This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Mutant Epoch

Started by Bloody Stupid Johnson, July 22, 2014, 06:04:13 AM

Previous topic - Next topic

Bloody Stupid Johnson

I ran this again the other day. Just thought I'd go "hey, Mutant Epoch!" and see if another else is playing this, thinking of playing this, hates it, whatever...

Silverlion

#1
I've run it, found it can be wildly unbalanced. It has some neat ideas, and pretty solid suggestions for play. Although the cybernetics are very very early 80's (Almost body horror cybernetics.)

I'd avoid random characters in the future. (We ended up with rather power heavy characters like our mutant wolverine, and the guy with the laser arm.)
High Valor REVISED: A fantasy Dark Age RPG. Available NOW!
Hearts & Souls 2E Coming in 2019

The Butcher

I've only vaguely heard of it. All I know us that it's post-apocalyptic. What is it like?

Bloody Stupid Johnson

I think there's a few reviews around but the short version is that its a lot like Gamma World. Post-apocalyptic, lots of mutants everywhere; the nature of the apocalypse is somewhat up to the GM. Character generation is totally or almost totally random (including race, if you want) and includes humans, mutants (varying degrees of severity, including 'ghost mutants' which are sort of a la  The Chysalids - they look entirely human), clones, genetically engineered superhumans ('transhumans'), replicants a la Blade Runner, cyborgs and various mutant animals (more or less).
Game mechanics are a bit clunky unless you like tables (combat is d100+bonuses, most skill or attribute checks are table lookup) but it has a huuge number of mutations. The mutations are fairly entertaining in that it gives exact Appearance reductions for having, for instance, two heads or an upside-down face.

Catelf

Hm, I haven't heard of this until today ...
To me it seems like it may be yet another version of the Originally Swedish rpg "Mutant".
The original game was done in the 80's, based on Basic Roleplaying, I think, so randomized stats and 80's bionics sounds very much like it ... in addition to the name, of course.
I may not dislike D&D any longer, but I still dislike the Chaos-Lawful/Evil-Good alignment system, as well as the level system.
;)
________________________________________

Link to my wip Ferals 0.8 unfinished but playable on pdf on MediaFire for free download here :
https://www.mediafire.com/?0bwq41g438u939q

VengerSatanis

It's fun.  Character creation is a blast.  Fantastic art.  Old school feel... up to and including the awkward, math in your head combat system.  

Here's the review I did months ago:  http://vengersatanis.blogspot.com/2014/03/the-mutant-epoch-rpg.html

VS

Bloody Stupid Johnson

Sort of interesting that there's a fantasy version coming out.
Review is pretty good. One thing I did notice on the example man-horse character..there's a footnote on the Beastial Humans table (after 'Traits') where it explains if a rating doesn't have a '+' it replaces the normal roll instead of adding on. So for the horse the +55 to END and +22 STR is right, but APP would be only 9+d12 and INT only 10+d20. Its unbalanced but not quite that unbalanced.

VengerSatanis

Quote from: Bloody Stupid Johnson;771348Sort of interesting that there's a fantasy version coming out.
Review is pretty good. One thing I did notice on the example man-horse character..there's a footnote on the Beastial Humans table (after 'Traits') where it explains if a rating doesn't have a '+' it replaces the normal roll instead of adding on. So for the horse the +55 to END and +22 STR is right, but APP would be only 9+d12 and INT only 10+d20. Its unbalanced but not quite that unbalanced.

Good catch, thanks!

VS