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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: RPGPundit on June 24, 2009, 01:32:51 PM

Title: Optimistic or Pessimistic?
Post by: RPGPundit on June 24, 2009, 01:32:51 PM
So, what kind of games do you prefer to play or run? Games with a fundamentally optimistic sense to them, or a pessimistic sense?

RPGPundit
Title: Optimistic or Pessimistic?
Post by: PaladinCA on June 24, 2009, 02:05:09 PM
Optimistic!

I get enough pessimism from internet message boards and my job. :)
Title: Optimistic or Pessimistic?
Post by: Soylent Green on June 24, 2009, 02:23:18 PM
Optimistic, no question about it.
Title: Optimistic or Pessimistic?
Post by: aramis on June 24, 2009, 02:31:12 PM
Optimistic, but not "Happy Happy Joy Joy"...
Title: Optimistic or Pessimistic?
Post by: Greentongue on June 24, 2009, 02:54:52 PM
Optimistic, at least to the extent that the character(s) CAN make a difference.
=
Title: Optimistic or Pessimistic?
Post by: flyingmice on June 24, 2009, 03:03:37 PM
Quote from: aramis;310157Optimistic, but not "Happy Happy Joy Joy"...

This. Per ardua ad astra.

-clash
Title: Optimistic or Pessimistic?
Post by: paris80 on June 24, 2009, 03:43:48 PM
Optimistic, because that reflects my basic beliefs about life and so on. And because it makes for a more enjoyable experience.
Title: Optimistic or Pessimistic?
Post by: aramis on June 24, 2009, 04:00:04 PM
Quote from: flyingmice;310161This. Per ardua ad astra.

-clash

Yup. Well, not ad astra when I'm not running sci-fi... ;)
Title: Optimistic or Pessimistic?
Post by: flyingmice on June 24, 2009, 04:10:57 PM
Quote from: aramis;310167Yup. Well, not ad astra when I'm not running sci-fi... ;)

Even when I run fantasy it's SF. :p

:D

-clash
Title: Optimistic or Pessimistic?
Post by: Koltar on June 24, 2009, 04:20:38 PM
Optimistic...definitely.


 One time there was a game where I had a new player. One of my veteran players said : "Don't worry , Ed never kills new player characters ...unlike other DMs. Though he may main your character quite a bit but she'll live"


- Ed C.
Title: Optimistic or Pessimistic?
Post by: Balbinus on June 24, 2009, 05:03:51 PM
Quote from: aramis;310157Optimistic, but not "Happy Happy Joy Joy"...

Nicely put.
Title: Optimistic or Pessimistic?
Post by: The Shaman on June 24, 2009, 05:04:31 PM
Quote from: RPGPundit;310140So, what kind of games do you prefer to play or run? Games with a fundamentally optimistic sense to them, or a pessimistic sense?
Yes.

I don't really choose between one or the other. The game-world is what it is, and the adventurers make their way in it. With skill and luck, a character rise far; without, they may wish they'd never been born . . . er, rolled up.
Title: Optimistic or Pessimistic?
Post by: Hackmastergeneral on June 24, 2009, 05:24:38 PM
Quote from: RPGPundit;310140So, what kind of games do you prefer to play or run? Games with a fundamentally optimistic sense to them, or a pessimistic sense?

RPGPundit

Depends on my mood.  I happily play both.  Fluffy bunnies in TOON, depressing nihilism in Wraith, and all shades in between.  Fluffy nihilism of Paranoia.
Title: Optimistic or Pessimistic?
Post by: Zizzle on June 24, 2009, 06:07:52 PM
Quote from: PaladinCA;310149Optimistic!

I get enough pessimism from internet message boards and my job. :)
Ha!  Took the words out of my mouth :D
Title: Optimistic or Pessimistic?
Post by: Werekoala on June 24, 2009, 06:24:20 PM
Optimistic characters in a pessimistic setting. Aftermath-style games come to mind. Or something like "Psi-World", where characters are underground psis on the run from a totalitarian regime. Play or run, makes no difference, 'though I've been told I can run 'em like nobody's business.
Title: Optimistic or Pessimistic?
Post by: S'mon on June 24, 2009, 06:30:45 PM
I'd have to say optimistic.  I once played in a Midnight campaign with a German GM of Nietszchean beliefs, whose husband had died horribly of cancer.  A very smart lady, but not a cheerful lady, and that game was Grim with a capital G.   I do like Blakes' 7, but overall I play & GM for escapism.  The world has been going to Hell since 2000-01, my games may reflect that in some ways, but they also offer hope for a better Tomorrow.  Or at least hint that way.
Title: Optimistic or Pessimistic?
Post by: Thanatos02 on June 24, 2009, 10:05:20 PM
Gonzo characters in a pessimistic setting happens more often then not. =D

It's fun.
Title: Optimistic or Pessimistic?
Post by: Tommy Brownell on June 24, 2009, 11:07:31 PM
Dark with the PCs acting as the blazing light in the darkness.

So...optimistic if you look past the surface.
Title: Optimistic or Pessimistic?
Post by: beejazz on June 24, 2009, 11:17:35 PM
Pessimistic if you're looking for some kind of utopia on the horizon. Guardedly optimistic if you're looking to make your way in the world on wits, luck, and a willingness to risk it all.
Title: Optimistic or Pessimistic?
Post by: Zachary The First on June 24, 2009, 11:47:32 PM
Optimistic in terms of self-reliance and individual and group effort still usually able to make a difference.

And although I don't plan it, a lot of my games tend to feature some aspect or plot point regarding redemption.  So I'd say more optimistic than not.
Title: Optimistic or Pessimistic?
Post by: Melan on June 25, 2009, 01:42:30 AM
Quote from: beejazz;310249Pessimistic if you're looking for some kind of utopia on the horizon. Guardedly optimistic if you're looking to make your way in the world on wits, luck, and a willingness to risk it all.
Yes indeed.
Title: Optimistic or Pessimistic?
Post by: tellius on June 25, 2009, 02:57:19 AM
Optimistic
Title: Optimistic or Pessimistic?
Post by: jeff37923 on June 25, 2009, 06:16:49 AM
I'd say optimistic by default, because a pessimistic game will be short-duration and have only lmited interest from potential Players. It should also be noted that even the most grim setting may be an actual optimistic game when played, see Twilight: 2000 and Call of Cthulhu as examples.
Title: Optimistic or Pessimistic?
Post by: Warthur on June 25, 2009, 06:20:51 AM
Where do you draw the line? Is the definition of an optimistic game "a game where the PCs can survive in the long run" or "a game where the PCs can change the world for the better"? In the former case, I think the only pessimistic game I run is Paranoia: in everything else the PCs at least have a chance of survival, though they also have a chance of screwing it up horribly.

In the latter case, it honestly depends on what's best for the genre. An optimistic approach is perfectly appropriate high fantasy, space opera, and pulp, because even if things get really dark at points those are ultimately genres in which heroes have the power to change the world for the better. I go with pessimism for genres like horror and cyberpunk, where the world's a bag of shit and the PCs just have to accept that and survive the best they can.
Title: Optimistic or Pessimistic?
Post by: Drew on June 25, 2009, 07:28:39 AM
It largely depends on the actions of the PCs.
Title: Optimistic or Pessimistic?
Post by: Sigmund on June 25, 2009, 12:03:23 PM
Quote from: aramis;310157Optimistic, but not "Happy Happy Joy Joy"...

:ditto:
Title: Optimistic or Pessimistic?
Post by: Akrasia on June 25, 2009, 12:19:21 PM
My settings and campaigns are usually somewhat pessimistic (more 'Hyboria' than 'Midnight').  However, the characters have a chance to improve things, albeit usually on a small scale (e.g., saving a city-state from serpent cultists, as opposed to saving the world from the Dark Lord TM).
Title: Optimistic or Pessimistic?
Post by: kregmosier on June 25, 2009, 12:35:16 PM
i'll go with "optimistic characters in a pessimistic setting", also.  especially with the Dead (http://prettyfuckingsweet.com/thedead/), although that might be more pessimistic/pessimistic...
Title: Optimistic or Pessimistic?
Post by: LordVreeg on June 25, 2009, 02:09:46 PM
The setting is pessimistic and morally ambiguous.  History has ultimately proved that optimism leads to tragedy and sacrifice.  There are some upright and dedicated groups, and some forms of racism are slowly being fought through,  but the weight of history is crushingly heavy.
Title: Optimistic or Pessimistic?
Post by: Drew on June 25, 2009, 02:12:50 PM
Quote from: Drew;310298It largely depends on the actions of the PCs.

To expand, if things aren't likely to turn to shit then there's very little reason for PCs in the first place.

Of course, "shit" is a relative term. For some groups I've GM'ed it's meant the end of the world, for others it's the Era of Profound Peace Peace in Smiley Jolly Fantasy Land.
Title: Optimistic or Pessimistic?
Post by: Caesar Slaad on June 25, 2009, 06:57:23 PM
Generally optimistic. Or "pessimistic without the presence of the PCs, but they can make a difference."

It doesn't have to be easy. But you make the premise too bleak, I won't buy into it.
Title: Optimistic or Pessimistic?
Post by: Tamelorn on June 25, 2009, 07:40:59 PM
80% optimistic, 20% pessimistic, usually segregated.
I mean, shoot, I ran a VtM Gehenna game where everyone was fighting for very survival, but it wasn't just assumed they were totally screwed.  They thought they were, but they kept managing to scrape by.

I don't really find much fun in the beat-down-the-PCs-grind-to-pulp stuff, but on the flip side, cute and fuzzy bunnies aren't really fun either.

Quote from: RPGPundit;310140So, what kind of games do you prefer to play or run? Games with a fundamentally optimistic sense to them, or a pessimistic sense?

RPGPundit
Title: Optimistic or Pessimistic?
Post by: RPGPundit on June 26, 2009, 01:09:39 PM
That's all very interesting, because while it seems that most people answer "optimistic" it strikes me that there are far more games out there that are pessimistic than optimistic.  So either we're a weird blip, an aberration compared to what the average gamer wants; or the game designers are the ones who are out to lunch, going for cheap "dark" settings because they require less effort to think up than something optimistic and good.

RPGPundit
Title: Optimistic or Pessimistic?
Post by: Werekoala on June 26, 2009, 01:27:15 PM
Eh.... not so sure you're reading it right. I think there's more of an "optimistic play in a pessimistic setting" vibe here. In other words, the world may be all dark and gloomy, but PCs are the shining points of light therein. Really, though, aside from WoD - what other games are tuned to "pessimistic" RP? Maybe I'm just out of the loop here.
Title: Optimistic or Pessimistic?
Post by: Greentongue on June 26, 2009, 01:33:01 PM
It could also be the typical dichotomy where people say one thing yet do another.

Or, it could be a matter of perception.
A small village surrounded by a deep dark forest can be considered a "dark" setting.
Protecting the fluffy bunnies that live in the village from wolves can be pessimistic or optimistic depending on how many wolves there are.

So, "dark" settings do not equal pessimistic automaticly.
=
Title: Optimistic or Pessimistic?
Post by: OneTinSoldier on June 26, 2009, 01:38:18 PM
Hard to define.

I prefer grim settings, so those are definately pessimistic, but i choose them because they provide more opportunity for a campaign.

I do not run 'save the world' campaigns; in most cases, the PCs actions will not affect the big picture.

On the other hand, the PCs are not slated for inevitable death by the campaign; they can arrange it themselves, of course...

But as a whole the PCs can improve themselves in the long run (provided they live).

To me, the struggle is more important than the goal.

So I think on a scale where optimistic is a 10 and pessimistic is a 1, my campaigns would be around 6.
Title: Optimistic or Pessimistic?
Post by: Koltar on June 26, 2009, 02:05:12 PM
Quote from: Werekoala;310493Eh.... not so sure you're reading it right. I think there's more of an "optimistic play in a pessimistic setting" vibe here. In other words, the world may be all dark and gloomy, but PCs are the shining points of light therein. Really, though, aside from WoD - what other games are tuned to "pessimistic" RP? Maybe I'm just out of the loop here.

Really?

Okay then, can the PCs or "Good Guys" turn the tide in favor of the forces of Good in the MIDNIGHT RPG setting?


- Ed C.
Title: Optimistic or Pessimistic?
Post by: boulet on June 26, 2009, 02:21:19 PM
Quote from: OneTinSoldier;310496To me, the struggle is more important than the goal.

This. I don't care if there's a happy ending or not, it's a matter of convention most of the time anyway. DVDs offer alternate endings, which is a cheap way to admit "yeah the happy ending didn't make fucking sense but the producers thought that it would be bad business to let the hero die at the end"... To hell with producers who think viewers are unable to appreciate a good story whether it ends well or not. I enjoy "dark" or "pessimistic" settings because it stimulates my imagination. Because bleak fucked up situations are the best stage to display the guts of society and important characters.

I wish Pundit would give example of optimistic settings because I fail to think of any right now. For instance Amber seems in between of the divide to me, like some dynamic equilibrium.
Title: Optimistic or Pessimistic?
Post by: Werekoala on June 26, 2009, 02:32:20 PM
Quote from: Koltar;310502Really?

Okay then, can the PCs or "Good Guys" turn the tide in favor of the forces of Good in the MIDNIGHT RPG setting?

No idea, because I've never read it. Now CoC is definitely a pessimistic setting where PCs have no hope of changing "the big picture". I suppose Paranoia might be as well, but its supposed to be "dark humor". Oddly enough, in my group, those are the only two games that are flat no way, foot-down will not play settings. For them, at least. I wouldn't mind. :)
Title: Optimistic or Pessimistic?
Post by: Pseudoephedrine on June 26, 2009, 02:36:29 PM
I don't think settings can be optimistic or pessimistic. Only narratives and agents can be. I do think there are settings that are more or less bleak, dystopian and wretched. I prefer settings that are bleak, but that do not constrain PC agency. For example, I quite like Midnight because even though the evil forces of Izrador rule the land, you feel free as a PC to do _anything_ because of that. By contrast, I remember reading Vampire 2e and thinking to myself "So what the hell are we supposed to do?"
Title: Optimistic or Pessimistic?
Post by: aramis on June 26, 2009, 03:27:27 PM
Quote from: Werekoala;310493Eh.... not so sure you're reading it right. I think there's more of an "optimistic play in a pessimistic setting" vibe here. In other words, the world may be all dark and gloomy, but PCs are the shining points of light therein. Really, though, aside from WoD - what other games are tuned to "pessimistic" RP? Maybe I'm just out of the loop here.

Sorcerer *
Twilight 2000/2013 **
Traveller: The New Era **
Fading Suns ***
SLA Industries ***
Paranoia ****
Macho Women With Guns ****
Tales from the Floating Vagabond †


* it's all about how immoral will you be
** Both are points of light, but there is absolutely no need for the PC's to be those points of light, and in fact, players tend to be encouraged to be greedy warlords and or the raiding parties.
*** No you can't make a difference. You can only survive, and maybe thrive if evil enough.
**** as ***, but it's humorous as well, slapstick and funny.
† it's all about making a difference, by sheer ineptitude.
Title: Optimistic or Pessimistic?
Post by: Warthur on June 26, 2009, 09:23:07 PM
Quote from: aramis;310516Sorcerer *
Twilight 2000/2013 **
Traveller: The New Era **
Fading Suns ***
SLA Industries ***
Paranoia ****
Macho Women With Guns ****
Tales from the Floating Vagabond †


* it's all about how immoral will you be
** Both are points of light, but there is absolutely no need for the PC's to be those points of light, and in fact, players tend to be encouraged to be greedy warlords and or the raiding parties.
*** No you can't make a difference. You can only survive, and maybe thrive if evil enough.
**** as ***, but it's humorous as well, slapstick and funny.
† it's all about making a difference, by sheer ineptitude.
Don't forget to toss in Kult under the 3-star category. Arguably Call of Cthulhu lives there as well: you can't change the fact that the Old Ones are going to come back and destroy humanity, you can just delay them for as long as you can before you succumb.

Let me also add:

Dark Heresy ††
Whispering Vault ††

†† In principle, the PCs are points of light; in practice, this is only the case because their adversaries are much, much worse.

In the case of Dark Heresy, the Inquisition is a monstrous secret police force for a fascist state, and only count as heroes because the alternatives involve the destruction of absolutely everything it means to be human. In the case of the Whispering Vault, the PCs are otherworldly entities that, despite being former humans, are charged with maintaining the fabric of reality, not necessarily protecting individual human beings. In both cases, PCs end up behaving in a way which from the POV of the innocent bystanders affected are completely horrific, but from the POV of the PCs is actually less damaging than the alternatives.

(On this subject, has anyone here watched Sapphire & Steel? I always thought it provided an interesting model for a Whispering Vault game - yes, Sapphire and Steel aren't visually bizarre in the way Whispering Vault PCs can tend to be, but they otherwise end up doing much the same sort of stuff.)