legs bitten off?  Well, if you really want to go back out there until you can get healed, I do have a contraption for it.  Not as good as a horse, maybe, but it can go in more tight spots and won't panic on you."
"No, I want wheels on it instead."
"You mean a secondary mode?  Like for inside buildings or city streets or something?"
"No, instead of legs, just wheels."
"... okaaaaaay."

I guess I'd maybe have some enthusiasm if the proceeds for things like this went to something like Paralympics, but nope.

You mean a magic wheelchair that weights near to nothing can be dissasembled and assembled instantly, maybe even floats would be cheaper?

I reckopn it would be just as expensive and in reality less useful than say a spider legs contraption.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

"During times of universal deceit, telling the truth becomes a revolutionary act."

― George Orwell

Manic Modron

Quote from: Exploderwizard on August 23, 2023, 09:22:05 PM
The missing part of that logic puzzle is how does one lose a limb playing RAW D&D in any edition.

Use your imagination.  Cruel captors, swords of sharpness, unfortunate circumstances, birth defects, childhood diseases/trauma/injuries etc.  Most of the time PCs don't get the worst of diseases or injuries, true enough, but depending on the game it can and does happen.  I rolled a character with a six in Dexterity once, poor guy just had a crazy bad leg.  Nothing could put it back because that was just how the score was.  If he had access to a chair, damn sure he would have used it.  Hobbling is hard.  Probably would stick to walking with a stick in the actual dungeon, but damn a wheel chair would have been good stuff for him.  Strength wound up normal, but no way would I try to say he could lift up a crate even if the STR score said he could, dude didn't have a load bearing frame anymore.

Manic Modron

#27
Quote from: GeekyBugle on August 23, 2023, 09:29:52 PM
You mean a magic wheelchair that weights near to nothing can be dissasembled and assembled instantly, maybe even floats would be cheaper?
I absolutely did not say anything like that.  THAT sounds dumb as hell. 

If those characters have chairs that are basically just legs with a different coat of paint, then yeah, fuck that.

I'm just saying that in certain fantasy settings characters might need some cunning devices to help them out, which is also dependent on setting like I said in the part immediately after what you put in bold.

GeekyBugle

Quote from: Manic Modron on August 23, 2023, 09:38:15 PM
Quote from: GeekyBugle on August 23, 2023, 09:29:52 PM
You mean a magic wheelchair that weights near to nothing can be dissasembled and assembled instantly, maybe even floats would be cheaper?
I absolutely did not say anything like that.  THAT sounds dumb as hell. 

If those characters have chairs that are basically just legs with a different coat of paint, then yeah, fuck that.

I'm just saying that in certain fantasy settings characters might need some cunning devices to help them out, which is also dependent on setting like I said in the part immediately after what you put in bold.

Well, how else do you think the cripples can go dungeonering? Either they are filthy rich and can get a new wheelchair shipped to them instantly or they can take them with them in the adventure, which means it has to have some heavy spells cast on it else the cripple is a burden to the rest of the team.
Quote from: Rhedyn

Here is why this forum tends to be so stupid. Many people here think Joe Biden is "The Left", when he is actually Far Right and every US republican is just an idiot.

"During times of universal deceit, telling the truth becomes a revolutionary act."

― George Orwell

Manic Modron

I guess the big differences to me are: one, I'm not thinking about rushing in like "Oh yay, I get to play somebody that can't walk!" so much as I'm thinking about characters that wind up with those sorts of circumstances either through explaining things that happen in character generation or in actual play. 

I'm not about to go scurrying around for a game that will let me be a Paralympic Dungeoneer in the X-Crawl leagues, but sometimes shit happens and you can either give up on a character or push through and do something fun despite their fate.  That wizard I played through past 10th level at least with a six DEX? Got more fun out of the challenge of keeping him alive than I think I would have if he was also a flippy ninja mage with a 16 DEX.

The other difference is I don't give a shit about the makers of that because I am not the target audience. Even if I wound up with a character that needed the getting around, I still wouldn't get a miniature about it.  That is just an extra cost I don't need.  Dude wound up not walking, I'm not paying another $10 or whatever for that kind of table impact.