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[new RPG by Sine Nomine] Exemplars & Eidolons

Started by The Butcher, March 03, 2015, 04:36:39 PM

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Simlasa

Looking through this has me thinking of Zothique...
Then again, I've had Zothique on the brain lately.

Voros

#31
Quote from: noisms;818894For me the issue with InDesign isn't the out-of-pocket cost; it's the time investment involved in learning how to use it. I find it an extremely user-unfriendly piece of software. I think Kevin has made a really good and honourable effort to show how things can be done...But still opening InDesign and getting to work on something remains a prospect that fills me with dread.

I used to work in magazine and newspaper publishing, both Pagemaker, Quark and Indesign.

InDesign is not that hard, I use to give half hour tutorials to people. Like Photoshop it is a deep software but the basics are not that hard to grasp.

I do think the move to Cloud Subscriptions is BS, my old work bought a load of licenses just before it kicked in.

Use to be that you could get InDesign and Photoshop at a significant educational discount, I see that still exists but it's not the deal it use to be as a single edition of InDesign could last you a couple of years at least.

Voros

#32
Quote from: Spinachcat;980982Arise thread from the ancient past! Arise!
...

Oh
My
Gawd

This is a great game. Not kinda good. Not good cuz its free. Straight up badass fantasy.


I downloaded this but read it for the layout commentary. Will go back now and read the actual ruleset.

Spinachcat

As someone who worked in layout, what are your thoughts on Kevin's commentary?

Spinachcat

BTW, I didn't see the OGL attached to E&E. I checked my  Godbound and Silent Legions PDFs and maybe I keep missing it, but I didn't it see it there either.

Does Sine Nomine not use the OGL?

SineNomine

Quote from: Spinachcat;981306Does Sine Nomine not use the OGL?
I don't use it, no, outside of mandatory employment on Red Tide because it was an LL-compatible book. It doesn't offer me anything I need, and I have a strict policy of not signing anything superfluous to my requirements. If someone else wants to lift mechanics from it, well, they can do that with or without an OGL, and I'd have the specific proper-noun IP under product identity anyway.
Other Dust, a standalone post-apocalyptic companion game to Stars Without Number.
Stars Without Number, a free retro-inspired sci-fi game of interstellar adventure.
Red Tide, a Labyrinth Lord-compatible sandbox toolkit and campaign setting

Voros

Quote from: Spinachcat;981254As someone who worked in layout, what are your thoughts on Kevin's commentary?

It's good. He covers the basics in terms of kerning, leading, fonts, spacing, columns, headings. I found it interesting to read on the idiosyncratic use of fonts and headers, I had never looked at the old modules with that kind of eye. I think he identifies well what was good in the original layouts but also encourages people to follow better practices in their own layout for clarity instead of just slavishly imitating every element of the old design.

I was never talented at layout the way a graphic artist can be but I was good about the details that matter for legibility, clarity and printing. The best layout people have both the creativity and the meticulous attention to detail.

Spinachcat

Quote from: SineNomine;981378I don't use it, no, outside of mandatory employment on Red Tide because it was an LL-compatible book. It doesn't offer me anything I need, and I have a strict policy of not signing anything superfluous to my requirements. If someone else wants to lift mechanics from it, well, they can do that with or without an OGL, and I'd have the specific proper-noun IP under product identity anyway.

Agreed. Palladium showed up long before the OGL.  

Do you have a 3PP license for people to publish stuff for your games?

Or is that best left to blogs / fan sites?