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OSR fans, is there a new / modern RPG that you like?

Started by Man at Arms, July 20, 2024, 01:11:25 AM

Previous topic - Next topic

Man at Arms

Tell us what it is, and why you like it.

Also; why do you still like the OSR better?

Vidgrip

I like Cairn and Black Sword Hack. Both are classless. Both can function easily with a human-centric setting since little or nothing is said about a character's species/race/ancestry. Backgrounds are important but players can freely choose some of their abilities. This puts magic within the reach of any character who would risk it. Whiles some may debate whether this is a bug or feature, both games are very rules-light. Magic spells are generally described without numerical stats in one sentence each (for Cairn) or two sentences each (for Black Sword Hack).

One could certainly argue that BSH is OSR, which makes it difficult to answer your second question. My OSR go-to is Swords & Wizardry which is more traditional. I do prefer the more complete spell descriptions.

ForgottenF

I'm a bigger fan of "OSR-adjacent" games like Dragon Warriors, Warlock!, Barbarians of Lemuria, etc. than I am of strict OSR games.

I end up playing more OSR games because they're just easy. Easy to run; easy to play, and most importantly easy to find people who want to play them.

As far as non OSR related stuff. I liked WFRP 4th edition, and would quite like to try Rogue Trader and the Age of Sigmar rpg they put out. Call of Cthulhu 7th edition looks good, but every game I get into dies within one session, so maybe it's cursed.

I liked 3.5, so presumably would like Pathfinder 1. Pathfinder 2 and 5e I have avoided up until now, but it's getting so difficult to find games that I'm considering breaking that rule.
Playing: Mongoose Traveller 2e
Running: Dolmenwood
Planning: Warlock!, Savage Lankhmar, Kogarashi

Woolshedwargamer

Heaps of them.
Savage Worlds, Hero System, GURPS, Traveller, Call of Cthulhu, Space Opera, Almost all FGU RPGs. One of my top faves is Barbarians of Lemuria. So many.


Eric Diaz

Hundreds, but I stick to OSR stuff because my time is limited so I prefer simplicity + familiarity.

BoL looks great, Mythras, lots of horror RPGs I'v e played in the past (CoC, UA, Kult, etc.), Star Wars d6, etc.

(Some of these are very old despite not being OSR... cannot think of anything newer than Dungeon World. Hyperborea and Argosa are still OSR... Maybe I buy Dragonbane in the current sale).

Even 5e was good for a while - best support in the business, since when they mess up things (which happens often) there is someone 3rd party to fix stuff so you can actually run the modules.
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weirdguy564

Pundit's own Star Adventurer

Chanbara (Japanese themed)

Dungeons and Delvers Dice Pool (doesn't use the D20, instead uses a scale of 1D4 thru 1D12, one for a stat, one for a skill, and probably one or more for class abilities, keep the best two).

Basic Fantasy.  It's just old D&D, but ascending armor class, and races and classes are separate. It's also free!

Old Swords Reign.  Old school D&D with a couple of 5E bits.  And is free. 
I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.

HappyDaze

Quote from: ForgottenF on July 20, 2024, 01:52:12 PMI liked WFRP 4th edition, and would quite like to try Rogue Trader and the Age of Sigmar rpg they put out.
Rogue Trader was by FFG and is out of print, while the other two games you mention are from Cubicle 7 and current. Cubicle 7 does have Imperium Maledictum where you can play characters from a Rogue Trader dynasty (among many other options) and is very much a mechanical descendant of Rogue Trader and Dark Heresy (but it is not exactly the same system). OTOH, they also have a higher-powered cinematic game in Wrath & Glory that allows you to play Rogue Traders too.

yosemitemike

You can still get the Cubicle 7 Rogue Trader rpg and WHRP 4e on DTRPG in pdf format.
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DUCATISLO

i went with BDP or block dodge parry which is a Knave hack from Crain

HappyDaze

#9
Quote from: yosemitemike on July 21, 2024, 07:03:45 AMYou can still get the Cubicle 7 Rogue Trader rpg and WHRP 4e on DTRPG in pdf format.
True, but it's worth noting that it's FFG's Rogue Trader game simply being sold by C7. OTOH, Cubicle 7 did themselves develop & release WFRP 4e.

My only point is that we are talking about new/modern and FFG's Rogue Trader is about 15 years old whereas the two C7 titles I mentioned are both < 5 years old.

PulpHerb

For modern games I do like Cypher. I think it is a good system for a group with more casual than hardcore players. I specifically like it's "{NAME} is a {ADJECTIVE}{NOUN} who {VERBS}" system of character creation. It uses classes and levels (the leveling is very Savage Worlds like) which also helps with casual players.

It's weakness is the cyphers (buffs/items) of its name are sometimes are hard to translate out of its Numenera origins, but the genre books have helped with that. Also, a gamemaster will need to cull the available descriptors (adjective) and focus (verb) list.

Finally, the difficulty being multiplied by 3 to get the D20 target seems to be just an attempt to keep it D20 based. Using the difficulty straight against a D6 gives similar odds.

Socratic-DM

#11
For fantasy games I'm still running good old Basic Fantasy.

For Modern games I've got my own classless OSR game system I'm playtesting called  Be Not Afraid, heavily inspired by Hunter: The Reckoning (1999) and The Invisible College.

While not running a game of it, I still have a sweet spot for Mutants & Masterminds third edition.
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Festus

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Man at Arms

Quote from: Vidgrip on July 20, 2024, 12:56:55 PMI like Cairn and Black Sword Hack. Both are classless. Both can function easily with a human-centric setting since little or nothing is said about a character's species/race/ancestry. Backgrounds are important but players can freely choose some of their abilities. This puts magic within the reach of any character who would risk it. Whiles some may debate whether this is a bug or feature, both games are very rules-light. Magic spells are generally described without numerical stats in one sentence each (for Cairn) or two sentences each (for Black Sword Hack).

One could certainly argue that BSH is OSR, which makes it difficult to answer your second question. My OSR go-to is Swords & Wizardry which is more traditional. I do prefer the more complete spell descriptions.


Black Sword Hack, seems interesting.  No classes, roll under ability scores, etc.

grimshwiz

The One Ring 2e (my favourite non-OSR game)

Call of Cthulhu

Savage Worlds (Lankhmar specifically)

Traveller

Warlock!