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New RuneQuest details emerge.

Started by Warthur, February 08, 2016, 08:38:06 AM

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Warthur

I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

AikiGhost

I liked runequest primarily as a system as I could never get my head around Glorantha as a GM. Still the strong link between runes and character abilities is pretty cool, under a good glroanthaphile GM this could be pretty sweet.
Hobbies: RPGs, Synths, Drumming and Recreational Strangling.

hedgehobbit

I wasn't really expecting to like the direction of this version and it appears that I was right. I used to play in Glorantha all the time but 1980s Glorantha was nothing like the bloated game-world that it has become today.

Bren

#3
Quote from: hedgehobbit;877712I wasn't really expecting to like the direction of this version and it appears that I was right. I used to play in Glorantha all the time but 1980s Glorantha was nothing like the bloated game-world that it has become today.
That's why I stick with last century's Glorantha. And it's still Yelmalio. Damn Elmal wankers.

Putting the runes more into play does sound good and setting up a Pendragon traits style duality for the power runes might be interesting.
Currently running: Runequest in Glorantha + Call of Cthulhu   Currently playing: D&D 5E + RQ
My Blog: For Honor...and Intrigue
I have a gold medal from Ravenswing and Gronan owes me bee

The Butcher

Sounds like a great game for Gloranthaphiles.

Me, I like Glorantha well enough, but I prefer Runequest as a more open-ended game engine for gritty, brutal fantasy.

Stainless

They totally lost me ast point 1.
Avatar to left by Ryan Browning, 2011 (I own the original).

Claudius

Quote from: AikiGhost;877710I liked runequest primarily as a system as I could never get my head around Glorantha as a GM.
You took the words right out of my mouth.

I have every reason to think that Chaosium will make a decent version of RuneQuest. However, I have no interest in Glorantha, and this RQ7 (I refuse to call it RQ4) has to be really good for me to prefer it over MRQ2/RQ6.
Grając zaś w grę komputerową, być może zdarzyło się wam zapragnąć zejść z wyznaczonej przez autorów ścieżki i, miast zabić smoka i ożenić się z księżniczką, zabić księżniczkę i ożenić się ze smokiem.

Nihil sine magno labore vita dedit mortalibus.

And by your sword shall you live and serve thy brother, and it shall come to pass when you have dominion, you will break Jacob's yoke from your neck.

Dios, que buen vasallo, si tuviese buen señor!

RandallS

Quote from: hedgehobbit;877712I wasn't really expecting to like the direction of this version and it appears that I was right. I used to play in Glorantha all the time but 1980s Glorantha was nothing like the bloated game-world that it has become today.

I've always ran the Glorantha of 1st/2nd edition with what I like from the AH 3rd edition (a fair amount) and a few things I like from all the later stuff (not all that much). And after a campaign starts, I don't care about official canon -- what happens in the campaign is the official canon as far as my campaign is concerned. This annoys the official Glorantha canon-worshippers. Of course, they would not touch a campaign I was running so their opinions aren't of much concern to me.
Randall
Rules Light RPGs: Home of Microlite20 and Other Rules-Lite Tabletop RPGs

Simlasa

They certainly seem to have gone all-in on the Glorantha angle... which pretty much shuts out my interest.
I'll wait to see what, if any, non-Glorantha materials follow.

Christopher Brady

Point 1 and 3 lost me.  Oh well.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

hedgehobbit

Wow. Not much Glorantha love around here.

The best part about Glorantha from the 80s was that it consisted of parts that were easily ignored (various monsters or the fact that bronze was god bone) and the religious cults. These cults were presented in a modular fashion. Each cult had two or three pages that contained all the information you needed. They didn't have big lists of gods nor did they, as D&D did, divide the spells up among the gods. Instead it was very easy to add or remove the various gods from your campaign as you saw fit. Even the list of runes was presented in a way that made it seem like those listed were just the common ones and that there could be strange or rare ones that the GM could invent as needed.

So even though the world was very detailed, it was done so in a way that made it easy for the GM to adjust for a home campaign. Once you start to codify the various gods and runes, you lose that flexibility in exchange for a tiny bit of extra flavor. Not, IMO, a trade worth making. [If I want to use Pendragon's Passions, I'd use them. I don't need a "Gloranthafied" version.]

GameDaddy

Yes, I was never much of a Glorantha fan, other than a mild interest in the Broo as a player race. The manner in which it was marketed when it was first released put me off from buying the game, even though we were experimenting with games other than Dungeons and Dragons at the time.

I bought a copy from Avalon Hill, the 2nd edition Deluxe Runequest, and it included a map of Europe, so I gave that a spin, and our group also liked this for awhile. I really liked it as well! It was a fresh take on historical based fantasy roleplaying. I never heard of Pendragon until after 2000, so Runequest was our go-to quick play alternative to the rules and math heavy Chivalry & Sorcery, which put some players off for historical fantasy games. The players would play Runequest if we would run Runequest Europe high fantasy games, but not C&S.
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

Jason Coplen

I'm with the others who stated they got lost on 1 and 3. It's too Gloranthafied for me. At least this saved me from ordering a copy of the game from the kickstarter page.
Running: HarnMaster and Baptism of Fire

Bren

Quote from: GameDaddy;877784I bought a copy from Avalon Hill, the 2nd edition Deluxe Runequest, and it included a map of Europe...
It's a minor point, but the Avalon Hill edition with the map of Europe was Runequest 3rd edition not second edition. Second edition was the soft bound book with the color cover.
Currently running: Runequest in Glorantha + Call of Cthulhu   Currently playing: D&D 5E + RQ
My Blog: For Honor...and Intrigue
I have a gold medal from Ravenswing and Gronan owes me bee

Simlasa

Having never played Pendragon I'm not clear on what Personal Traits and Passions are. From a quick google search they strike me as being constraints on how I can play my PC... kind of artificial and annoying like 'alignment'. Am I missing something?
It sounds like more stuff I don't want rules for...