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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: One Horse Town on December 04, 2008, 12:07:25 PM

Title: Nation Building Games
Post by: One Horse Town on December 04, 2008, 12:07:25 PM
After Stone Horizons is out of the way, i have an idea for a game where building your community from stone age donkeys to enlightened continent-spanning empires is intertwined with character progression.

Are there any other RPGs out there that cover this?
Title: Nation Building Games
Post by: arminius on December 04, 2008, 01:25:41 PM
Aria maybe.

Clay of the Gods could sort of be used that way I think. (Google it.)
Title: Nation Building Games
Post by: riprock on December 05, 2008, 04:59:49 AM
I think a lot of game designers enjoy computer games with that theme, esp. Sid Meier's Civ series.

I heard about a "New Gods of Mankind" which could be segued into REIGN, but it would require a lot of home-brewed rules.

Classic AD&D had a few rules for describing the little feudal kingdom players would get upon reaching "name level."  Certainly a lot of AD&D characters arose from total obscurity to take over the world and then raid the Planes to kill every god in "Deities and Demigods."
Title: Nation Building Games
Post by: Premier on December 05, 2008, 07:03:42 AM
I guess you already know about the Birthright setting for AD&D 2E, which is kind of like that.
Title: Nation Building Games
Post by: One Horse Town on December 05, 2008, 08:40:38 AM
Quote from: Premier;271420I guess you already know about the Birthright setting for AD&D 2E, which is kind of like that.

Yeah. I'm aiming for a simpler nation building part, but with things such as the Quest for Fire, Searching for the Tablets of Fate and such. Each of these upgrades your settlement and gives you as the PCs more power, rising through the Hunter-Gatherer stage (PCs are Wise-Men) to the Tribe stage (PCs are Ancients), the Kingdom stage (PCs are God-Kings) to Empire (PCs are Immortals). So far, i have 40 distinct 'upgrades' which require quests to obtain. Just a case of getting some basic PC and Community mechanics together, then rolling through the quests!

Basically a God sim/RPG cross with a beginning, middle and end. If i feel particularly ambitious it could be split into different mythologies. So one set of 40 quests might follow Norse mythology, another Egyptian or Celtic, Babylonian etc.
Title: Nation Building Games
Post by: One Horse Town on January 28, 2009, 07:30:10 AM
I've rethought this idea and have decided to ditch the pure fantasy/mythological aspect.

Ideas have been whirring through my brain to make this a generational post apocolyptic game tentatively named Reclamation Earth. I might start up another development thread on this when SH is further along.
Title: Nation Building Games
Post by: RPGPundit on January 29, 2009, 03:17:30 PM
Its been attempted a few times, but never successfully.

RPGPundit