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Only Fantasy World Map You'll Ever Need

Started by The Butcher, March 17, 2014, 06:23:31 PM

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The Butcher

Maybe it's me but I'd totally run/play a game here. In fact I may already have... ;)

Original DeviantArt page: here

Edit: not linking the image because it's too damn big and I don't know how to resize.


Black Vulmea

"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

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ACS

Warlord Kro

Nice, but where're the leprechaun lands?

LibraryLass

Quote from: Warlord Kro;737147Nice, but where're the leprechaun lands?

Probably in among the Poncy Knights.
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Quote from: noismsI get depressed, suicidal and aggressive when nerds start comparing penis sizes via the medium of how much they know about swords.

Quote from: Larsdangly;786974An encounter with a weird and potentially life threatening monster is not game wrecking. It is the game.

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danbuter

Faerun, Golarion, Greyhawk. They all fit!
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Bushi setting map

jedimastert

I feel inspired to write a D&D retroclone named "Demons & Decadence" now.

Tahmoh

Gotta love a map that includes evil shangri la :)

Benoist

This is awesome! Very well done indeed! :D

Snowman0147

Quote from: jedimastert;737169I feel inspired to write a D&D retroclone named "Demons & Decadence" now.

Don't forget to put a succubus on the cover with that balor.  Just saying...

Daddy Warpig

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Shipyard Locked

I laughed, but also felt a little bit sad at the predictability of fantasy that makes this funny in the first place.

Black Vulmea

Quote from: Shipyard Locked;737432I laughed, but also felt a little bit sad at the predictability of fantasy that makes this funny in the first place.
Because it's better to create a setting that requires the players to read a master's thesis first in order to play the game?

Clichés are exceedingly useful in roleplaying games.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

Really Bad Eggs - swashbuckling roleplaying games blog  | Promise City - Boot Hill campaign blog

ACS

Benoist

Quote from: Black Vulmea;737468Because it's better to create a setting that requires the players to read a master's thesis first in order to play the game?

Clichés are exceedingly useful in roleplaying games.

Ditto. That picture's funny because it's true, but it's true for a reason that has to do with any given setting's connection with the shared experience of fantasy role playing games (who am I kidding? D&D in particular). For some people this is not a bad thing, and people who want something else can find it in spades in the hobby nowadays.

To me, as a DM, I think that originality of dressing for originality's sake is widely overrated, especially online. Nowadays, I much prefer to use modules and setting elements I can plug into my own creations, rather than convoluted, hyper-specific creations I'll have to kitbash to hell and back in order to use in my campaign.

Fortunately, I feel this is not necessarily an "either/or" type of choice, in the sense that you don't have to do "uber-bland unimaginative Walmart vanilla" OR "sophisticated uber-specialized flavor that need you to sink into it hook, line and sinker in order to be able to enjoy". You can express creativity in any number of ways in archetypal, vanilla settings, and you can facilitate the use of uber-specialized setting elements in other cases (cue Numenera, for instance, which "looks" super-specialized and unique, but really isn't, and can be used in any type of D&D campaign with a portal to other worlds in the dungeon).

TL;DR That map is funny because it's true of many settings, and these settings don't necessarily suck for it.