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On the ethics of houseruling...

Started by LibraryLass, September 01, 2013, 01:48:20 PM

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gamerGoyf

Quote from: thedungeondelver;687607"It is the spirit of the game, not the letter of the rules, which is important. NEVER hold to the letter written, nor allow some barracks room lawyer to force quotations from the rule book upon you

This is why we can't have nice things >_<

Black Vulmea

Quote from: LibraryLass;687495At least when it comes to D&D, there are a lot of houserules I like, to the point that I'm concerned that using all the ones I might be tempted to turns my game into a Frankenstein's monster of a system that, were I to run a game for completely new players, would give them a lot of mistaken expectations were they to game with somebody else.
Everything I run is a Frankengame.

Perhaps you could teach new players that every campaign is unique.
"Of course five generic Kobolds in a plain room is going to be dull. Making it potentially not dull is kinda the GM\'s job." - #Ladybird, theRPGsite

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ACS

flyingmice

#47
Quote from: J Arcane;687585We can't stop here, this is bat country.

Quote from: Old Geezer;687591We're going to be dragged kicking and screaming into the Century of the Fruitbat.

I, for one, AM our new overlords! :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
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flyingmice

I have never, ever, run a game RAW, not even the first time I ran an RPG. Not even my *own* games.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Rincewind1

#49
Quote from: flyingmice;687635I, for one, AM our new overlords! :D

-clash

Sic semper tyrannosaurus.

Come to think about it, that quote could make an interesting setting - an alternative history where dinosaurs returned from hiding somewhere, say, around the fall of Rome and took over the world/Western hemisphere.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

flyingmice

Quote from: Rincewind1;687637Sic semper tyrannosaurus.

Come to think about it, that quote could make an interesting setting - an alternative history where dinosaurs returned from hiding somewhere, say, around the fall of Rome and took over the world/Western hemisphere.

I am NOT listening! I am NOT going to be tempted! I have ENOUGH ridiculous hyper-niche game ideas! LALALALALALALALALA!

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Gronan of Simmerya

Quote from: Black Vulmea;687629Perhaps you could teach new players that every campaign is unique.

And that that is, in fact, the point.

If I ever, EVER run D&D again (as opposed to "a limited time dungeon crawl" or "hey let's play D&D for a night at a convention) the FIRST thing I'm going to do is come up with entirely new creatures.

There will be some names in common, of course... gargoyles, basilisks, etc, are actual creatures from medieval mythology... but the statistics will not be the same.
You should go to GaryCon.  Period.

The rules can\'t cure stupid, and the rules can\'t cure asshole.

thedungeondelver

Quote from: Rincewind1;687637Sic semper tyrannosaurus.



QuoteCome to think about it, that quote could make an interesting setting - an alternative history where dinosaurs returned from hiding somewhere, say, around the fall of Rome and took over the world/Western hemisphere.

Dr. McNinja did it!
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Rincewind1

#53
Quote from: thedungeondelver;687648

Venture Bros. had some really nice RPG hooks, even for mini settings, so to speak.

QuoteDr. McNinja did it!

Did he now? I must catch up, I left around the time storyline with the unicorn and King of Awesome (or however was his name) ended.

Quote from: flyingmice;687642I am NOT listening! I am NOT going to be tempted! I have ENOUGH ridiculous hyper-niche game ideas! LALALALALALALALALA!

-clash

Truth be told I was more musing for myself, you know, another mini - project I'll never get to starting let alone finishing ;).
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Ravenswing

Eeesh.

Sorry, but the whole premise that there's something "ridiculous" about house rules sticks in my craw.  These game systems weren't revealed by winged seraphs bearing golden tablets down from the heavens.  They were written by gamers, who brought their own experiences and fetishes in to the draft.  Heck, I played in the campaign of one of the fellows who had one of the first house rules that was adopted into the D&D game system, and as far as I could figure, he was a mortal man like any other.  (Also not very good a DM, but that's another tale.)

For my part, I play GURPS.  I have a number of house rules, which I have on a handout so people aren't bushwhacked.  While I have a long term, stable player base (the player of mine with the least seniority has been in my campaign ten years), I'm blissfully unconcerned that someone new might walk in and cry out "OMG you're not playing GURPS," or that someone might try another GURPS campaign and be horrified that the rules aren't quite the same.  I presume that my players are grownups, who can handle the fact that the world isn't a cookie cutter environment.  If a prospective player proves not to be a grownup, I'd much rather know that up front.
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TheShadow

The only ethical thing to do is to buy an RPG product produced by a corporation, and follow the letter of the text. Creating a group credo where the corporation and designers are ritually praised is optional, but clearly more intellectually honest than to omit it.
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LibraryLass

Quote from: Ravenswing;687651Eeesh.

Sorry, but the whole premise that there's something "ridiculous" about house rules sticks in my craw.

In the quantities that I, and allegedly P&P use them? It starts to get a bit silly.
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Quote from: noismsI get depressed, suicidal and aggressive when nerds start comparing penis sizes via the medium of how much they know about swords.

Quote from: Larsdangly;786974An encounter with a weird and potentially life threatening monster is not game wrecking. It is the game.

Currently panhandling for my transition/medical bills.

Bedrockbrendan

I think people are being too quick to take offense here. The OP is an advocate of houserules and characterizing her own use of them.

Rincewind1

Quote from: LibraryLass;687654In the quantities that I, and allegedly P&P use them? It starts to get a bit silly.

Well, the truth is - does it bother you or your players on anything else than some "moral" level?

Quote from: BedrockBrendan;687656I think people are being too quick to take offense here. The OP is an advocate of houserules and characterizing her own use of them.

I'm more of a piss - taker here.
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Just Another Snake Cult

When I play in Mike's D&D game I want it to be different from Todd or Larry's D&D game. That kind of ... "Auteur-ism" (For want of a less pretentious word) is a big part of what makes RPGs as a hobby special compared to more passive, uniform entertainments like TV.
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