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New RuneQuest details emerge.

Started by Warthur, February 08, 2016, 08:38:06 AM

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arminius

If you can answer, Loz--to what extent would it be possible for you to release some of the AiG materials with the serial numbers filed off?

E.g. that impressive spell list--if much of it is original, not compilation/conversion of stuff from Cults of Prax or Gods of Glorantha or whatever.

Going up a step, what about cult descriptions? Can you take the mechanical structure of Humakt and call it Thor or whatever?

Mainly saying that a collection of worked cults would be a nifty product.

Hermes Serpent

Quote from: Arminius;879008If you can answer, Loz--to what extent would it be possible for you to release some of the AiG materials with the serial numbers filed off?

E.g. that impressive spell list--if much of it is original, not compilation/conversion of stuff from Cults of Prax or Gods of Glorantha or whatever.

Going up a step, what about cult descriptions? Can you take the mechanical structure of Humakt and call it Thor or whatever?

Mainly saying that a collection of worked cults would be a nifty product.

Seeing as they have been recompensed for that work it's now the property of Chaosium. So TDM will not legally be able to publish it. Now if they reworded everything then they could but would it be worth their time and effort to face a potential lawsuit afterwards despite being still friends with Chaosium/MD.

Pete Nash

Quote from: Arminius;879008If you can answer, Loz--to what extent would it be possible for you to release some of the AiG materials with the serial numbers filed off?
Sadly we cannot.

QuoteE.g. that impressive spell list--if much of it is original, not compilation/conversion of stuff from Cults of Prax or Gods of Glorantha or whatever.
It was a list of every official Gloranthan spell ever published (plus a handful of favourites). The idea being that anyone converting over their legacy RQ2/3 campaigns to RQ6 could use old material and cults with no effort.

Ethics aside, you will understand that I lack the heart to rewrite it all.
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Warthur

Quote from: Hermes Serpent;879049Seeing as they have been recompensed for that work it's now the property of Chaosium. So TDM will not legally be able to publish it.
Yeah, a lot depends on the exact nature of the agreement between Chaosium and TDM but a clause in that sort of creative-work-for-hire contract where the copyright in the work produced on commission gets assigned to the party commissioning it would be fairly standard, and based on what Pete said in his reply it sounds like that is the case.

Plus, since the spell list is essentially a big compilation of all the Gloranthan RQ spells ever published, reskinning it would be a spectacularly pointless exercise. Go too light on the reskin, and it'd still be fairly obvious what the actual source is (and it'd needlessly antagonise Chaosium). Go too heavy, and they'd basically be scorched-earthing the cultural context that makes the spells interesting in the first place.

At least it sounds like it was mostly a conversion job of old material rather than a big mass of brand-new stuff, so whilst it would have been handy for RQ6 GMs to have, any major Glorantha/RQ6 fan probably has the tools they need to do their own conversion already. Would have been nice to have, but since we can't have it, I think TDM's time would be much better spent looking to the future development of their own line. (I'm particularly interested to see if we'll get more stuff like Luther Arkwright, which even if you don't care for its setting provides support for taking RQ6 into genres that the core RQ6 stuff doesn't cover but works surprisingly well for.)
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

Vile Traveller

Quote from: Christopher Brady;878442That's not what the article linked said.  It's all Glorantha all the time now.
What tends to get left out is that there is a core to RQ7 that is BRP Essentials, and non-Gloranthan games will use the latter. Chaosium seems to be going back to their former tendency to create related but different games for particular settings as opposed to the brief era of the BGB BRP toolbox. Pros and cons for either side. My personal preference in terms of the combination of Chaosium D100 features has always happened to fall in the RQ camp rather than, say, CoC or Stormbringer, so I tend to use that (minus Glorantha). When using the BGB, I also had to "minus" a lot of stuff. That's one reason I like PDFs these days, easier to print out a minimalised version without the bits I don't need at the table.

Quote from: Pete Nash;878491Our own. We'd rather not be beholden to the vagaries of other IP's.
Except Luther Arkwright IP. It's perfectly okay for you to keep being beholden to Luther Arkwright IP.

Rincewind1

Quote from: estar;879007What people are rightfully criticizing, including myself, is the notion that for marketing purposes there can only be one Runequest.

For marketing purposes, no. For milking the KS cow...
Furthermore, I consider that  This is Why We Don\'t Like You thread should be closed

soltakss

Quote from: estar;879007What people are rightfully criticizing, including myself, is the notion that for marketing purposes there can only be one Runequest.


There has always only ever been one RuneQuest.

Chaosium has traditionally dropped support for previous versions as soon as a new one has come out. Hence the reprints of older supplements converted to the new version.

As players, we see RQ1-7, but the designers just see RuneQuest, whatever iteration that is at the time.

If you include things such as BRP, Legend, Renaissance, OpenQuest, Revolution and GORE then you are well into double figures. Include Worlds of Wonder, Stormbringer, Hawkmoon, Ringworld and so on and you are closer to twenty.

That's twenty times the fun, twenty times the rules that can be incorporated into my own version of RQ and twenty times the scenarios I can use.
Simon Phipp - Caldmore Chameleon - Wallowing in my elitism  since 1982.

http://www.soltakss.com/index.html
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rmeints

Quote from: CRKrueger;878938These are the people that when contacted to see if they held any rights to the name Heroquest (as in the Milton Bradley boardgame) said no, then went out and bought the rights within 2 weeks so they could hold the rerelease of the Boardgame hostage via IP trolling.  Perfectly legal Douchebaggery.

Your summary of what happened is completely false. We owned the HeroQuest trademark (for the United States) before we were asked about licensing it. We were in the early planning stages as to what to do with the IP and Trademarks so we hadn't announced it in public. They did NOT ask us if we owned the trademark. They knew we owned the US trademark.  They asked us for a license to use it for their boardgame. We said no to licensing our HQ trademark.
Rick Meints
Chaosium

Bilharzia

Quote from: Warthur;878820Oh, and the latest designer's notes go into detail on the decision-making process behind Chaosium moving away from RQ6:AiG.

After the sturm and drang, or perhaps because of it, over two months later than they should have done, finally some acknowledgement of TDM and RQ6. On top of the disappointment and confusion for RQ fans the fact that MoonDesign/Chaosium tried to pretend nothing happened just added to how pissed off we were. Akrasia did nothing to whip up controversy, he just articulated how people felt. I'm not just disappointed in what has happened, I'm also disappointed in how this has been communicated and it has soured how I think about Chaosium.

Matt

I don't give a shit about Glorantha. If i want a "quest," I've got DragonQuest. Are they putting Pendragon back in print?

Akrasia

Quote from: Bilharzia;879103Akrasia did nothing to whip up controversy, he just articulated how people felt.

Thanks for pointing this out! (And thanks to Baulderstone, baragei, markfitz, and AsenRG for refuting the ludicrous notion that I was behind any kind of 'anti-Chaosium' campaign earlier in this thread.)

The fact of the matter is that Chaosium handled their decision to not use RQ6 abysmally, but rather than acknowledge this they chose to blame me – a minor blogger and poster – for their woes instead. :rolleyes:

Consider that as late as December 3rd Rick Meints publicly stated the following:
QuoteThe RQ6 "Glorantha" project is progressing. We have it as a 2016 release, most likely later in the year. Lots of writing and editing is underway.
(From here.)

Yet we now know that RQ6 was not going to be the basis for the new RQ well before December 3rd.  

Is it any wonder that RQ6 fans are upset with how Chaosium handled this, independent of the decision not to use RQ6 in the future?
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AsenRG

#206
Quote from: Pete Nash;879054Sadly we cannot.


It was a list of every official Gloranthan spell ever published (plus a handful of favourites). The idea being that anyone converting over their legacy RQ2/3 campaigns to RQ6 could use old material and cults with no effort.

Ethics aside, you will understand that I lack the heart to rewrite it all.
I'm now almost sad, because that might have persuaded me to bash my players into learning Glorantha. They know and like RQ6 already, I think it was their first exposure to D100 games:).

Making them learn a slightly different system and a foreign setting at once is something I could do, if I wanted to - I am that kind of GM and make no excuses about it - but I know they have the most issues with "slightly different" systems, and I try not to subject them to unnecessary stress. So I guess RQ7 Glorantha will be a no-go for a while at least.

(I might try to introduce them to RQ7 if I like the system, with a historical setting. After that, I'll let them vote - because while I might make my players learn what I ask of them, and have done so in the past, I also prefer to use stuff they like when possible).

Quote from: Vile;879071Except Luther Arkwright IP. It's perfectly okay for you to keep being beholden to Luther Arkwright IP.
Well, I guess that means they don't expect any issues with the Luther Akrwright IP.

Quote from: Akrasia;879121Thanks for pointing this out! (And thanks to Baulderstone, baragei, markfitz, and AsenRG for refuting the ludicrous notion that I was behind any kind of 'anti-Chaosium' campaign earlier in this thread.)
You're welcome, for my part. The idea that you might be doing this just didn't make any sense to me;). I like Chaosium, but it seems you're a greater Chaosium fan than I am.

And yes, the quote you mentioned isn't cool in my book. But I'd still purchase Chaosium's rules, because I really like d100 systems (they're my second favourite). And I like Pendragon, which seems to be a major inspiration.
But then, unless they have clearly surpassed RQ6, my gamer ire shall be great. And I just might end up using RQ6 for Glorantha, under whatever name it is being published at the time:p.
Or I might, with great sorrow, have to ditch Glorantha entirely, and focus on other settings. Time should show us what direction we'd be taking;)!
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arminius

Thennla (Korantia/Taskan Empire)..or Chronicles of Future Earth, anyone?

Simlasa

Quote from: Arminius;879149Thennla (Korantia/Taskan Empire)..or Chronicles of Future Earth, anyone?
Chronicles of Future Earth for RQ6 is in a holding pattern I thought... might come out for some other system instead (which, as I read it, was partially a reaction to the confusion over the RQ6/Chaosium situation).

Loz

QuoteChronicles of Future Earth for RQ6 is in a holding pattern I thought...

We've been talking with the Mindjammer Press guys and think we do have the basis of a great agreement that will make this more than a holding pattern.
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