On page 105 of the 5e Pendragon main book (in the "glory" section) it states that bonus points from glory can be used to raise attributes without regard to racial limits.
Meanwhile, six pages later on 111 (in the "winter period" section) it states that one of the only two limits on applying bonus points is that they can NOT be used to raise attributes above the racial limit.
This seems a pretty obvious contradiction to me. Is there anything I'm missing?
Anyone know which one is the "officially" correct version? I've been playing it with racial limits as a hard limit.
RPGPundit
No idea what applies in PD5. PD4 says 'No restrictions apply to the increase.' (p 190) Sounds like some sloppy editing.
I think of Glory as a rulebreaker: it can be used to raise stats etc without any regard to the normal rules like cultural maximums or aging.
I see; personally I think it makes more sense to maintain the racial limits: glory is already powerful enough in that it allows you to continue raising your attributes past age 35.
RPGPundit
I'm sure it works fine that way, though you won't get any superhuman chrs like Gawain or Lancelot.
How do maximums work now, anyway? It used to be (minimum roll + maximum roll) +/- cultural modifier.
And they're calling them 'races' instead of 'cultures' now, are they?
My vote would be that Glory should be able to take you past your racial/cultural limits, if only because I really like the idea of noble deeds allowing someone to transcend the bonds of their culture.
Hi,
Greg has a list of errata for KAP5 on his website. You can check it here (http://www.weareallus.com/pendragon/totalerrata.html).
The pertinent errata for this issue is:
QuotePage 111, Glory bonus
Strike the sentence, “Only two restrictions apply to this increase: No character may increase his attributes beyond their racial maximum, and no character past the age of 21 can increase his SIZ stat.”
(emphasis added)
CK
I shall ignore Greg, I think. Besides, I'm still using PD4.
So you can increase attributes beyond their racial or age maximum? Interesting.
Oh, I misread that! Yes, you used to be able to and it looks like you still can.
Quote from: droogI'm sure it works fine that way, though you won't get any superhuman chrs like Gawain or Lancelot.
How do maximums work now, anyway? It used to be (minimum roll + maximum roll) +/- cultural modifier.
And they're calling them 'races' instead of 'cultures' now, are they?
I think they're actually called cultures still, I'm not using the precise lingo.
The maximums are 18 in everything for humans of any type, but each culture has a particular special bonus to one (or more) attributes, which also raises the maximum allowed by that amount. For example, Britons get +3 to Con, meaning their Con maximum is 21.
RPGpundit
Well, that's interesting. I think that what I'll do is that for now I will keep the rules the way I've been running them, and then later on in the campaign when the Enchantment of Britain begins, I'll switch over, to reflect the fact that the magic of the land now allows for larger-than-life superknights to theoretically exist.
RPGPundit
Quote from: RPGPunditThe maximums are 18 in everything for humans of any type, but each culture has a particular special bonus to one (or more) attributes, which also raises the maximum allowed by that amount. For example, Britons get +3 to Con, meaning their Con maximum is 21.
It must be my day for being confused, because that's exactly how it is in PD4. The formula I mentioned is actually for RQ.
Quote from: RPGPunditWell, that's interesting. I think that what I'll do is that for now I will keep the rules the way I've been running them, and then later on in the campaign when the Enchantment of Britain begins, I'll switch over, to reflect the fact that the magic of the land now allows for larger-than-life superknights to theoretically exist.
I like that idea.
Quote from: RPGPunditWell, that's interesting. I think that what I'll do is that for now I will keep the rules the way I've been running them, and then later on in the campaign when the Enchantment of Britain begins, I'll switch over, to reflect the fact that the magic of the land now allows for larger-than-life superknights to theoretically exist.
That makes sense to me. I've always viewed the failure of Uther as being a failure to look beyond the demands of the Britons - he was a great scourge of the Saxons, but defending your people through bloody-handed warfare isn't enough to make you a good king. What Arthur does is manage to reconcile the necessity of survival with a code of honour which transcends cultural bounds.
Quote from: JongWKI like that idea.
I figured you would. It means that Sir Persemons will not likely benefit from it, but his son who was raised in the court of King Sauvage will get to be Legolas (only not using bows because that's not knightly).
RPGPundit
Quote from: RPGPundit(only not using bows because that's not knightly)
One of the regrets I have over not running with my
Genpei supplement for
Pendragon.
!i!
The Glory accumulation tends to accelerate as the campaign goes on. But they all die in the end.