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Dungeon World wins ennies and indie-awards

Started by silva, August 17, 2013, 04:12:02 PM

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Archangel Fascist

Indeed.  And sometimes you just wanna have the dice say what happens.  I think there's a lot of value to both tradgames and Dungeon World-style narrative-esque games.

Shawn Driscoll

Quote from: Bradford C. Walker;682452This.  It's akin to the year that Halle Berry won her Oscar: shit field, weak competition, and the Academy getting shaken down by outside parties wanting some form of payoff.  In other words, it won because it was the least shit of the lot.
RPG companies seem to focused less on RPGs now.  There is money to be made selling Brony merchandise, which takes time/resources away from RPG development.

Justin Alexander

Quote from: Norbert G. Matausch;684820Exactly. We had a (fairly) huge discussion (once again) about that topic when I wrote a few posts on diceless rpgs on my blog. "GM Fiat" is, basically, a bullshit term. At least in traditional games, the GM is god -- and this is supported by the rules. So, it's not "GM fiat", but rules design.

Traditionally games have recognized two roles for the GM: the GM as designer and the GM as referee.

The GM as designer wields godlike powers and is generally free to do whatever he wants. But then the expectation is that once play begins -- once the GM has "put the ball in play", so to speak -- that the GM as referee takes over, applies the rules, and lets the chips fall where they may.

GM fiat happens when the GM as referee either ignores the rules of play or when the rules of play are inadequate and the GM has to make an arbitrary decision.

In practice, of course, this all gets really, really fuzzy around the edges. But term has clear and distinctive utility.
Note: this sig cut for personal slander and harassment by a lying tool who has been engaging in stalking me all over social media with filthy lies - RPGPundit

Justin Alexander

Quote from: CRKrueger;683900Of the people on this site who have posted in support of Dungeon World at all, there is exactly ONE, Ramon, who has not shown from posting history a definite lean towards narrative aspects of roleplaying.

I love this place.

Everywhere else on the internet I'm known as the grognard who hates STGs and secretly wants extermination camps established for STG players. Only on theRPGsite am I the crazy STG lover who secretly despises traditional RPGs. It's a refreshing change of pace.

Quote from: Benoist;683666
QuoteIf somebody hit up a thread about, say, Lords of Olympus and spent multiple pages saying, "So it's just like Eclipse Phase? I don't get it. I mean, if it all comes down to don't roll dice and the GM uses fiat, what's with all the text?" that person would be a troll.
So wait a minute. Wondering what differenciates Dungeon World from games that preceded it, like say... D&D, is like comparing Lords of Olympus to Eclipse Phase, but on the other hand, Dungeon World totally plays like... totally "Old School style" and if you say there's a fundamental difference you're a badwrong hater against everything that is good about Dungeon World?

Oh, Benoist. I see you're making up stuff I never said and claiming I said it again. That's adorable. At least this time you avoided putting quotation marks around fake quotes, but you did manage to make it even more precious by claiming I said the exact opposite of what I actually said despite the fact that I was explicitly agreeing with you by name.
Note: this sig cut for personal slander and harassment by a lying tool who has been engaging in stalking me all over social media with filthy lies - RPGPundit

Jason Coplen

Quote from: silva;683387Tell me any other game that has "sucess at a cost" built-in on the resolution.

Warhammer 3. LOL
Running: HarnMaster, and prepping for Werewolf 5.

Rincewind1

Quote from: Jason Coplen;685019Warhammer 3. LOL

My one nemesis....
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

Archangel Fascist

Quote from: Jason Coplen;685019Warhammer 3. LOL

WFRP 3e is bad, and I'm pretty sure AW came out before it.

RPGPundit

DW has GM Fiat because its an RPG. If you don't like the idea of GM Fiat, you probably don't like RPGs.  

I can understand how this would be confusing to some Storygamers, of course, because DW SOUNDS like it ought to be a storygame; they had been told that DW was a secret storygame masquerading as an RPG to try to snatch the unknowing "unwashed masses" into the new ideology; but it turned out to be an actual RPG, and a huge percentage of the entire storygames community (so dozens, maybe even hundreds of people!) are going around confused as to why the "storygame about dungeon crawling" they thought they were playing is really feeling way too much like an icky old RPG...

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