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Not Talking Between Themselves In PBP

Started by Greentongue, January 29, 2020, 08:53:42 PM

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Greentongue

It is just my small exposure is it not unusual for Play by Post players not to talk between themselves besides in character.
I don't see the OOC chats get used much except when someone says they will be away from the game.

Is it because most of the players are strangers?

What about an Local Game stores or conventions? Do the players work together usually or rarely?

Omega

Some may be going for 'immersion' from the session. No OOC talking. I've run into this frequently and as an admin on an RP chat, had to deal with the fanatic version of that. And over on BGG on rare occasions seen the cultist version of that.

Some may just be chatting privately. I do that on occasion when playing. "Hey, want try and set up a flanking maneuver on the troll?" and so on. During the PBM age I saw a fair share of interplayer private messaging, either official or unoffocial.

Some may just not know its allowed.

Some may be paranoid of the DM.

Some may be afraid of being accused of "quarterbacking". eg: making suggestions to other players or becomming the leader of a group. Something that more than a few designers over on BGG are absolutely obsessed with putting an end to.

Some may have been discouraged from OOC discussion by past experiences, or bad experiences with some of the above.

Some fora dont have an OOC thread for Campaigns. BGG tends to have OOC threads for players and DMs. Varies alot from one to the next. Everyone has their own ideas of what should and shouldnt be allowed.

Greentongue

At a minimum, especially with PbP, I think it helps keep players involved.
With the time between posts, it can also provide something to do while you wait for others.

Omega

It can just as easily distract or derail a session if it takes over. Never seen it as a player, but seen it once in someone elses campaign.

So ooc chatter can detract from player involvement. Especially if you have players leaning heavily to "immersion!" as the closer they edge to fanatic or cultist the more stringent they can and will get.

Seem that on a few MU**s. No less that 2 played on had the cultist level "immersion!" types who wanted to remove character sheets, paging, game mechanics, the works. All you'd have was talking and personal desc. Which on a MU** with myriad different interests and wants was a recipe for disaster and rampant abuse.

Lot harder to pull of those sorts of trouble on fora or PBP.

All that said we did have a fair amount of ooc chatter in the Metamorphosis Alpha and Rifts campaigns I played in by e-mail back when Yahoo Groups was still functional.

soltakss

Quote from: Greentongue;1120364It is just my small exposure is it not unusual for Play by Post players not to talk between themselves besides in character.
I don't see the OOC chats get used much except when someone says they will be away from the game.

If I GMed a PBP game, I would expect the Players to have chats with each other, outside the game, so that I wouldn't know what they were saying.

As for OOC Chats on a forum, what is the point of them? I'd rather use Skype, Hangouts, WhatsApp or something similar for chats and emails for other communication.

Quote from: Greentongue;1120364Is it because most of the players are strangers?

Everyone is a stranger until they meet. When they meet and play a game, they are no longer strangers.

Quote from: Greentongue;1120364What about an Local Game stores or conventions? Do the players work together usually or rarely?

in face to face gaming, people talk, Players will discuss an issue and might even ask the GM to step away for a few minutes while they discuss things.
Simon Phipp - Caldmore Chameleon - Wallowing in my elitism  since 1982.

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RPGPundit

I can't believe that in this day and age people still play by post.
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Shawn Driscoll

Quote from: Greentongue;1120364It is just my small exposure is it not unusual for Play by Post players not to talk between themselves besides in character.
I don't see the OOC chats get used much except when someone says they will be away from the game.

Is it because most of the players are strangers?

What about an Local Game stores or conventions? Do the players work together usually or rarely?

Two forum threads are used. One for the role-play, and one for the OOC that players may have about the role-play.

Both are lame.

Greentongue

Quote from: RPGPundit;1121418I can't believe that in this day and age people still play by post.

I'm happy that you have so many friends that have no overriding responsibilities that infringe on their time.

It must be nice to be an adult and yet have as much gaming time as when you were a kid.

I suppose I could just buy and read the books. I hear that is what a lot of people do.
They used to play but now just talk about it.

insubordinate polyhedral

Quote from: RPGPundit;1121418I can't believe that in this day and age people still play by post.

Why not?

Asynchronous gaming can be really nice. Especially for people I know with kids or wacky work schedules. Much easier to drop in and take a character's turn in one of those frequent 5-15 minute waiting periods than to scrounge together a regular ~3 hour timeslot.

This reminds me, I should give Role Gate another try...

Omega

Quote from: RPGPundit;1121418I can't believe that in this day and age people still play by post.

Its pretty popular still as some folk for whatever reason dont like playing on chats or MU**s. Theres still a PBM business going. A few that have been around since the 80s or longer. Think Flying Buffalo was or still is running theirs as of fairly recently.

Omega

Quote from: insubordinate polyhedral;1121473Why not?

Asynchronous gaming can be really nice. Especially for people I know with kids or wacky work schedules. Much easier to drop in and take a character's turn in one of those frequent 5-15 minute waiting periods than to scrounge together a regular ~3 hour timeslot.

This reminds me, I should give Role Gate another try...

Another reason is that it gives the player time to think. Which for some players is vital, others just like the lack of pressure as it were.

And also collaborate and co-ordinate with other players in a way you oft cant with other forms of this media.

And one really big reason which goes back to the PBM era predating RPGs is... It allows players in differing lands and time zones to play together. Play slowly. But together in a way that might be otherwise impossible.

Shawn Driscoll

Quote from: Omega;1121476And one really big reason which goes back to the PBM era predating RPGs is... It allows players in differing lands and time zones to play together. Play slowly. But together in a way that might be otherwise impossible.

Just frustrated writers sending letters to each other, is all.

Omega

Quote from: Shawn Driscoll;1121516Just frustrated writers sending letters to each other, is all.

Your application for village idiot is duly noted.

mAcular Chaotic

Quote from: RPGPundit;1121418I can't believe that in this day and age people still play by post.

It lets you get way deeper into the experience, so it serves a niche that isn't covered by other mediums.
Battle doesn\'t need a purpose; the battle is its own purpose. You don\'t ask why a plague spreads or a field burns. Don\'t ask why I fight.

RPGPundit

Quote from: mAcular Chaotic;1121591It lets you get way deeper into the experience, so it serves a niche that isn't covered by other mediums.

Maybe. It never worked for me.
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.