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[OSR] B/X Finesse Fighter - The Warrior

Started by Weru, November 22, 2016, 12:58:04 PM

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Black Vulmea

Quote from: Edgewise;934662...it's obvious that you take this kind of orthodoxy way too seriously.  You sound crazy.  Get some sunlight or something.
[aside] It's so cute when other posters try to out-me me. Keep flailing your little Tyrannosaur arms, big guy. [/aside]

There are numerous examples of supplements or modules written for games by 'professional' designers who haven't the first clue how the actual game rules work. Frex, in two of the Boot Hill modules, the writers clearly didn't understand the Gambler Rating, that low is better, such that the 'best gamblers in town' in the modules wouldn't be able to cheat or detect a cheat. They flat didn't understand the rule, and this is underscored by the fact that a gambler in the first module is statted correctly to reflect his skill. The writers of d20 Past, among their many, many sins, assumed the use of the 3.x rules for non-lethal damage, which are very different from those for d20 Modern, the game for which they were, at least in theory, writing.

In the example I linked from that idiot Mike Mearls, it's hard to escape the impression that he never actually used an ogre mage as an adversary in a D&D game, or if he did, he didn't look at the monster's abilities in a systematic way - indeed, I would guess he never made the connection with oni at all.

I recall a prolific poster on the d20 Modern boards back when WhizBros still had its own forums who would churn out these manga-inspired and derived advanced classes which were ridiculously overpowered. When I pointed this out, he got all butthurt until I showed him how the advanced classes followed a predictable order in how their abilities were added. The underlying rule never registered for him.

Weru is that same well-meaning but ignorant guy who thinks 'girl with a rapier and a doublet' should be the equal of a knight in armor, and that's fine as far as it goes - it's a familiar trope promulgated by laughably stupid screenwriters - but it shows a lack of understanding of how the rules work together in pre-2e D&D which has nothing to do with 'flavor' or dumb tropes. It's the same ignorance that you display in the rest of your post, Edgy.

Quote from: Edgewise;934662I'm sure that was all just a long blather of idiocy to you.
At last, something on which we agree.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Natty Bodak

Quote from: Black Vulmea;934540Yes, the history of D&D is rife with game designers who wrote for the game without understanding how the game works.*

This is true of many other roleplaying games as well, but they're especially visible when they shit all over The World's Most Popular.

* Or what oni are, for that matter.


"Originally inspired by Japanese mythology, a connection that has faded with time."

Like Fotunato faded with time.  Shackles, brick, and mortar were totally incidental. That design article is some fine self parody. Can we just cut to a threadjack of shitting on that?
Festering fumaroles vent vile vapors!

Black Vulmea

Quote from: Natty Bodak;934754"Originally inspired by Japanese mythology, a connection that has faded with time."

Like Fotunato faded with time.  Shackles, brick, and mortar were totally incidental.
You . . . complete me.

Quote from: Natty Bodak;934754That design article is some fine self parody. Can we just cut to a threadjack of shitting on that?
Shitting on that idiot Mike Mearls' 'design essays' is always in season.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Weru

Quote from: Black Vulmea;934719Weru is that same well-meaning but ignorant guy who thinks 'girl with a rapier and a doublet' should be the equal of a knight in armor

 I don't think that actually. I just thought it would be fun to knock up a Dex based unarmoured fighter class for B/X. Still, it's been an interesting discussion.