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Who invented feats?

Started by Sosthenes, July 12, 2007, 04:57:07 PM

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Sacrificial Lamb

Quote from: SosthenesSteve Jackson terminated the deal, apparently the game was too violent for him.
That's right. I forgot about that...:cool:

Ronin

Quote from: SosthenesSteve Jackson terminated the deal, apparently the game was too violent for him.
Too violent?:raise:
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Sosthenes

Quote from: RoninToo violent?:raise:
I think he especially didn't like all the mutilations Fallout Boy had to go through to illustrate some concepts.
 

J Arcane

It's also work noting that the folks from Black Isle and Bioware both had been on good terms with TSR/Wizards for years.  Even more recently, NWN2 went to Obsidian, which is made up of a bunch of ex-Black Isle guys, after Bioware decided they didn't wanna work with licenses anymore.
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Calithena

(should have read the first post first, never mind)
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Seanchai

Quote from: Dirk RemmeckeOnly thing I know is that during the massive playtest they were called "Heroic Feats".
The "Heroic" was dropped in the final version.

That was later on.

Seanchai
"Thus tens of children were left holding the bag. And it was a bag bereft of both Hellscream and allowance money."

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Seanchai

Quote from: algaubleHow did they work as skills? More like the other skills? More like feats now?

They were called Adventuring Skills or some such and worked like other skills. They just had...a focus that was different from other skills.

Seanchai
"Thus tens of children were left holding the bag. And it was a bag bereft of both Hellscream and allowance money."

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Nicephorus

Quote from: Ian AbsentiaYeah, and I realise that this may break Sosthenes' interdiction against precedents and ancestors, but aren't feats an almost direct outgrowth of the "proficiency" slots that were introduced in AD&D, Oriental Adventures?  Feats have been tuned up a lot since then, but they seem directly comparable.

!i!

Yea, especially in the Fighters' Handbook from the early 90's, profs started looking more featish.  You could spend weapon proficiencies on special maneuvers.  Some of the other 2e books introduced dueling styles and the like.

You can think of it as nonweapon profs being replaced by a proper skill system and weapon profs evolving into feats.

Drew

I always thought it was Professor Featy MacFeatsson of the Featonic Institute, Colorado.

More seriously, like many others I think they're just another development in an organic process that started with class abilities and spell lists. The 'who' and 'when' asked for in the OP could be pinpointed, but I'd no more credit the author with it's invention than I would Monte Cook with Action Points.
 

Settembrini

Quote from: DrewI always thought it was Professor Featy MacFeatsson of the Featonic Institute, Colorado.

Wow, that made me laugh out loud in it´s proverbial sense.
:haw:
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ElectroKitty

Quote from: Sacrificial LambDude! :D  You're 100% correct. I was going to mention this, but you beat me to it. :p

The feat system and xp table of d20 is DIRECTLY ported from Fallout. Fallout is a post-nuclear computer rpg (using the SPECIAL system) released back in 1997. I haven't played the game, but it looks good.

Fallout had "perks" (feats) which you'd gain every 3 levels, and had requirements (prerequisites) for getting them.

Did I mention that the xp table from Fallout and D&D 3e are identical?  ;) And that Fallout came out BEFORE 3e? ;) :D

The SPECIAL system looks interesting. SPECIAL = Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck. The game has hit points, armor class, and a percentile skill system.

The game looks like this bizarre Gamma World/Road Warrior thing. I hope I'm not threadjacking, but if you go online to check the system for this game, you'll see how WoTC so blatantly transplanted the perk/feat system of Fallout to d20. Most people don't bring it up, but it's obvious the makers of d20 either played or read about this game. :) .
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Ronin

Quote from: ElectroKittyWoah, take a breath there, son. It's just a game, not a conspiracy.

Thats were you would be wrong.:p
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ElectroKitty

Quote from: Ronin
Thats were you would be wrong.:p
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